Excelsior is entirely correct.
What space game lets you fight in the accretion disk of a Black Hole??
I square off against a Constitution time and time again when I'm in the mood for a quick 5 minute "arcade" battle.
Just to see those Bussard collectors spinning...and the Event Horizon beyond...
I must also say that indeed Elite Force puts you into an episode. Wish I could get hold of a FULL Argas Effect somewhere...
Definately Klingon Academy, by miles:
- Great performances in the cutscenes - helped having Michael Dorn, Christopher Plummer and David Warner starring!
- Probably the only Trek game that truly showed how ships move/act in space
- It was really, really dangerous in space! Black holes, radiation from flying too close to a star, even collision damage!
- Great variety of ships, including lots of classic Klingon and Federation classes, plus really fun enemies including the Tholians (who were NUTS hard to beat...)
- Did a really great job of disguising the fact that, like all Trek games, you're going to be doing everything yourself. For example, instead of just hitting the 'accelerate' button for impulse, you'd do the following:
- Hit '1' or something to bring up the 'Helmsman' orders menuSo, very quickly, you'd get used to just hammering combos of things like '1-2-1' to do various actions (often in reminders on the screen, for easy reference), which allowed for tons of different options with just the number keys alone.
- Hit '2' for 'impulse' options
- Hit '1' again for 'full impulse'
That above might just be the cleverest way of recreating the way starship consoles work in a video game I've ever seen - so much better than reducing starship control to joystick-based 'flight' - that, and it really felt like 'giving orders' to a bridge officer, rather than being the ship's pilot'.
In short, where most Trek games take the easy shortcut and turn the ship into the Millenium Falcon with you as Han Solo, Klingon Academy took the time to refine generic game mechanics until they really suited the feel of STAR TREK, with you as Captain of a proper Starship.
Honestly, when I dip into STO, the one thing that really nags away is that it HASN'T done that - it's happier to compromise Trek canon to fit an existing game mechanic, than to revise the game mechanics to fit the IP.
I must also say that indeed Elite Force puts you into an episode.
1. Birth of the Federation
2. Starfleet Command II: Orion Pirates
3. Bridge Commander
4. Starfleet Command III
5. Star Trek Online
I must say, though, after reading Excelsior's post, I think I might seek out Klingon Academy. I always thought it was just a standalone expansion for Starleet Academy.
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