So, a holodeck question:
Riker enters the Holodeck and walks 5km, then sits and remains sitting.
Worf enters several hours later, Riker is still within the simulation and still in the same 'place' he sat down.
Would:
A) The simulation put Worf through the rigour of a 5km walk to find Riker, all the while somehow making Worf invisible and inaudible to Riker and vice-versa from Riker to Worf until they are 'close' to enough to each other.
Or
B) Would the simulation save a lot of computing power, energy and in Worf's case, time, by shifting the position of its' arch relative to Riker within the simulation?