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Assassin's Creed: Syndicate (also Chronicles and Movie)

The gameplay looks uninspired, the carriage chase looked dreadful, and the setting doesn't personally interest me. I've been slowly growing bored of the series for years now, but this is the first time where I have no real interest in playing the game.

Speaking as someone who *still* haven't gotten around to even finishing AC2 yet; by this point the series looks so oversaturate and seemingly redundant that I'm not sure I even want to bother to do that much.

It feels rather like a TV show you missed what it first came out, heard good things about the second & fourth season but now it's in the sixth or seventh with a couple failed spin-offs and everyone's complaining that it jumped the shark ages ago. It's a bit off-putting to say the least. ;)
You will never forgive yourself for not finishing AC2. In fact, stop reading this AND GO DO IT NOW.

We'll wait.
 
Yeah...honestly, AC2 is the only reason I'm still playing these games, hoping that the newer installments will recapture some of that excitement. I absolutely love the Ezio Trilogy, and my main annoyance with the more recent games is that they have absolutely nothing to do with that story.
 
Yeah...honestly, AC2 is the only reason I'm still playing these games, hoping that the newer installments will recapture some of that excitement. I absolutely love the Ezio Trilogy, and my main annoyance with the more recent games is that they have absolutely nothing to do with that story.

It must have one hell of a turn near the end since I never found the plot so far to be all that interesting. Mind you, it's been so long that I've forgotten most of the details. Mostly I just remember Ezio is murdering his way up the conspiracy against his family (?) and there's a boring bloke in the present day because reasons.

According to Steam I've played about 33 hours of it, but I don't know if I'm near the end or just half way along.
 
It's pretty hilarious that the franchise has basically been coasting on AC2's success for all these years. Just goes to show how great that one game was.
 
Mostly I just remember Ezio is murdering his way up the conspiracy against his family (?) and there's a boring bloke in the present day because reasons.
That's the story in its simplest terms, but Ezio's character development is one of my favourite things about the series. At first he is fighting for revenge, by the end of AC2 he is fighting for a cause, and by the end of Revelations he is fighting for knowledge. Forget the Desmond/sci-fi stuff, what made the Ezio trilogy so special was that you followed the life of a character from his days as a brash teenager to his days as a wise old man. The post-Ezio games just don't have that sort of emotional involvement as each game focuses on a different character.
 
The post-Ezio games just don't have that sort of emotional involvement as each game focuses on a different character.

It sort of felt like they were trying to recreate that with Arno in "Unity," but now this new game is coming out and Arno doesn't seem to be in it. Considering the fact that he's now roaming around Paris with a magic sword, this really surprises me. I would have thought the modern-day people would have been a lot more interested in finding that little artifact.

Oh well.
 
Considering the fact that he's now roaming around Paris with a magic sword, this really surprises me. I would have thought the modern-day people would have been a lot more interested in finding that little artifact.
That would require bringing the modern-day story back.
 
In Arno's database file in Unity, they mentioned that he encountered Napoleon a third time in May 1808. That would have been the Penisular War, where now-Emperor Napoleon invaded Spain and brutally slaughtered the citizens of Madrid by the hundreds - an act that would have permanently turned Arno (up to this point a semi-ally) against him.

This is the final act of Unity we never got: a 40-year-old Arno organizing and leading the Spanish resistance. (Red cockades for collectibles!) In Napoleon's own words later, ""It was [the Spanish war] that overthrew me. All my disasters can be traced back to this fatal knot."

By 1814, Napoleon was beaten and a King (Louis XVI's brother) restored to the French throne. Since the former lived on for a while afterwards, though, I think we can safely say Arno didn't live to see it. The magic sword was likely lost or destroyed in his final battle.
 
I'd love for an AC game set in Feudal Japan. Yeah, there's that Chronicles game, but I'd want a full-fledged game that would perhaps take advantage of the different fighting styles. Being a Ninja would fit into AC's theme, I believe.

Or even a game set in China during the building of the Great Wall, when tensions were at its greatest over worries of mongol invasions.
 
Forget the Desmond/sci-fi stuff
Actually, don't. At least not for AC2, being at least slightly invested in the "RL" plot makes that ending worthwile. Although even if you're not, it's still fucking crazy.

Man, that fucking ending. I'm not even going to bother putting spoiler tags up. That shit just needs to be seen.
 
While I like Unity extremely, I'm not really that excited about Syndicate. It's more of the same, just more violent.

Ancient Egypt, Feudal Japan, that would be settings that interest me.
 
Ancient Egypt, Feudal Japan, that would be settings that interest me.


I thought about Egypt as an AC idea recently, but I'm not terribly sure it would work too well. If we don't get Feudal Japan, then I'd like to see the series tackle Vikings. There's lots that could be done with that, and I think it fits the overall AC theme better. On the other hand, the games seem to be going forward in time with each release.
 
Well, the further you go back into the past, the more fantastic it can become. In the previous games it had been hinted at that, for example, the Pharaos had pieces of Eden, Moses had a staff from Eden powerful enough to part the Red Sea, etc...

Unity has some fantastical elements but most of them are just glitches in the Matrix, not "real" events.

I think it would also be interesting to go back to the very beginning. I loved the Adam and Eve mystery from AC2, but they never made anything out of it.
 
Well, the further you go back into the past, the more fantastic it can become.

Oh yeah, definitely. Can't argue there. There are a ton of possibilities to play around with. They haven't even scratched the surface.

In the previous games it had been hinted at that, for example, the Pharaos had pieces of Eden, Moses had a staff from Eden powerful enough to part the Red Sea, etc...

I didn't know that, but then I haven't played any of the others aside from Black Flag and part of the first that I quit due to it feeling like there was a lot of repetition.

Unity has some fantastical elements but most of them are just glitches in the Matrix, not "real" events.

Yeah, I've heard about some of the glitches. Some of them are hilarious until you realize it's yet another buggy Ubisoft game. *sigh*

I think it would also be interesting to go back to the very beginning. I loved the Adam and Eve mystery from AC2, but they never made anything out of it.


AC: Caveman Style :D
 
[yt]https://www.youtube.com/watch?feature=player_embedded&v=WTBbwgsyxvg[/yt]

How... utterly... small it seems.

Is this really what the great Assassin/Templar War's been reduced to by the Victorian era? A mere gang rumble in the streets? Fighting over... what? Control of factories and railyards? We've gone from toppling popes and kings to toppling carriages and pubs? And there's still no modern-day or First Civilization tie-ins anywhere in sight...

I really hope there's more to come on the promotional front, because at this point I don't even want to watch this game, let alone play it...
 
Truly. These games seem to get further and further away from the original Assassin's Creed story, and it's so hard to care. That trailer was just...boring. Random people fighting in random London buildings.
 
It kind of looks good, aesthetically speaking. I mean, it looks like a good recreation of London, but it does seem like there's some sort of disconnect. I get the sense that they're trying to do something new by trying to distance themselves away from tired themes, but I'm getting more of an RDR vibe here than an AC vibe. I guess part of that us due to it feeling a touch too modern.
 
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