You simply don't mention them or if you do change the date. The number of veiwers who recall the Sanctuary Districts is small. It's just not that important.
So treating a show (or a franchise) as just a rolling series of retcons is okay by you? That would drive me up a wall. It's a very Big Brother-ish approach to the past.
The devil is in the details, after all. It's the little details of fictional worldbuilding that make it both credible and interesting. A world that has to be reduced to "broad strokes" to avoid contradictions is not well-suited to tell stories worth telling.
If Star Trek cannot be updated to reflect current understanding of technology, then perhaps it is time for it to die.
That seems like a serious overstatement to me. Imagining plausible future technology has always been a
very small part of what Trek is about. There's nothing about phasers, transporters, or warp drive that is remotely related to present tech or even to scientific reality; they've always been motivated by the needs of the plot. (Indeed, even in SF-nal terms, the transporters are famously at a conspicuously different tech level from the rest of Trek tech. We accept them because they've been there from the beginning, no other reason.)
You can reshape the universe to match the modern world.
You can do that without calling it a reboot.
No, you really can't. Reshaping a fictional reality to have different details and backstory is pretty much the
definition of a reboot. At best, what you're talking about is a so-called "soft reboot"... which to me is frankly an oxymoron, and becomes an exercise in frustration almost every time I see it tried.
Not only can you reshape the universe without a reboot, the people in charge have done it literally since the third produced episode of Star Trek.
The third episode? "The Corbomite Maneuver"? What, pray tell, "reshaped the universe" in that one? The uniform collars changed, but that's not exactly a big deal.
In fact, the resolution of the holograms is consistently low enough -- and it is used in such situations -- as to suggest that they might actually be using the holograms to save bandwidth...
Suppose the Constitution class doesn't use holocoms because they have a kickass ultra-high gain communication system that laughs at your puny bandwidth allocations?
Now that's the kind of headcanon I like... a speculation that actually makes sense of something that seems initially counter-intuitive! It's not what the show actually intends, of course, but it's clever.
A "consistent narrative" doesn't have to mean every line, prop and word has equal value. The writers should be able to shed what doesn't work, has become anachronistic or just plain implausible. Fiction is mutable.
Straw man... nobody's saying continuity has to be
perfect. The goal is simply to avoid gratuitous changes and careless contradictions. Fiction is mutable, yes, but when you
call attention to that mutability, you blow the illusion.
As for shedding anachronisms... fine, let's make sure the bridge doesn't have hardcopy printers and the captain doesn't complain about having women on a starship. I can get behind that. But oh, wait, Trek already did those things, a long time ago. I can't think of very much else about Trek, either core concepts or small details, that "doesn't work." (And if I could, from their track record so far, the people behind DSC are not the ones I would trust to come up with something better.)
The narrative has never been consistent. It's never been sold that way.
The narrative has always been
very close to consistent. And it has
always been sold that way. Heck, the very existence of the term "prime timeline" (which of course prompted this thread) is an example of selling it that way.
(At any rate, we do know factually that the Star Trek universe does not totally conform to reality in regards to historical events, so it's kind of a moot point whether we think that's good or bad.)
Quite so.
All the previous examples aside, here's one that's almost impossible to get around...
Star Trek imagined a future history in which the space program of the 1960s continued and expanded, and reached out to explore and colonize the solar system, even before other stars were within reach. Our reality, sad to say, is not one in which that has happened. It is
fundamentally different from Trek's reality in that regard, and there's no amount of retconning that can really paper that over.
In other words, DSC is not inherently bad as TV show just because its inconsistent with the rest of the prime universe when taken on its own terms (for worldbuilding with the franchise has a whole, the fact that DSC has ignored its own rules about continuity with its parents is valid, but another discussion IMHO).
Good point, on both clauses. Continuity isn't the only problem or even the
main problem with DSC. But when continuity is the issue, DSC has done things that
do undermine the worldbuilding of Trek's fictional reality as a whole.
Braga and the rest were actually taking the DSC approach to continuity with Cochrane and did not care about the inconsistency. (Thankfully, they got a good actor and there's enough leeway to rationalize the mistakes.)
I'm not sure about that... if they hadn't cared
at all, they wouldn't have bothered using Cochrane at all, they'd just have invented some other historical turning point. (After all, he was just a one-off character from an episode that was then almost 30 years old; how many viewers would remember him?) Instead, how it comes across to me is that they did some superficial research to dig up the
name for the sake of a callback, and maybe read a capsule summary of "Metamorphosis," but otherwise disregarded everything that had been established about the character. They certainly ignored other details established about Trek's 21st century, even in TNG (e.g., the date of World War III).
To be honest, it has never really occurred to treat Trek as anything other than the future of our world. They constantly reference our present and past, adjust the timeline to take account of advancing reality, and have traveled to modern day worlds indistinguishable from our own.
Actually, I've already mentioned the two obvious occasions when they traveled to the modern-day world (as opposed to the near future or near past) — 1968 in "Assignment: Earth" and 1996 in "Future's End" — and in both cases, the world was
clearly distinguishable from our own. Did you have something else in mind?
(Same goes for most of the
near-contemporary visits. For heaven's sake, Star Trek's world is one where aliens
actually did land at Roswell, NM, in 1947! Do you mean to accept that as our reality?)
I'd wager that's how most people view the show, or at the very least it isn't so obviously not our future that the average viewer isn't going to think it odd when their technology isn't more advanced than ours.
Perhaps. But this is a discussion among fans, on a fan forum. Who cares what "the average viewer" thinks? I take it as a given that the average viewer — of Trek or any other show — is in fact
average, and pretty undiscriminating. The show should aim to satisfy
discriminating viewers; "average" ones won't give a damn about the details one way or the other anyway.
As has been said MANY MANY MANY TIMES [about "things lining up"]... they were almost certainly referring to the Spore Drive, the Klingon War, and Burnham's place in Sarek's family.
That doesn't really ring true. There was no contradiction about Burnham's background in the first place, merely new information being added to Spock's famously secretive family history. The Klingon War either did or didn't fit canonical history, depending on one's POV, but the fact that it's over after one season (as was promised) doesn't change that either way. As for the spore drive, they crafted a golden opportunity to write it out of continuity (the lack of spores) and then specifically
didn't do so, so they don't seem to think of it as a problem. So whatever the showrunners were talking about "lining up" with TOS, it seems unlikely to be these things. There are other inconsistencies that are more conspicuous.
It is according the people making the show. We don't get to make that decision, they do. Pretending otherwise is just wishful thinking and fanwank.
And this is
why people are objecting to the producers' dictates. They get to say it's part of a specific fictional world that they didn't create, and then they make arbitrary changes to that world seemingly at whim. If it were their own creation, or a reboot, no one would mind; it would be judged on its own merits. But they're messing up a very nice sandbox that someone else built and they were just invited to play in.