Ok I have some experience modding and basic programming skills with C languages. I have always want to build a game so going for it. Genre: RTS grand stratergy. Setting: colonisation of north central and south America 1500 to 1900. Game it will be similar to will be Civ 4 colonisation and the Anno games. Will likely use unity game engine. Things in my father is I am not doing it alone i have my fiancee and a relative. The relative a extremely experienced programmer working with me. The problem is talking him out of making his own game engine! My weakness is will be graphical and sound. My fiancee is a artist but has little experience in digital art and graphics but she is learning . I am thinking on using isometric units and buildings. I dont expect or aim for high quality graphics but it needs to be passable. So any tips?