• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

(Bridge Commander) HELP!

Advice: Rule One: don't use mods on the SP campaign. They either ruin the fun or blow your install to hell--often both.

But the supermod was specifically designed for the SP?

It was designed to modify the SP. It replaces the stock Galaxy with the SNS Galaxy, for instance, and pretty much replaces every other ship in the game. This means every single ship is now much more heavily armed than it was in stock.

It can be fun on a second playthrough, when you know what you're doing, but the Supermod was not thoroughly tested for such things as "game balance" and "mission flow." Nor are most any other mods.

So, yes, I strongly recommend against mods on the first playthrough. Beat the game, go back, mod it up, and have fun, but, until then... don't do it. You'll either get yourself into impossibly difficult situations or lower the difficulty level so much it won't be worth playing. Probably both, at intervals.

So, I fly the ship using ASWD...but how do I know when to fire if I can't see the target?
Simple: don't let the target out of your sight.

Actually, there should be a button to lock your camera on the target. That way, you'll always be able to see it, even if it leaves your firing arc. Can't remember what that key is, though.

As a final word, based on your Flickr photos, you look worrisomely like my tenth grade History teacher. No relation, I hope?
I'm fairly sure that's not me, although your history teacher must have been uncommonly handsome.
Very true. ;)
 
So, is there anyway to remove the mod without reinstalling the game? I do like the new textures though- someone should make a purely visual mod. I thought the point of the supermod was to be compatible with SP.
 
All well-designed mods come with uninstallers. Unfortunately, most mods are not well-designed. Many popular mods are not well-designed. This is the difficulty of using mods. A reinstall may be necessary.

However, now that you mention it, I remember having great success with Dark Gunman's Bridge Commander Improvements Pack. It's all visual and audio changes; nothing that alters gameplay at all. Since it's just data file replacement and no scripting is involved, it should work just as well with single player mode as stock does. I recommend it (and I promise I had nothing to do with making it :D).
 
The first time I played the game, I let the computer do the helm... Gotta say, more often than not it lands you in trouble.

Like the other guys said, pilot the ship yourself, increase power to engines, shields and weapons, and then PREPARE FOR RAMMING SPEED! :klingon:
 
The biggest issue with computer control is its inability to rotate your axis so one shield doesn't get pounded to nothing while every other shield is green. Once it comes around for a fore attack, for instance, that is what you're going to do. Whether you have shields there or not. Best to pilot the ship yourself, the game is a lot more fun that way too.
 
Okay, I d/l'd a mod called the supermod, which is apparently just for single player campaign, and booted it up. The new textures look AMAZING on other ships, but my ship...looks...like...THIS:

http://www.flickr.com/photos/znaddanz/2679571162/

Er....I'd call that an error. Any thoughts?

Also, I still can't beat that damned mission.

Having had a similar problem with various other ships, I'll tell ya the solution. Delete the nif files for that ship. Those files describe how the ship gets damaged, and are generated when the program launches if the files aren't there. So what happened is it's trying to use the nif files for the stock galaxy on the modded galaxy.
 
Having had a similar problem with various other ships, I'll tell ya the solution. Delete the nif files for that ship. Those files describe how the ship gets damaged, and are generated when the program launches if the files aren't there. So what happened is it's trying to use the nif files for the stock galaxy on the modded galaxy.

That sounds dangerou-s does that mean the ship won't know how to display damage?
 
Don't even bother with Felix. One thing I did notice about Bridge Commander is to NEVER play on the Admiral setting. It makes the enemy ships harder than normal, rather than giving them improved tactics. For example, I've beat 3 Galors with a Galaxy in Quick Battle on AI Hard, but had trouble with a single Galor in Single Player on Admiral, which made the single player campaign not fun at all.

Regulate your power, 125% to weapons, engines and shields, and lower your sensors as much as you can while keeping the enemy in sight. I recommend targeting the Torpedo system on the Galors, located at the front of their "fish" design. try to hit the Galor on their ventral side while targetting this system as its shields are the weakest, and a torpedo / phaser volley should destroy it. Without their torpedoes, they won't do much to the station before you can destroy them.
 
This thread had made me play the game again. It's fun because I don't remember much. I'm currently at the planet where I have to leave Data behind and destroy the orbital satellites while several Cardassian ships keep firing at me. I barely managed to finish off the second one (circumventing the planet without getting destroyed to get to it was pretty exiting) go to warp and escape destruction.
And then the game crashed on me!!!!!! :brickwall:
It started to save at the same moment so maybe I'm good and I don't have to play the same mission again.
Anyway, when I'm through with the story I'd really like to get a good mod to have nice graphics and perhaps some good quick battle setups.
Also what about additional ships? Defiant and Voyager, Constitution and NX Class era ships?
Where do I get those and can somebody explain to me how to install them.
Keep in mind that I don't know a thing about game modding though.
 
I love the Kobayashi Maru mod. Aside from the great music they use, I love the higher resolution ships, and then it happened: I chose QB and picked the Ambassador class. Looking in the bridge options, there it was: Ambassador Class bridge. I started the battle, and oh wow, you could have knocked me over with a feather. :D

J.
 
The Ambassador class is one of my favorites too. I've always wished that they had made Voyager an old battleship Ambassador lost in the DQ rather then a new state of the art ship.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top