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Costumes vs holographic filters on the holodeck

Laura Cynthia Chambers

Vice Admiral
Admiral
Instead of wearing actual costumes on the holodeck, you could wear a utility outfit, such as gym clothes, or a plain jumpsuit, and use a filter similar to those on Instagram (perfected and 3D) to clothe you in any outfit the holoprogram calls for.

This would allow your costume choices to be unlimited. You could change quickly, too, and if you can feel textures on the holographic environment, you'd feel the fabric and fit of your clothes just as easily.

I gather, though, that part of the experience, and part of mentally preparing for your session is getting ready - the process helps you ease into your holopersona. Plus, you can save your favorite costumes for nostalgia, wear them anywhere you want, and show them to other people.

What do you think?
 
Suddenly corset? Suit of armor? Hair style change? Might not be comfortable to have the computer do that to you if the environment swaps.
 
Well, as we saw, in the early seasons of TNG and VOY, the main characters usually put on their costumes for the holoprograms they were going to use.
But, in Season 7 of VOY, we saw that the holodeck can also change the real person's clothes too - its posisble that this feature was a late edition that VOY crew did on the go to make the holodecks more enjoyable and easier to use.

By this point in the series, VOY was already in contact with Earth and received variuous updates from Starfleet (at least since the last time they were in contact in season 4).
So, basically, SF probably analysed information the Doctor told them on the number of species they encountered... so tactical updates took priority, followed by other things.

When VOY finally had time to set down on that dustball in Season 7 and do a major maintenance/overhaul (Nightingale episode), I think they gave the ship a refit while repairing systems which were overdue and implemented a large number of upgrades that SF sent them - which probably included holodeck upgrades.

As for rapidly changing environments and changing clothes as a result... possible, but unlikely that the user would have been exposed to that because they are more likely to use 1 environment at a time, and not a whole bunch of them that are rapidly changing.
In essence, the clothes the user wears are hidden or supplanted by the holo clothing for the duration of the program (my guess is they are mainly hidden and not actually replaced - and the computer probably uses holography and other things to trick the player into thinking they are using the holo clothes so they can feel their textures, etc.
 
The holodeck can give you holographic attire, as seen in First Contact, so I assume dressing up is just part of the fun.
Early TNG could go either way, the clothing filter may have come along later after all.
 
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