^ SFB is kind of unique in that specific aspect, but almost ALL Trek Games have two things in common:
1) A "balance" of power between subsystems (typically engines, weapons, propulsion, sometimes including "sensors" or "secondary systems" or "auxiliary power").
2) The performance of those systems being strongly dependent on how much power was budgeted to them, and in many cases (weapons in particular) the available power being temporarily consumed by their use.
STO is the clearest example: with certain weapon setups you can divert 70% of your ship's available power to weapons, and certain weapon configurations plus attack mods can deplete the entire capacity in three to five seconds, draining your available weapon power to almost nothing. Obviously, such a discharge produces a MINDBLOWING amount of damage, but for the next few seconds your weapons are firing at only a fraction of the output they had before until your weapon power levels return back to normal.
Still, this gives us a good working theory about what "divert all power to weapons" actually means in this case. And a similar thing happens when someone orders "divert auxiliary power to weapons," which is literally a cross connect between the auxiliary power bus and the weapon systems so that the "aux" power gets dumped directly into the weapons' supply.
The weird thing is, NO game incarnation of Trek has figured out yet why photon torpedoes work the way they do. They don't require weapon power to fire (although they won't fire if the weapon system is disabled... most of the time) and they don't get any more powerful or reload faster if power levels are high. On the other hand, there's no real way to launch torpedoes more than two or three at a time, it's always one by one per launch tube, like firing off a cannon that has to be reloaded by hand.
That's the reason the broadside torpedo bays in STID really bothered me at the time and still do. Not because it seemed wrong, but because the thought blasted through my brain like "So why the hell would you ever want to launch torpedoes out of the giant neck-mounted spit tube?"
1) A "balance" of power between subsystems (typically engines, weapons, propulsion, sometimes including "sensors" or "secondary systems" or "auxiliary power").
2) The performance of those systems being strongly dependent on how much power was budgeted to them, and in many cases (weapons in particular) the available power being temporarily consumed by their use.
STO is the clearest example: with certain weapon setups you can divert 70% of your ship's available power to weapons, and certain weapon configurations plus attack mods can deplete the entire capacity in three to five seconds, draining your available weapon power to almost nothing. Obviously, such a discharge produces a MINDBLOWING amount of damage, but for the next few seconds your weapons are firing at only a fraction of the output they had before until your weapon power levels return back to normal.
Still, this gives us a good working theory about what "divert all power to weapons" actually means in this case. And a similar thing happens when someone orders "divert auxiliary power to weapons," which is literally a cross connect between the auxiliary power bus and the weapon systems so that the "aux" power gets dumped directly into the weapons' supply.
The weird thing is, NO game incarnation of Trek has figured out yet why photon torpedoes work the way they do. They don't require weapon power to fire (although they won't fire if the weapon system is disabled... most of the time) and they don't get any more powerful or reload faster if power levels are high. On the other hand, there's no real way to launch torpedoes more than two or three at a time, it's always one by one per launch tube, like firing off a cannon that has to be reloaded by hand.
That's the reason the broadside torpedo bays in STID really bothered me at the time and still do. Not because it seemed wrong, but because the thought blasted through my brain like "So why the hell would you ever want to launch torpedoes out of the giant neck-mounted spit tube?"