Well, I'd equate that to what was done in "Batman Begins," for example. How long was it before we saw Bruce Wayne in the batsuit? And yet, I think this worked much better.
Batman Begins was more introverted in nature, and was all about one character being explored in depth.
A very different beast, and not as much based on an Action-Adventure frame.
It was also aimed more as a psychological crime drama, a very different thing in both execution and idea.
The story I see is primarily a Kirk/Spock film, with two major supporting characters. Too many characters with major roles in a 2-hour movie and, inevitably, you either dilute the story or you underserve the characters.
This is good as a general focus.
So I focus, almost exclusively, on Kirk and Spock, and merely "introduce" other characters. I try to give them introductions that the audience will like, without seeming "pandering." But Kirk and Spock, they need a lot of depth here, as the heart of the movie is really about the two of them.
I think as the heart of Star Trek, that is true, though TOS has always been an ensemble.
The the "childhood" stuff would run for a bit longer than we saw in ST'09 (roughly the same as if they hadn't removed the deleted scenes, really). The Academy stuff would run roughly twice as long as what we saw in ST'09, but we'd lose the "hangar scenes" and so forth, so we're probably really only talking something like 150% of the ST'09 "Academy screen time" shots. My main purpose was to make these scenes more "personal" in nature... more about the characters than I felt that they were in this film.
This is something I like. But there isn't as much of the Adventure side, and for general viewers, it runs the risk of taking itself a little too seriously, and may feel a little too slow.
This is because I really, truly believe that the character development in this film was its major failing. I really didn't find myself caring about these characters... and considering that I DO care about the characters I've know for all 44 years of my life, well, that's actually a fairly significant thing to say.
I found myself caring about Kirk and Spock in this personally, but a greater depth is still a good thing. I think our disagreement is on percieved effectiveness and balance.
No, not really. It's just my desire to treat the situation as something more realistic. I HATE the idea that everything from TOS sort of "falls into place" in the space of a few hours, and then stays that way forever after. REAL LIFE is all about change and growth. I specifically structured things as I did to emphasize that everything doesn't magically happen all at once.
Star Trek simply is not Real Life. Real Life is often dull for a movie, especially an Action-Adventure film.
One would NEED to guarantee 2 or 3 movies to do what you require, and if the characters are not interesting immediately, people start looking at watches.
Anyone going to a Star Trek movie with a big budget is not looking for Last of the Mohicans or 2001, they are looking for an Adventure. We love the characters, and see the details because we already know them by now.
Star Trek, ultimately, is about people and about ideas. "The Human Adventure" and all that. That may seem pretentious to some folks, but to me, well, that why I love Star Trek, and that's what I miss when it's absent.
You're not wrong, but Adventure is a bigger part of Star Trek's legacy than your story provides.
So, I wanted to make it more about people, and for it to be about REAL people (or rather, people we can believe could be real), these people need to have lives that make sense. Change is a part of real life, and I want to see change occur in this venue as well. That makes it more real... and thus makes it easier to make myself "willingly suspend my disbelief" and become involved in what I'm watching.
Long term, that is an admirable goal. But people generally go to see a Drama if they was just drama, and the (I'll say it again) adventure was more than something exciting between scenes of drama.
It always served to tell the story, not provide a setting for dialog.
The three movies I listed need not all be made, obviously. Each would have had a different, and largely independent, theme.
To me, these really are different things - different events, different adventures - which would, in "real life," occur at different times.
- Kirk becomes the man we know
- Kirk gets command of the Enterprise
- The Adventures Begin...
This film is a character study, with action thrown in? There is no real mystery to be solved, nothing DRIVING the plot here.
Simply scenes chronicaling the loves of Kirk and Spock, in many ways like a biopic.
The Adventure side of things has been relegated to a B plot, and our crew don't face anything. They simply respond to a generic, vague threat, and show some skills.
Do we really need to have the second and third "events" covered in order for the first one to be relevant? Not at all? Do we really ned the first and third for the second to be relevant, or the first and second for the third to be relevant? Nope. I just think that the three should not have occurred simultaneously. That's not believable to me.
This level of believability is not conducive to a 2 hour movie.
Well, obviously, I'm playing with ideas, not writing a script. I've never been very good at writing dialog, so I normally don't bother to try.
If the framework is there, I suspect dialog could always be worked on later. I'm actually enjoying some of the ideas you're presenting here.
There are lots of people who are very good at this (Roddenberry was an expert at it, for example), but I'm not among them.
This is only a treatment anyway. To see if we can narrow down to a good basic outline.
I think that, halfway through the film, when the audience first sees Kirk leading a rescue party aboard the liner, and Kirk encounters the makeshift triage area... and then we see Urban walk in, covered with blood, with the "shellshocked but hard at work" thing Kelley did so well (and which was what made latter-day MASH shows so effective as well) would have been amazing.
THIS would make a GREAT intro, but Kirk and McCoy need time to form a friendship.
The audience would have had an introduction to McCoy that would have shown us his humanity... and passion for saving lives... in a way that the movie we actually got didn't so much as hint at.
Good stuff.
In my outline, McCoy would be a constant participant in the plans to rescue everyone... because he'd be the one bringing up "and how do you propose that we get my three hundred unconscious wounded patients to climb six decks of ladders, you green-blooded hobgoblin!" and so forth.
I think having him confront Spock on some things would work well.
Meanwhile, Scotty would also be a major participant, as he would be the only reason that the liner was still in one piece. And I'm certain that he would be the one to come up with the technical recommendation on how to use resources from both wrecks to allow everyone to survive. He'd be a major player. I just didn't bother to write the specifics...I hope you understand how much I LOVE the Enterprise... that is, the original ship, as seen on TOS. I don't leave it out lightly.
That actually comes across in the way you describe the gray lady.
But, all that aside, the Enterprise is NOT a character. It's not. It's a "setting." It's a work of art. It's a machine. But it's not a character.
Well, she doesn't have dialog or anything, but she is very much a character in a way.
Can you imagine TOS without the Enterprise? Star Wars without the Millenium Falcon?
The Enterprise, in many ways, is part of the reason the crew is there, together.
She's part of the Legend, if you will. Part of the soul of Star Trek.
The Enterprise, under the command of Captain Scott Ferguson and first officer Mike Dubois, wouldn't be a central part of Star Trek as we know it. Any more than the house you may have grown up in is still "your house" if you've lived elsewhere for 20 years, and three other families have lived there after you did.
She's been there since the beginning. Part of the fabric. Part of the basic premise of Star Trek.
The Enterprise is significant for three reasons:
She's also more than the sum of her parts.
- 1) It's the plot-device for TOS which explains how our characters get from adventure to adventure, and how they deal with each adventure.
- 2) It's a distinctive visual design which, through what I consider to be some pretty masterful design, simultaneously brings to mind modern naval vessels and historical "tall ships," with all of the grace and beauty associated with them.
- 3) It holds a special place in the heart of two major characters... Kirk and Scott, both of whom fall in love with the ship and, because we see the ship through their eyes, make us care about the Enterprise.
I disagree, almost entirely.
"General audiences" don't care one bit about the "Star Trek Family." They want exciting entertainment about characters who they can, in the course of a couple of hours of entertainment, come to relate to and empathize with.
This is true.
This is why "ensemble" movies usually don't do well. The audience can really only be made to empathize with one, two, or SOMETIMES, three characters in that period of time. The more characters you "focus on," the less "focus" any individual character will get, and the less the audience will be able to "connect" to that character.
Star Trek is an ensemble piece that focuses primarily on Kirk, Spock and McCoy.
It's mainly the Star Trek FANS who want to see "everyone all together at once," not the "general audiences." So, as I see it, what I've proposed actually would better meet the "wants" of the general audience. You may not agree, of course, but I do, and I did what I did intentionally, and for that very reason.
I'll continue later.