Building a PC game

Discussion in 'Gaming' started by Crazyewok, Jul 31, 2020.

  1. Crazyewok

    Crazyewok Vice Admiral Admiral

    Joined:
    May 19, 2013
    Location:
    Moopsy
    Ok I have some experience modding and basic programming skills with C languages.
    I have always want to build a game so going for it.

    Genre: RTS grand stratergy.
    Setting: colonisation of north central and south America 1500 to 1900.

    Game it will be similar to will be Civ 4 colonisation and the Anno games.
    Will likely use unity game engine.

    Things in my father is I am not doing it alone i have my fiancee and a relative. The relative a extremely experienced programmer working with me. The problem is talking him out of making his own game engine!

    My weakness is will be graphical and sound. My fiancee is a artist but has little experience in digital art and graphics but she is learning . I am thinking on using isometric units and buildings. I dont expect or aim for high quality graphics but it needs to be passable.

    So any tips?
     
  2. Gingerbread Demon

    Gingerbread Demon I love Star Trek Discovery Premium Member

    Joined:
    May 31, 2015
    Location:
    The Other Realms

    What might be a good idea is to start small and make a small game just for yourself that way you can tweak it and add to it and get a feel for what you are doing.
     
    Ronald Held likes this.
  3. Crazyewok

    Crazyewok Vice Admiral Admiral

    Joined:
    May 19, 2013
    Location:
    Moopsy
    I am the sort of person who loves to jump in at the deep end. In some ways I have been doing it small scale for decades with mods and have done mapping and level creation since age 7.

    The more difficult programming side is covered by my father. I really am lucky with him as it is not a exaggeration on his skills, normally he comes with a £200,000 price tag! Now he is retired though he wants to do something creative.

    It really is the art side that's going to be a pain in the arse and slow things down.
     
  4. Malicia

    Malicia Fleet Captain Premium Member

    Joined:
    Nov 15, 2020
    I really wish I had stuck with learning about computer programming since school as I could now be working for a software company with my own office and supersized beanbag. I love the video that goes behind the scenes at Bethesda and shows the staff in their own work areas and am envious of that kind of lifestyle. My brother used to work for Codemasters in the sales team and said there were always games in development that would suddenly have the plug pulled and it would be shelved even after a demo. I would be too thin skinned to work on something for so long and then be told it's all to be consigned to an eternity in development hell.
     
  5. Kelthaz

    Kelthaz Rear Admiral Rear Admiral

    Joined:
    Apr 28, 2005
    Location:
    Toronto, Ontario
    Your own office? Hah! I wish. I've been a programmer for almost 10 years and I don't know any programmers with their own office. You get squeezed into an open-plan office with yammering coworkers and only a pair of headphones to keep you sane.
     
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  6. Malicia

    Malicia Fleet Captain Premium Member

    Joined:
    Nov 15, 2020
    I should have said office space like the Bethesda video I mentioned :) An isolated office if probably not the best place for a computer programmer.