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Spoilers A Complete (I Hope) DISCO Rewatch

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SEASON 1, EPISODE 3: CONTEXT IS FOR KINGS

A list of links to the episodes rewatched so far can be found in the initial post.

Rating: 9/10.

TL;DR: Six months after the Battle at the Binary Stars, we follow prisoner Michael Burnham to her first encounter with a mysterious experimental starship called the USS Discovery... and the threatening and awe-inspiring enigma of a technology that might just change the galaxy forever.

Recap: The prior episodes intrigued me on a first viewing and on the most recent viewings alike, but the truth is they weren't the first DISCO I saw. The very first episode of the series that I actually watched -- I had been reluctant to try it -- was "Context is For Kings." It was a happy accident, because (and I know I'm not alone in this) this is the episode that got me hooked, and it's still not just one of the series' best, but IMO ranks with some of the best Trek has to offer, period.

The uninitiated viewer won't know any of the details covered in the first two episodes, but though they provide added texture to what happens here -- which I certainly appreciate now, watching this episode right after the opening two-parter -- you don't need to know them. Michael Burnham is a famous "mutineer" being transported on a prison shuttle with some serious criminals, including at least one multiple murderer, through some kind of Skiffy Space Storm.

Her fellow convicts hold her responsible for starting the war. One of them in particular had a cousin on a ship named Europa that was destroyed at the Binary Stars, and tells her that she has more than "eight thousand" deaths on her head. We immediately get a glimpse of Burnham's intensive mental skills as she quietly corrects the figure to precisely "8,186."

The shuttle is in trouble, infested by some kind of spaceborne lifeform that might deplete its power supply (one might later speculate, given what we see later, that the infestation may originate from a certain nearby ship). There's a bleakly funny gag with the shuttle pilot suiting up to make EVA and clean off the hull, promptly to be lost to the storm... but as the convicts seem certain to die with Michael staring serenely off into space and commenting on the likeliest causes of their demise as the others struggle with their shackles, the Discovery retrieves them.

One of the coolest things about this episode is that while the Discovery is a fine slice of sleek Starfleet technotopia, there's also a sense of slightly ominous mystery about it from the first moment. We meet charismatic security officer Landry right off the bat -- I still find myself immediately liking Landry, hardass though she plainly is -- but as one of the convicts mentions, it's weird that this brand-spanking-new ship straight off the assembly line isn't already soaking up Klingon disruptor fire at the battlefront.

What's going on here? Why are there so many "silvershirts" which are apparently the precursor of science officer blueshirts? Why are there officers with weird black badges? And if this is a Starfleet ship, why is Landry so apparently content to conduct Burnham to a mess hall for what would appear to be the specific purpose of watching what happens when her fellow inmates decide to take the death toll of the Binary Stars to "8,187" and attack her? (And for that matter... why do they decide to suddenly attack her at the precise moment they're all seated in a room full of Starfleet personnel? Curiouser and curiouser.)

No sooner does this happen than -- as if on cue -- Burnham is ushered into the presence of Captain Gabriel Lorca. She sees her old friend Saru on the bridge along the way, the second familiar face from the Shenzhou on this ship (she already ran into Keyla Detmers in the mess hall, now sporting her signature side shave and cyber-implants -- no doubt the results of an injury either at the Binary Stars or some battle after that). But Saru is quickly forgotten in the face of the Captain.

Lorca is compelling: all at once intriguing, eccentric, off-putting, enigmatic, charismatic, and demanding. Not for him all the usual pieties about Starfleet's peaceful primary mission as explorers and diplomats. He's here to win the war, full stop; the kind of captain that really thrives on conflict. And he has a collection of weird quirks and objects, like the bowlful of fortune cookies on his desk -- which also sports a cooing Tribble(!) -- and an aversion to light, or at least to quick changes in light. He at first asks for Burnham's help, but when she tries to refuse, pleading that she just wants to do her time quietly, he does not shrink from ordering her. "I'm not a chauffeur; there are no free rides on my ship," he declares, and says he'll use whatever resources are to hand to achieve victory.

With that settled to at least some degree, Burnham is sent to her quarters, which it turns out she shares with the young and effervescent Cadet Tilly. (It's fascinating to encounter the early versions of these characters on a rewatch with some idea, now, of how someone like Tilly will grow over subsequent seasons. Mary Wiseman's debut here is still almost impossibly charming.) Tilly is friendly until she learns that her new "built-in friend" is Michael Burnham the mutineer, at which point she withdraws.

Cue our first Black Alert, which in this context is genuinely ominous, or at the very least seems eldritch. "What is going on on this ship?" Burnham wonders as she watches weird glimmering spores and condensation materializing next to her... but Tilly curls into her bunk and stays mum. It's interesting to see the extent to which this is played as something like the introduction to a horror scenario.

The next day sees Saru escorting Burnham to what is supposedly a short-term assignment in engineering. There is a great exchange between the two outside the doors of engineering as Burnham tries to somehow apologize for what happened at the Binary Stars, and Saru hovers between sympathy and vindictiveness as he informs her that while he believes she has regrets, he also thinks she is dangerous, and intends to protect his sometimes-reckless Captain from her darker side.

During Burnham's sojourn in engineering, Tilly (also on assignment there) makes an awkward attempt to cold-shoulder her and we meet Paul Stamets for the first time. This is the touchy, somewhat prissy and clearly hard-pressed early version of him, clearly irritated at having to include this interloper in his process.

We catch Stamets in mid-conversation with a fellow-genius and old friend named "Straal" -- they both refer to uninvited eavesdroppers on their conversations as "lurkers" -- and Stamets orders Burnham to reconcile some incredibly abstruse code. Later, he is incredibly annoyed when she finds an error in it, and otherwise tries to keep her at arms' length: after all, she's both a convict and worse, a temp. After her shift, Burnham contrives -- with a literally unconscious assist from roommate Tilly -- to break into a secure chamber where she finds an astonishingly beautiful "forest" of fungus.

The following day sees dark news from Captain Lorca. The Discovery's sister ship, the Glenn, has been lost with all hands. Lorca orders a landing party to investigate, puts Stamets in charge of recovering all the scientific material on the Glenn, and orders him to include Burnham in the party. (There's a great exchange where Stamets questions involving her at this level, and Lorca orders Saru to assess Burnham's abilities from their years together aboard the Shenzhou. Saru admits that "mutiny aside," she is the "smartest" Starfleet officer he's ever known. Lorca gives Stamets a wry look and adds: "And he knows you.") On the shuttle flight over, Stamets explains at Burnham's insistence -- no doubt still smarting from Lorca's jab -- that his field is astromycology and that it has to do with the miracle of "panspermia," with "physics as biology." He also recounts being scooped out of the lab along with his best friend, who is now dead because of research with which he doesn't fully trust the "warmonger" Lorca.

What follows is a classic sci-fi horror excursion (except that they get out alive) aboard the Glenn, where the entire crew has been killed by some kind of accident related to its experiments, and where a crew of Klingon raiders has run across something massive and dangerous with claws that can rip through advanced metal alloys. They escape with Burnham decoying the creature, which it becomes clear is a giant-sized tardigrade with an aggressive disposition.

Back on Discovery, Saru escorts Burnham to a debrief with Lorca and remarks that she has comported herself "respectably" during her supposedly temporary assignment. In session with Lorca, though, the Captain formally invites her to join his crew. When she questions why he wants her to stay -- and notes that she's well aware that he has manipulated events to get her on board and that she's not actually willing to engage in the illegal weapons tests that she assumes are underway -- he replies that the events of the Binary Stars shows that she evinces "the kind of thinking that wins wars." He takes her on a tour of the spore drive and of the wonders it promises, admits that he did choose her but not for weapons tests, and delivers the famous "universal law is for lackeys, context is for kings" speech that finally persuades her.

The episode ends with Burnham taking her first steps to settle in on Discovery -- much to Saru's displeasure, and it's a nice touch that we see his threat ganglia activate as the prison shuttle leaves without her aboard -- and the Glenn being scuttled. We're not done with ominous mystery, though, as we're shown that Landry has smuggled the giant tardigrade into secret captivity at Lorca's orders.



HIGHLIGHTS

It "Doesn't Feel Like Trek":
"Context is For Kings" delivered something genuinely new in the Trek universe. On a different Trek show, the drama of the Discovery and the Glenn would have been the stuff of a one-off episode that cautioned against questionably ethical attempts to trump warp drive technology. After the destruction of the Glenn, a regular Trek show would never mention the spore drive again (or at most, would revisit it in another one-off with much the same point a few seasons later, maybe with Section 31 trying to resuscitate these evil experiments or something like that).

DISCO makes no pretense of giving all of this the usual treatment. The spore drive is here to stay, this whole incredibly questionable top-secret R&D project being the key to winning the war. Lorca's ethically ambivalent status is also here to stay: we're not shown that he was Right and Good All Along, although we're certainly shown how he makes his point of view enticing even to someone like Burnham who -- mutiny aside -- is largely a by-the-book classic Starfleet officer at her core. The tension and ambiguity of Lorca will, if I'm remembering rightly, fuel a good part of the season.

Discovery herself is introduced as enigmatic and a bit... the word I've repeatedly used is ominous, and I'm sticking with it. There are no adoring shuttle fly-arounds, no sentimentality about what a fine ship she is. The crew we meet mostly respect their Captain but are also clearly somewhat frightened either of or for him, or both. Landry, as we see in the episode's final scene, has a level of loyalty to Lorca that can be fairly described as almost creepy. It isn't fully clear whether or not Burnham is making a deal with a kind of devil, even if a necessary one, when she agrees to stay.

I love all of this. The ethical questions typical of Trek are still at play, but Discovery exists in a universe where the triumph of good is not guaranteed -- even within the society of the show's protagonists -- making it a show in conversation with the flawed reality in which it's produced. It felt fresh to me, though still in continuity with what came before, and that hooked me.

Once Again, the Cast: After this entry, I'm going to stop commenting on the across-the-board excellence of Doug Jones as Saru. I pinky-promise.

Henceforth, let it be stipulated that I think he is the most impressive actor to play an alien crewman in any Trek show since Nimoy as Spock in TOS. I would even tentatively say that (stage whisper engaged) in terms of the consistency of his conception and writing and the ineluctable quality of the performance, he may have created a notch above Nimoy. (Yes, I know this to be sacrilege. But I think it may be true, and the rewatch is bringing home to me just how true it is.)

There is never, ever a moment when Jones doesn't simply embody Saru like a fully-fledged person whose consciousness and physicality were just there to be accessed. And I think he deserves his flowers; the only other actors who compete with him in this regard are (I would argue) Brent Spiner and Michael Dorn on TNG, and Rene Auberjenois and Armin Shimerman on DS9. But even in that august company, he stands out. In future entries, I'll only comment on him when the performance rises above (or less likely, falls below) these stratospheric standards.

Everyone else is great. Martin-Green is still consistently excellent as Burnham, walking the fine line of an incredibly complex character with confidence and verve. Wiseman's Tilly and Anthony Rapp's Stamets are both instantly vivid and likeable, and both serve as sources of fairly graceful exposition (excepting a very brief As You Know, Bob conversation between Stamets and the short-lived Straal). So is Landry, even if we're clearly not meant to like her. And by the Great Bird of the Galaxy, Jason Isaacs' Gabriel Lorca is truly unique as a starship Captain and a big part of what makes DISCO so refreshing. I can see why many fans fell somewhat in love with this character.

As with the opening two-parter, even the bit players nail it, like Burnham's convict companions from the shuttle. And this time, there are no weak links. At least not anyone I noticed. As I can remember doing on a first watch, I regret that more use isn't made of Lt. Commander Airiam (who is usually just a background character with a badass character design that must have involved a lot of time in the makeup chair). As such, her actress gets almost nothing to do, but heck, she does that "almost nothing" capably, too.

Paul Stamets & Astromycology: DISCO and its spore drive riff on the very real science of astromycology and a very real pioneer of said discipline also named Paul Stamets, who was consulted on how to work his discipline into the Trek universe. The real Stamets was reportedly proud to see the fictional counterpart of his work appear on a show that would appeal to young people. I like this connection to real scientific innovation in the real world, even if the connection is of course more than a bit arm-wavy (see below).

A Sense of Wonder: Speaking of astromycology, the glimpses we get here of the spore drive and the mycelial forest supporting it are memorable and noteworthy. Watching Burnham marvel at the fungal growth chamber's beauty is to marvel along with her.

Horror Aboard the Glenn: The fate of the Glenn's crew is like if we saw the final result of the infamous transporter accident in Star Trek: The Motion Picture, and it is haunting. The giant tardigrade is an incredibly frightening antagonist, and really everything about the Glenn -- including Short-Lived Shushing Klingon Raider -- is darned compelling. Farewell, Straal, who never gets a first name that I know of: we hardly knew ye.

What I Now Know is Foreshadowing: Alice's Adventures in Wonderland see very nifty usage in Burnham's chase with the giant tardigrade, and in the episode's epilogue. I now know that this is setting up other Alice-themed things later in the season, and that's pretty nifty.



LOWLIGHTS

None, really. Pretty much everything works, here. I would rate it as a classic episode.



JUST NUTREK THINGS

The Rule of Space Cool:
The space storm that bedevils the prison shuttle in the opening, and the Extremely Dramatic Tractor Beam that rescues it.

The Rule of Big Swings or Rubber Science? No! The Rule of Big Swings as Rubber Science! DISCO's take on astromycology of course adapts the real-life science to the fiction with lots of armwaving, swinging for the very quasars at the edge of the universe in adapting the theorized role of fungal life in "panspermia" in particular. Fictional Stamets' explanation of the interface between physics and biology is definitely at the point of being rubber science in the finest NuTrek fashion. It's sort of vague as to whether the mycelial network literally means that fungal networks are the "muscles" connecting the cosmos, or that the mycelial network is a cosmic phenomenon poetically analogous to and partially connected with fungi. Real-Life Stamets' comments seem to imply that his consultations recommended the latter interpretation, but it's possible that this got lost in translation.

The other side of the coin of this being unlike normal Trek, of course, is that if you don't like the idea of the mycelial network, you're stuck with it from this point to the end of the show. It is the basic engine, literal and figurative, that drives DISCO. I don't personally think it's any worse in terms of believability than warp drive or artificial gravity, and it most certainly isn't worse than even more rubber-science NuTrek conceits like "red matter" and transwarp beaming, so it wasn't a dealbreaker for me. In part, that's admittedly because my head canon relates the spore drive to Real-Life Stamets' framing.

The Very Visible VFX Budget: Like any episode of DISCO, this episode is chock full of jaw-dropping visuals, particularly including the extremely convincing CGI tardigrade. But I think what really brings home the sheer investment in the show's VFX is that Lt. Commander Airiam, a character design nearly as elaborate as Saru, is a background character. That is wild to me.
Context is a relevatory episode. At the time I wasn't totally sure where it would go, but it's clear with the new rule allowing conflict and drama, the show was creating a starting point for it to build to something...not only a message, but as it would turn out, a reiteration of Trek after a war that challenged Starfleet ethics in the final 2 episodes.

The episode itself is brilliant. The subtle, ominous feel goes beyond a monster. There are already clues that the captain is not what he seems, but he IS charismatic. That carries him along.

The finale scene as he takes advantage of Burnham's curiosity is wonderful and convincing.

An instant classic.

Enjoying the in-depth review.
 
Quantum21 said:
The episode itself is brilliant. The subtle, ominous feel goes beyond a monster. There are already clues that the captain is not what he seems, but he IS charismatic. That carries him along.

The finale scene as he takes advantage of Burnham's curiosity is wonderful and convincing.

Well said. I totally agree.

Glad you're enjoying the thread so far, and thanks for commenting!
 
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SEASON 1, EPISODE 4: THE BUTCHER'S KNIFE CARES NOT FOR THE LAMB'S CRY

A list of links to the episodes rewatched so far can be found in the initial post.

Today's art comes from Studio JJ's Retro Poster Project.

Rating: 8.5/10.

TL;DR: Specialist Michael Burnham is assigned to unravel (and weaponize) the mystery of the "monster" found on the wreck of the U.S.S. Glenn. Meanwhile, the clock ticks on the rescue of a strategically critical outpost that's under Klingon attack... and that only the Discovery can save.

Recap: For as much as this episode's rather comically grandiloquent title makes me shake my head from time to time -- it's kind of amazing that it's only the second-longest episode title in Trek -- this outing is a worthy follow-up to the classic that precedes it, and that title really does encapsulate the themes of the story. "Context is For Kings" sets a high bar that won't always be easy for subsequent episodes to match, and although "The Butcher's Knife..." doesn't quite rise to the same heights, it comes darned close. And it's very cool.

I'm going to divide this recap between the Klingon B-story -- which fittingly has a much smaller share of the runtime, acting as a periodic interlude from and counterpoint to the main action, and I'll cover it second -- and the very chonky Starfleet A-story, which is where most of the moral meat (so to speak) and most of the action is.

The A-Story:
We start out with one of the most clever introductory sequences for an episode in this or indeed any Trek series: an awesome lightning-stricken sci-fi landscape that turns out to be the inside of a replicator/synthesizer creating Michael Burnham's new uniform as a Specialist on Discovery.

Tilly walks in on Michael trying on her new uniform. She's carrying a package and awkwardly explaining how she came by it in that very specific Tilly sort of way. The package is chiming, and the only way to shut it up is to address it. Michael takes it and starts to interact with it, and we hear a few words about taking receipt of Captain Georgiou's last will and testament. That's an immediate NOPE from Burnham: she stows it under her bunk and she's out, headed for the bridge.

On the way, we get a very awkward autolift ride with Saru, where he reveals that he's not at all happy to find the "mutineer" still on the ship. When she reminds him that he called her a "valuable asset," he admits that he was speaking "hypothetically" and "politely" to someone he assumed he was never going to see again.

Nothing for it: the bridge we arrive at commands immediate attention. Discovery is in battle... or is she? Well, not quite: it's an incredibly intense, almost Kobiyashi Maru-style drill Captain Lorca is running with -- or rather upon -- the bridge crew, one that quickly ends in everyone's "death." Lorca reveals the point: once the Discovery's experimental drive is fully operational, she will be able to be virtually anywhere at a moment's notice, but she will be alone. (Landry assures him they'll do better on the next drill, and he sourly observes that it would be hard to do worse.)

Lorca escorts Burnham from the bridge, complaining along the way about having to wage war with a ship full of "wide-eyed explorers." He introduces her to his private collection of military artifacts, revealing that he "studies war" and that he tries to "learn from the best," and reveals that the new centerpiece of his collection is the giant tardigrade recently rescued from the Glenn. He wants to learn the secrets of its invulnerable hide and hull-ripping claws: winning the war will mean having the best weapons available, and Burnham's new task is to "weaponize" this creature's assets.

When next we cut back to Burnham, the redoubtable Commander Landry from Security has been sent to join her, saying that the Captain probably thinks they'd be a good team blending tactics and science. Burnham has been analyzing the creature, and the computer is recounting as Landry enters that it's probably herbivorous. Even as Landry nicknames it Ripper and starts spitballing about how to study it, Burnham begins voicing her discomfort with the tack of simply researching the "monster" as weaponry, saying that the tardigrade can only be what it is, not what they want it to be. Landry leaves no doubt about both her contempt for "Vulcan proverbs" and her determination not to let the Captain down.

Meanwhile, Captain Lorca takes an emergency subspace call from his superior, Admiral Cornwell -- Jayne Brook delivering one of my favorite Starfleet Admiral characters -- who alerts him to a serious situation. One of the Federation's chief sources of dilithium, Corvan II, is under Klingon attack, and they need the Discovery to rescue the outpost. Lorca assures her they're ready to make the jump: jump-cut to Stamets in Engineering, assuring him they are nowhere close. The equipment acquired from the Glenn needs some kind of "supercomputer" to work, they don't have one, and long-distance spore drive jumps will just be guesswork until this changes.

Despite this, Captain Lorca talks him into making an attempt. When we next see the Discovery, they are trying their first long-distance jump as Burnham is observing the tardigrade, which intriguingly responds to the jump with shrieks and apparent agitation. The jump fails with Discovery narrowly escaping a crash into a sun as Stamets is badly injured.

Lorca's attempts to push for another attempt begin to meet with resistance. Dr. Hugh Culber, who we're meeting more fully in this episode, doesn't want Stamets further endangered: he barely survived this round. Stamets insists this process can't be rushed, eliciting some serious brow-beating from a Captain who reminds him his research belongs to Starfleet and that Discovery is a warship.

Lorca leaves the engineer speechless (and begrudgingly returning to duty) after asking him whether he wants to be remembered on a list of geniuses or as a failure, but that's not enough: he decides to motivate the crew with a clip of a transmission of screams, destruction, and anguish from Corvan II. This certainly jolts at least one person into radical action: Landry, over Burnham's objection, tries to sedate the tardigrade and hack part of it off for study. The decidedly-not-sedated Ripper kills her quite handily when it tries to escape and she fires on it... and Lorca urges Burnham not to let her death be in vain.

Our next Discovery scene sees Saru and Burnham in her lab. The first officer has accepted an invitation from Burnham, who remarks that she could have treated him better on the Shenzhou while she subtly maneuvers him near the tardigrade's enclosure. He's just starting to appreciate her apparent contrition when she also notes that his threat ganglia haven't activated... and when he realizes that she's using him for her research, he bitterly upbraids her for her insincerity and remarks as he leaves that he was wrong about her. She'll fit in perfectly well on Lorca's ship.

Burnham has what she needed, though: she knows now that Ripper's attack on Landry was self-defense. She gets an assist from Tilly, who smuggles her some spores to feed to the creature, and from there she's in a position to present her theory to Stamets: the giant tardigrade found its way aboard the Glenn and to its mushroom stores through a galaxy-spanning mycelial network that it knows how to navigate. What if the supercomputer/navigator they've been looking for is Ripper?

They plug Ripper into the spore chamber and successfully make the jump to Corvan II, saving the day; Burnham feeds the creature after the stressful transit and apologizes to it. Back in her quarters, Tilly tells her she has a new reputation to get used to. Once her roommate leaves, she finally opens the package from Georgiou, holding herself together through a truly heartbreaking pre-death speech from her old pre-betrayal Captain before finding out that it contains her long-lost friend's antique telescope.

The B-Story:
Intercut with all of this is the story of the Sarcophagus, T'Kuvma's Ship of the Dead, and specifically the travails of his Torchbearer Voq, Son-of-None. If things have been bad for Burnham in the intervening six months, Voq's ordeal has been far darker. The Klingon allies who rallied to his dead messiah's cause have since gone on to wage the war without him, leaving him floating at the Binary Stars on the dead ship that is literally his master's tomb.

For six months, the followers of House T'Kuvma have been scavenging materials from the wreckage of the Battle at the Binary Stars to make the Sarcophagus operational again, all while their food supplies dwindle to the edge of starvation. This is where we first encounter L'Rell as more than a lieutenant on the edge of events. Now Voq's right hand -- and she was far longer in T'Kuvma's service -- L'Rell reveals herself, as Voq will put it later in the proceedings, as "one who is astute," more so than he.

Their episode begins with their argument over salvaging a dilithium processor, the final piece needed to make the ship operational. It has, it is quickly clear, been a long-running debate, for the only candidate for such salvage is the hulk of the Shenzhou, the ship that slew T'Kuvma. Voq views it as "blasphemy" to cannibalize the wreck of his enemy to rebuild his master's ship, but L'Rell points out that he did not flinch when they literally cannibalized the remains of the Captain who slew T'Kuvma, recollecting his smile as he picked the flesh "from her smooth skull."

So, yeah. That's pretty freaking unsettling.

As L'Rell makes the case that Voq must take salvage from the Shenzhou, a guest warps in. Lo and behold, it's the ever-posturing Kol, who offers up a plainly hollow show of humility as he makes clear what he's here for: the cloaking technology that was T'Kuvma's greatest secret. Naively, Voq -- abiding by T'Kuvma's dictate of Klingon unity -- undertakes to give that tech to him and the wider Klingon fleet after returning from his trip to retrieve the dilithium processor that will return the Sarcophagus to the fight.

(It's exactly the kind of theatrically magnanimous gesture, Voq's probably thinking, that T'Kuvma would have loved. What he misses is that T'Kuvma would never have trusted this base Ha'DIbaH any further than he could throw him. I didn't remember this exact sequence of events before the rewatch, but this time around? This was precisely the point where I knew Voq was screwed.)

We get glimpses of an interesting relationship (not quite romantic, but seemingly mutually respectful and intrigued) between Voq and L'Rell as they board the Shenzhou, with Voq revealing both hints of his own uncertainty and his admiration for L'Rell's acuity. When he intimates that maybe she should be leading them -- after all, T'Kuvma barely knew him -- she replies that she does not crave the top spot. "Behind you, I am free to move," she tells him, and boy howdy, does she mean it... but not in the way she represents.

On returning to the Sarcophagus, they find the crew gorging themselves on suddenly abundant foodstuffs. "What's going on here?" Voq demands to know, and that honorless targ Kol reveals a very straightforward gambit: he simply fed Voq's hungry and desperate crew, who have sworn fealty to him. (After half a year spent starving and adrift in a radiation-blasted void, it's hard to really blame them.) L'Rell promptly betrays Voq, turning over the dilithium processor as a survival gambit and taking a hefty bite of Fried Something-or-Other to drive the point home... but also dissuading that filthy p'tahk Kol from executing the Son-of-None on the spot.

Instead, they opt for what she recommends as a "more fitting fate": stranding Voq on the Shenzhou, where he's left to brood over the dead ship's crew manifest and images of Georgiou and Burnham in particular. Defiantly, Voq yells at that craven BiHnuch Kol's soon-to-be-departing ships that "my faith tells me this is not the end!" But he's clearly despairing until L'Rell unexpectedly beams aboard once more.

He nearly strangles her until she explains that she has snuck away from that worthless piece of baktag Kol to confer with him, and convinces him that this was the only way to preserve his life for a more audacious gambit: to defeat his enemies by winning the war and proving the truth of T'Kuvma's teachings, and moreover, the wisdom of his choice of Torchbearer. She reveals that her House, the Mok'ai -- whom she previously has referred to as "weavers of lies," essentially spymasters -- know secrets he cannot imagine, and can give him another chance. But. "It comes at a cost." When Voq asks what cost she means, the reply is: "Everything."

(NB: All insults directed at Kol, that puffed-up lo'Be Vos, in the above text are mine alone and do not actually appear in the episode. Fuck that guy.)




HIGHLIGHTS

TlhIngan Hol / The Klingon Language:
The Klingon B-Plot of this episode is conducted entirely in the Klingon language. It's a bold choice that pays off for me, because I love the way this cast brings Klingon to life and speaks it like an actual language, instead of as a series of isolated made-up words that appear in short bursts (the previous standard for televised Trek, with all love and respect to Michael Dorn, who made the most of those short bursts like almost nobody else did).

Voq, L'Rell, and Kol: You can't call any of the Klingon characters sympathetic in DISCO, really. T'Kuvma's theocratic, nativist cause is inherently villainous -- even though it's comprehensible as an expression of Klingon insecurities -- and whenever we see more of the old-timey religion he represented, the revelations are often horrifying. This is particularly true of the cannibalism of Georgiou's body, which explains a lot of the almost Homeric concern that Burnham and T'Kuvma both shared about recovering the remains of the dead after battle; in T'Kuvma's case, the prophet may well have assumed that his enemies would behave the way he would.

That said, Voq and L'Rell are both as interesting and sympathetic as characters hailing from that milieu can be. L'Rell in particular gets her first chance to truly shine here, joining the roster of the series' best Klingon characters.

Kenneth Mitchell's Kol, meanwhile, really stands out as a wonderfully punchable, love-to-hate figure even in the most frightening possible company. He is low cunning and the inertia of arrogant classism incarnate; he's in the war to burnish the fortunes of his House and whack as many humans as possible, and he's totally devoid of any further ambition or any redeeming qualities. Voq at least has a code and a dream to pursue, however twisted they might be, and L'Rell at least has competency that doesn't totally derive from inherited privilege. Kol is the kind of mindless jerk who will be first up against the wall when the revolution comes, as Douglas Adams might have put it. Which makes him a great foil for the remnants of the House of T'Kuvma.

Landry, Lorca, and What I Now Know is Foreshadowing: Captain Lorca and his security chief are both, we get some substantial hints in this episode, a little off. Lorca in particular keeps the viewer guessing. He's clearly a really eccentric Starfleet Captain, as evinced by his level of atavistic devotion to the study of war: your normal Starfleet hand would at least affect to be reluctant about all this, which Lorca can't be bothered with. And that's sort of refreshing, but it's still a bit weird.

Landry's poor judgment in the matter of Ripper means we won't be exploring this aspect of her any further... but also, that poor judgment shows a specific pattern. She's, if anything, even further off than Lorca. Her contempt for things-Vulcan is just a jot too pronounced to feel normal, for instance; this episode and her reaction to a proverb made me remember her laconic observation on Vulcan martial arts in the episode prior, when she rather weirdly says "Vulcans to stick to logic" right after watching Burnham whoop three people effortlessly using Suus Mahna. And when first talking about ways to study Ripper, she not only doesn't need to reach for terms like "rage glands" and "pain inducers," but they come tripping off her tongue in a way that's frankly chilling.

Her refusal to consider any option other than aggression, torture, and dismemberment in studying Ripper is what one might call a dark, uh, mirror of Burnham's attitude. And the episode makes a very specific point about the deficiencies of constant ruthlessness as a way of approaching the world. Landry is a great early vehicle for that comparison, and I really enjoyed Rekha Sharma's delivery of the character.

Our Core Trio, Plus One: Tilly, Stamets, and Burnham are already coming together as the trio of human characters who will be the heart, mind, and soul of DISCO. They are all excellent. This trio is also developing various relationship sub-axes that will be just as important to what happens in the show as a whole.

For example, Saru and Burnham are already established as their own character relationship that connects this crew to the foundational past of the Shenzhou, although at this stage, their relationship is tenuous and fraught. We're also introduced in this episode to the magnificent Dr. Hugh Culber, who (it is already clear) is Stamets' ride-or-die and who is already vivid and engaging.

A Sense of Wonder: The tardigrade, its usage as the Discovery's navigator, and the curiosity and sense of awe that propels Burnham into working out the puzzle are all fun entries in the sensawunda sweepstakes.

Georgiou's Farewell Speech: The episode culminates with a poignant speech from beyond the grave for Philippa Georgiou which honestly is some of Yeoh's finest work as the character. It's clearly a speech from before the betrayal that set a rift between them, and it's a heartbreaking reminder of all the lofty hopes that now seem forever out of the mutineer's reach. This one put a lump in my throat, I can't lie.



LOWLIGHTS

Nothing stands out, really. This only merits a slightly lower score than its predecessor because, inevitably, the Discovery's air of mystery is beginning to dissipate. There aren't any outright missteps to point to.



JUST NUTREK THINGS

The Klingonest Klingons Ever to Kling:
We get more fun glimpses of the worldbuilding in the background of the Klingon B-Plot, like hints of the distinct roles played by different great Houses and details of how the faith of T'Kuvma -- or perhaps just traditional Klingon mores -- differs from the Klingons we know. One of these revelations is lurid (the cannibalism of Georgiou's body) and it's left ambiguous whether this is a Klingon practice or just a specific outcome of the desperation aboard the Sarcophagus. Along with the treachery with which this honor-driven society is rife, it all brings home a much heightened and intensified and alien portrait of the Klingons.

The Very Visible VFX Budget: The war scenes! The tardigrade! The jaw-droppingly beautiful Torchbearer armor glimpsed briefly again in the B-plot! The abandoned hulk sets of the Shenzhou! Everything looks gorgeous and expensive as per usual.

A Three-in-One for Rule of Space Cool, Rule of Big Swings & Rubber Science: The macroscopic tardigrade and its eventual role as the Discovery's navigator is a big creative swing, and anything tied to the spore drive -- apparently it has the acronym D.A.S.H. Drive, which I had forgotten about -- is Rule of Space Cool by its very nature. Obviously, macroscopic tardigrades are Rubber Science for the same reason that the giant Spock of The Infinite Vulcan is rubber science (actually, it's interesting to note that this register of Pulp Gigantism has only previously been a thing in TAS).
 
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SEASON 1, EPISODE 4: THE BUTCHER'S KNIFE CARES NOT FOR THE LAMB'S CRY

A list of links to the episodes rewatched so far can be found in the initial post.

Today's art comes from Studio JJ's Retro Poster Project.

Rating: 8.5/10.

TL;DR: Specialist Michael Burnham is assigned to unravel (and weaponize) the mystery of the "monster" found on the wreck of the U.S.S. Glenn. Meanwhile, the clock ticks on the rescue of a strategically critical outpost that's under Klingon attack... and that only the Discovery can save.

Recap: For as much as this episode's rather comically grandiloquent title makes me shake my head from time to time -- it's kind of amazing that it's only the second-longest episode title in Trek -- this outing is a worthy follow-up to the classic that precedes it, and that title really does encapsulate the themes of the story. "Context is For Kings" sets a high bar that won't always be easy for subsequent episodes to match, and although "The Butcher's Knife..." doesn't quite rise to the same heights, it comes darned close. And it's very cool.

I'm going to divide this recap between the Klingon B-story -- which fittingly has a much smaller share of the runtime, acting as a periodic interlude from and counterpoint to the main action, and I'll cover it second -- and the very chonky Starfleet A-story, which is where most of the moral meat (so to speak) and most of the action is.

The A-Story:
We start out with one of the most clever introductory sequences for an episode in this or indeed any Trek series: an awesome lightning-stricken sci-fi landscape that turns out to be the inside of a replicator/synthesizer creating Michael Burnham's new uniform as a Specialist on Discovery.

Tilly walks in on Michael trying on her new uniform. She's carrying a package and awkwardly explaining how she came by it in that very specific Tilly sort of way. The package is chiming, and the only way to shut it up is to address it. Michael takes it and starts to interact with it, and we hear a few words about taking receipt of Captain Georgiou's last will and testament. That's an immediate NOPE from Burnham: she stows it under her bunk and she's out, headed for the bridge.

On the way, we get a very awkward autolift ride with Saru, where he reveals that he's not at all happy to find the "mutineer" still on the ship. When she reminds him that he called her a "valuable asset," he admits that he was speaking "hypothetically" and "politely" to someone he assumed he was never going to see again.

Nothing for it: the bridge we arrive at commands immediate attention. Discovery is in battle... or is she? Well, not quite: it's an incredibly intense, almost Kobiyashi Maru-style drill Captain Lorca is running with -- or rather upon -- the bridge crew, one that quickly ends in everyone's "death." Lorca reveals the point: once the Discovery's experimental drive is fully operational, she will be able to be virtually anywhere at a moment's notice, but she will be alone. (Landry assures him they'll do better on the next drill, and he sourly observes that it would be hard to do worse.)

Lorca escorts Burnham from the bridge, complaining along the way about having to wage war with a ship full of "wide-eyed explorers." He introduces her to his private collection of military artifacts, revealing that he "studies war" and that he tries to "learn from the best," and reveals that the new centerpiece of his collection is the giant tardigrade recently rescued from the Glenn. He wants to learn the secrets of its invulnerable hide and hull-ripping claws: winning the war will mean having the best weapons available, and Burnham's new task is to "weaponize" this creature's assets.

When next we cut back to Burnham, the redoubtable Commander Landry from Security has been sent to join her, saying that the Captain probably thinks they'd be a good team blending tactics and science. Burnham has been analyzing the creature, and the computer is recounting as Landry enters that it's probably herbivorous. Even as Landry nicknames it Ripper and starts spitballing about how to study it, Burnham begins voicing her discomfort with the tack of simply researching the "monster" as weaponry, saying that the tardigrade can only be what it is, not what they want it to be. Landry leaves no doubt about both her contempt for "Vulcan proverbs" and her determination not to let the Captain down.

Meanwhile, Captain Lorca takes an emergency subspace call from his superior, Admiral Cornwell -- Jayne Brook delivering one of my favorite Starfleet Admiral characters -- who alerts him to a serious situation. One of the Federation's chief sources of dilithium, Corvan II, is under Klingon attack, and they need the Discovery to rescue the outpost. Lorca assures her they're ready to make the jump: jump-cut to Stamets in Engineering, assuring him they are nowhere close. The equipment acquired from the Glenn needs some kind of "supercomputer" to work, they don't have one, and long-distance spore drive jumps will just be guesswork until this changes.

Despite this, Captain Lorca talks him into making an attempt. When we next see the Discovery, they are trying their first long-distance jump as Burnham is observing the tardigrade, which intriguingly responds to the jump with shrieks and apparent agitation. The jump fails with Discovery narrowly escaping a crash into a sun as Stamets is badly injured.

Lorca's attempts to push for another attempt begin to meet with resistance. Dr. Hugh Culber, who we're meeting more fully in this episode, doesn't want Stamets further endangered: he barely survived this round. Stamets insists this process can't be rushed, eliciting some serious brow-beating from a Captain who reminds him his research belongs to Starfleet and that Discovery is a warship.

Lorca leaves the engineer speechless (and begrudgingly returning to duty) after asking him whether he wants to be remembered on a list of geniuses or as a failure, but that's not enough: he decides to motivate the crew with a clip of a transmission of screams, destruction, and anguish from Corvan II. This certainly jolts at least one person into radical action: Landry, over Burnham's objection, tries to sedate the tardigrade and hack part of it off for study. The decidedly-not-sedated Ripper kills her quite handily when it tries to escape and she fires on it... and Lorca urges Burnham not to let her death be in vain.

Our next Discovery scene sees Saru and Burnham in her lab. The first officer has accepted an invitation from Burnham, who remarks that she could have treated him better on the Shenzhou while she subtly maneuvers him near the tardigrade's enclosure. He's just starting to appreciate her apparent contrition when she also notes that his threat ganglia haven't activated... and when he realizes that she's using him for her research, he bitterly upbraids her for her insincerity and remarks as he leaves that he was wrong about her. She'll fit in perfectly well on Lorca's ship.

Burnham has what she needed, though: she knows now that Ripper's attack on Landry was self-defense. She gets an assist from Tilly, who smuggles her some spores to feed to the creature, and from there she's in a position to present her theory to Stamets: the giant tardigrade found its way aboard the Glenn and to its mushroom stores through a galaxy-spanning mycelial network that it knows how to navigate. What if the supercomputer/navigator they've been looking for is Ripper?

They plug Ripper into the spore chamber and successfully make the jump to Corvan II, saving the day; Burnham feeds the creature after the stressful transit and apologizes to it. Back in her quarters, Tilly tells her she has a new reputation to get used to. Once her roommate leaves, she finally opens the package from Georgiou, holding herself together through a truly heartbreaking pre-death speech from her old pre-betrayal Captain before finding out that it contains her long-lost friend's antique telescope.

The B-Story:
Intercut with all of this is the story of the Sarcophagus, T'Kuvma's Ship of the Dead, and specifically the travails of his Torchbearer Voq, Son-of-None. If things have been bad for Burnham in the intervening six months, Voq's ordeal has been far darker. The Klingon allies who rallied to his dead messiah's cause have since gone on to wage the war without him, leaving him floating at the Binary Stars on the dead ship that is literally his master's tomb.

For six months, the followers of House T'Kuvma have been scavenging materials from the wreckage of the Battle at the Binary Stars to make the Sarcophagus operational again, all while their food supplies dwindle to the edge of starvation. This is where we first encounter L'Rell as more than a lieutenant on the edge of events. Now Voq's right hand -- and she was far longer in T'Kuvma's service -- L'Rell reveals herself, as Voq will put it later in the proceedings, as "one who is astute," more so than he.

Their episode begins with their argument over salvaging a dilithium processor, the final piece needed to make the ship operational. It has, it is quickly clear, been a long-running debate, for the only candidate for such salvage is the hulk of the Shenzhou, the ship that slew T'Kuvma. Voq views it as "blasphemy" to cannibalize the wreck of his enemy to rebuild his master's ship, but L'Rell points out that he did not flinch when they literally cannibalized the remains of the Captain who slew T'Kuvma, recollecting his smile as he picked the flesh "from her smooth skull."

So, yeah. That's pretty freaking unsettling.

As L'Rell makes the case that Voq must take salvage from the Shenzhou, a guest warps in. Lo and behold, it's the ever-posturing Kol, who offers up a plainly hollow show of humility as he makes clear what he's here for: the cloaking technology that was T'Kuvma's greatest secret. Naively, Voq -- abiding by T'Kuvma's dictate of Klingon unity -- undertakes to give that tech to him and the wider Klingon fleet after returning from his trip to retrieve the dilithium processor that will return the Sarcophagus to the fight.

(It's exactly the kind of theatrically magnanimous gesture, Voq's probably thinking, that T'Kuvma would have loved. What he misses is that T'Kuvma would never have trusted this base Ha'DIbaH any further than he could throw him. I didn't remember this exact sequence of events before the rewatch, but this time around? This was precisely the point where I knew Voq was screwed.)

We get glimpses of an interesting relationship (not quite romantic, but seemingly mutually respectful and intrigued) between Voq and L'Rell as they board the Shenzhou, with Voq revealing both hints of his own uncertainty and his admiration for L'Rell's acuity. When he intimates that maybe she should be leading them -- after all, T'Kuvma barely knew him -- she replies that she does not crave the top spot. "Behind you, I am free to move," she tells him, and boy howdy, does she mean it... but not in the way she represents.

On returning to the Sarcophagus, they find the crew gorging themselves on suddenly abundant foodstuffs. "What's going on here?" Voq demands to know, and that honorless targ Kol reveals a very straightforward gambit: he simply fed Voq's hungry and desperate crew, who have sworn fealty to him. (After half a year spent starving and adrift in a radiation-blasted void, it's hard to really blame them.) L'Rell promptly betrays Voq, turning over the dilithium processor as a survival gambit and taking a hefty bite of Fried Something-or-Other to drive the point home... but also dissuading that filthy p'tahk Kol from executing the Son-of-None on the spot.

Instead, they opt for what she recommends as a "more fitting fate": stranding Voq on the Shenzhou, where he's left to brood over the dead ship's crew manifest and images of Georgiou and Burnham in particular. Defiantly, Voq yells at that craven BiHnuch Kol's soon-to-be-departing ships that "my faith tells me this is not the end!" But he's clearly despairing until L'Rell unexpectedly beams aboard once more.

He nearly strangles her until she explains that she has snuck away from that worthless piece of baktag Kol to confer with him, and convinces him that this was the only way to preserve his life for a more audacious gambit: to defeat his enemies by winning the war and proving the truth of T'Kuvma's teachings, and moreover, the wisdom of his choice of Torchbearer. She reveals that her House, the Mok'ai -- whom she previously has referred to as "weavers of lies," essentially spymasters -- know secrets he cannot imagine, and can give him another chance. But. "It comes at a cost." When Voq asks what cost she means, the reply is: "Everything."

(NB: All insults directed at Kol, that puffed-up lo'Be Vos, in the above text are mine alone and do not actually appear in the episode. Fuck that guy.)




HIGHLIGHTS

TlhIngan Hol / The Klingon Language:
The Klingon B-Plot of this episode is conducted entirely in the Klingon language. It's a bold choice that pays off for me, because I love the way this cast brings Klingon to life and speaks it like an actual language, instead of as a series of isolated made-up words that appear in short bursts (the previous standard for televised Trek, with all love and respect to Michael Dorn, who made the most of those short bursts like almost nobody else did).

Voq, L'Rell, and Kol: You can't call any of the Klingon characters sympathetic in DISCO, really. T'Kuvma's theocratic, nativist cause is inherently villainous -- even though it's comprehensible as an expression of Klingon insecurities -- and whenever we see more of the old-timey religion he represented, the revelations are often horrifying. This is particularly true of the cannibalism of Georgiou's body, which explains a lot of the almost Homeric concern that Burnham and T'Kuvma both shared about recovering the remains of the dead after battle; in T'Kuvma's case, the prophet may well have assumed that his enemies would behave the way he would.

That said, Voq and L'Rell are both as interesting and sympathetic as characters hailing from that milieu can be. L'Rell in particular gets her first chance to truly shine here, joining the roster of the series' best Klingon characters.

Kenneth Mitchell's Kol, meanwhile, really stands out as a wonderfully punchable, love-to-hate figure even in the most frightening possible company. He is low cunning and the inertia of arrogant classism incarnate; he's in the war to burnish the fortunes of his House and whack as many humans as possible, and he's totally devoid of any further ambition or any redeeming qualities. Voq at least has a code and a dream to pursue, however twisted they might be, and L'Rell at least has competency that doesn't totally derive from inherited privilege. Kol is the kind of mindless jerk who will be first up against the wall when the revolution comes, as Douglas Adams might have put it. Which makes him a great foil for the remnants of the House of T'Kuvma.

Landry, Lorca, and What I Now Know is Foreshadowing: Captain Lorca and his security chief are both, we get some substantial hints in this episode, a little off. Lorca in particular keeps the viewer guessing. He's clearly a really eccentric Starfleet Captain, as evinced by his level of atavistic devotion to the study of war: your normal Starfleet hand would at least affect to be reluctant about all this, which Lorca can't be bothered with. And that's sort of refreshing, but it's still a bit weird.

Landry's poor judgment in the matter of Ripper means we won't be exploring this aspect of her any further... but also, that poor judgment shows a specific pattern. She's, if anything, even further off than Lorca. Her contempt for things-Vulcan is just a jot too pronounced to feel normal, for instance; this episode and her reaction to a proverb made me remember her laconic observation on Vulcan martial arts in the episode prior, when she rather weirdly says "Vulcans to stick to logic" right after watching Burnham whoop three people effortlessly using Suus Mahna. And when first talking about ways to study Ripper, she not only doesn't need to reach for terms like "rage glands" and "pain inducers," but they come tripping off her tongue in a way that's frankly chilling.

Her refusal to consider any option other than aggression, torture, and dismemberment in studying Ripper is what one might call a dark, uh, mirror of Burnham's attitude. And the episode makes a very specific point about the deficiencies of constant ruthlessness as a way of approaching the world. Landry is a great early vehicle for that comparison, and I really enjoyed Rekha Sharma's delivery of the character.

Our Core Trio, Plus One: Tilly, Stamets, and Burnham are already coming together as the trio of human characters who will be the heart, mind, and soul of DISCO. They are all excellent. This trio is also developing various relationship sub-axes that will be just as important to what happens in the show as a whole.

For example, Saru and Burnham are already established as their own character relationship that connects this crew to the foundational past of the Shenzhou, although at this stage, their relationship is tenuous and fraught. We're also introduced in this episode to the magnificent Dr. Hugh Culber, who (it is already clear) is Stamets' ride-or-die and who is already vivid and engaging.

A Sense of Wonder: The tardigrade, its usage as the Discovery's navigator, and the curiosity and sense of awe that propels Burnham into working out the puzzle are all fun entries in the sensawunda sweepstakes.

Georgiou's Farewell Speech: The episode culminates with a poignant speech from beyond the grave for Philippa Georgiou which honestly is some of Yeoh's finest work as the character. It's clearly a speech from before the betrayal that set a rift between them, and it's a heartbreaking reminder of all the lofty hopes that now seem forever out of the mutineer's reach. This one put a lump in my throat, I can't lie.



LOWLIGHTS

Nothing stands out, really. This only merits a slightly lower score than its predecessor because, inevitably, the Discovery's air of mystery is beginning to dissipate. There aren't any outright missteps to point to.



JUST NUTREK THINGS

The Klingonest Klingons Ever to Kling:
We get more fun glimpses of the worldbuilding in the background of the Klingon B-Plot, like hints of the distinct roles played by different great Houses and details of how the faith of T'Kuvma -- or perhaps just traditional Klingon mores -- differs from the Klingons we know. One of these revelations is lurid (the cannibalism of Georgiou's body) and it's left ambiguous whether this is a Klingon practice or just a specific outcome of the desperation aboard the Sarcophagus. Along with the treachery with which this honor-driven society is rife, it all brings home a much heightened and intensified and alien portrait of the Klingons.

The Very Visible VFX Budget: The war scenes! The tardigrade! The jaw-droppingly beautiful Torchbearer armor glimpsed briefly again in the B-plot! The abandoned hulk sets of the Shenzhou! Everything looks gorgeous and expensive as per usual.

A Three-in-One for Rule of Space Cool, Rule of Big Swings & Rubber Science: The macroscopic tardigrade and its eventual role as the Discovery's navigator is a big creative swing, and anything tied to the spore drive -- apparently it has the acronym D.A.S.H. Drive, which I had forgotten about -- is Rule of Space Cool by its very nature. Obviously, macroscopic tardigrades are Rubber Science for the same reason that the giant Spock of The Infinite Vulcan is rubber science (actually, it's interesting to note that this register of Pulp Gigantism has only previously been a thing in TAS).
This is one of my most rewatched episodes of Trek in the last 8 years. It not only is a good entry in the serialized story, it's a fantastic standalone.
 
I love your review of one of my favorite episodes from S1..! Thought it was very underrated when it came out.. love the Klingon B-plot, and I’ve always been a sucker for ‘Devil in the Dark’-type storylines, so the Tardigrade arc was always a winner in my book..! Looking foreword to more..!
 

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SEASON 1, EPISODE 5: CHOOSE YOUR PAIN

A list of links to the episodes rewatched so far can be found in the initial post.

Today's art comes from Studio JJ's Retro Poster Project.

Rating: 7.5/10.

TL;DR: Three weeks after the breakthrough with the spore drive, Discovery is operating at a breakneck pace and is already making a dent in the war effort. But at what cost?

Recap: Rewatching "Choose Your Pain" has reminded me of just how cleverly this episode weaves its namesake theme through three (at a minimum) different iterations in its runtime. This is the episode about the tough and painful -- often literally painful -- choices that times of war and the necessities of survival force on everyone involved. And it delivers in fine style.

The first of the episode's painful conundrums is introduced in an initial sequence that takes us on a soft-focus tour of various strangely empty rooms and corridors in Discovery before showing us Michael Burnham in the spore drive chamber. She's at the controls... and she's in the navigation chamber too! As one Burnham activates the drive, the other screams... and then they're both screaming...

... aaand Burnham wakes from her nightmare with a gently snoring Tilly just across the room. Yikes! That was messed up.

Cut to Burnham and Dr. Culber watching an obviously depressed and lethargic Ripper moping about in their enclosure. Burnham confides her concerns about the tardigrade's steadily deteriorating condition as the ship continues to jump. Culber notes that her victory in hooking Ripper up to the spore drive system probably doesn't feel like a victory anymore as she watches this happen, and promises to look into it.

Lorca, meanwhile, is meeting with the admiralty at a starbase, and aggressively "as you know, Bob"ing them about how critical Discovery has become to the war effort in just three short weeks. The group of Admirals is led by his old friend Katrina, who "as you know, Bob"s him right back with an acknowledgement of the spore drive's importance: it's why every Starfleet installation is madly searching for tardigrades and why the admiralty's top priority is to get spore drives into as many ships as possible.

She follows this up with an order to "rein in" the use of the spore drive and chill out on trying to be the entirety of the war effort: those higher up the ladder than she are worried about "taxing our prime asset" and about the possibility that the enemy might identify Discovery as the source of their problems and try to find out more about it. Lorca doesn't care for this; Discovery should be "out there winning battles," but after a token bit of further griping, he hangs fire.

A quick switch back to Tilly and Burnham chatting in the mess hall. Tilly manages to dig out that Burnham is troubled about the tardigrade and just generally doesn't like processing her emotions about... stuff. We get a very Tilly line in response to this: "I love feeling feelings."

Back to the starbase: Admiral Cornwell (Katrina) and Lorca are in private now, and he denounces her for "blindsiding" him at that "pathetic excuse for a strategy session". "Cut the crap," she tells him, and then broaches something awkward that she held back at that meeting, precisely not to seem like she was "piling on": what's the deal with putting the mutineer Burnham on his ship? Isn't watching her escape punishment bad for general morale? Why give "everyone" another reason to judge him? (Clearly, he isn't Starfleet's Mister Popularity.)

Lorca implies that she's uncomfortable with the "power" he's been given to prosecute the war effort as he sees fit -- she replies in a noticeably cautious and orthogonal way that "I'm your friend" -- and finally just lays it out: "My ship. My way." Which sounds badass until he leaves the starbase and promptly gets spacejacked by a D7 battlecruiser, with his shuttle pilot getting killed in front of him.

Cut to Saru's first appearance in the episode, being informed by Admiral Cornwell about the kidnapping of Captain Lorca and the urgency of recovering him. Moments later, Saru is also introduced to his personal painful dilemma: because as he's in the midst of putting a search plan together on the fly that will involve "multiple jumps in rapid succession through Klingon space," Burnham walks onto the bridge looking for Lorca.

Forced to settle for Saru, she breaks to him that the feasibility of multiple jumps might be in question due to the tardigrade's worsening condition. But since she can't yet prove that it's being harmed, Saru slams the door on any further discussion of the question until Lorca is recovered. Burnham accedes... or pretends to do so.

After this, in his ready room, we see the other part of Saru's dilemma: Burnham's presence and questions make him feel insecure about his own command abilities. This manifests in his asking the computer to assemble a list of Starfleet's most decorated Captains, living and deceased (this brings up an instantly-recognizable list of dudes -- April, Archer, Pike, Decker -- along with none other than Philippa Georgiou) and asks it what made them so successful. Events will make clear that he doesn't really hear a crucial part of its answer: "Characteristics most often cited include bravery, self-sacrifice, intelligence, tactical brilliance, compassion." [Emphasis mine]

Saru instructs it to cross-reference his decisions with their "success parameters," and note wherever he deviates from what they would have done. (The tag I mentally gave this in the moment was the "insecurity protocol." It comes up again later.) The computer helpfully offers that maybe he could just "eliminate" the "destructive element" that's causing him to question himself. "Not an option," Saru responds, but no matter. The stage has been set for him to quite nearly fetishize Making The Tough Decisions.

Cut to the Klingon prison ship. Lorca regains consciousness and is introduced to one of the brightest stars in the firmament of Season One DISCO: Rainn Wilson's Harcourt Fenton Mudd (I will take time to gush about this performance later). Mudd jokes about their being at a spa, Lorca no-sells the attempt at a joke, and after a flourishing rendition of Mudd's "tragic" backstory, we see a near-catatonic prisoner and we're introduced to the most literal of the episode's painful dilemmas.

The Klingon guards come in, say "choose your pain," and when Mudd points at the catatonic guy, the dude is promptly beaten and stomped to death in what looks like a choreographed ritual. Mudd explains this sadistic game is a clever tactic by the Klingons to keep prisoners from bonding with each other. Lorca notes Mudd is bruise-free and Mudd replies: "I've learned to choose wisely." He urges Lorca not to judge: "You're gonna want to stick with me. I'm a survivor... just like you." (Hmmm. Curiously portentous, that delivery. Does Mudd know something about Lorca we don't?)

Cut to Burnham and Culber on their way to talk to Lieutenant Stamets, whom Burnham says she can "handle." As they arrive at Stamets' station, she starts in with some pretty base flattery about the wonders of his spore drive, and it actually sort of works: not that he's fooled, but it's so obviously out of character for her that he's at least intrigued enough to ask what her angle is.

It turns out, surprise surprise, Burnham has not dropped the issue of the tardigrade, and thanks to Culber they now have proof Ripper's frontal lobe is deteriorating with each Black Alert: obviously a problem, since the critical component of the "s-drive" dying would be an obstacle to saving Lorca. As Culber, having done his part, departs to assist the ship's unnamed "CMO" with an Andorian tonsillectomy, Stamets reminds Burnham waspishly that he never wanted to use a living creature as a drive component. When she protests that she never wanted to either, we get some fine "portabella/portobello" mushroom humor out of Stamets; she's not amused, but he's willing to work with her, saying: "Do you wanna be right, or do you wanna fix this?"

Back on the prison ship, Lorca finds another suspiciously hale prisoner lurking in a remote portion of their shared cell. This is Lieutenant Ash Tyler, who claims to have served under Captain Steven Maranville on the Yeager -- one of the lost ships at the Binary Stars -- and to have lasted seven months in captivity due to the Klingon captain's "liking" of him. He's picked up a few details, like the ship's probable crew complement, and Lorca boasts of a rescue plan using his ship that's "like a ghost."

At this point, we meet Harry Mudd's trained alien bug friend, Stuart, who steals a morsel of food from the pair as Harry vents his bitterness about Starfleet -- "Have you ever bothered to look out of your spaceships down at the little guys below?" -- when they ask him what the hell he's playing at. The guards barge back in at this moment... and drag Lorca away!

A couple of briefer scenes follow. On Discovery, Stamets and Burnham have been joined by Tilly in trying to solve the dying-tardigrade problem. Much Treknobabble ensues as they work out they need to transfer the tardigrade's DNA to a more willing host. Meanwhile, on the prison ship, Lorca is now at the mercy of L'Rell, who tortures him with painfully bright lights for information about Discovery... the ship that is "like a ghost."

On the bridge of Discovery, in another meanwhile, Saru and the crew have narrowed down Lorca's likely location with sensor analysis that apparently did not in fact require multiple jumps through Klingon space. Saru is about to order Black Alert... but finds Stamets has taken the spore drive offline! Saru storms down to Engineering and learns to his considerable outrage that the nerds have been trying to find a way to save the tardigrade.

Burnham tries to convince him to relax his insecurity about her for long enough to let them bring this solution home. It's not clear that there's any way she could have put this that he would have listened to, but it certainly seems like the xenoanthropological phrasing she uses about his species' instincts is the worst possible tack. Saru repeats that his orders stand, throws Captain Georgiou's death in Burnham's face and confines her to quarters, and storms off.

Lorca is returned to the cell and promptly reveals that the Klingon Captain parroted back at him a phrase he'd casually dropped here: Mudd is busted for spying as Lorca tears away Stuart's hidden transmitter and nearly kills the bug. Mudd quickly recovers his equilibrium and reveals that he does know Lorca, alluding to a certain painful choice the Captain would have to have made to survive the destruction of his old command.

Cornered, Lorca tells the story of the Buran, the ship and crew he blew up rather than letting them be dragged back alive to Q'onos to be publicly tortured and slain. Mudd, seeming reluctantly impressed by the Captain's apparent candor, says: "Well, they say confession is good for the soul. Too bad none of us have one anymore."

Discovery spore-jumps into range of the prison ship, and Ripper shrivels into a little tardigrade-nut. Culber and Stamets confront Saru into the bridge and notify him that the tardigrade can't support further jumps. Saru shuts them down and orders Stamets to do whatever is necessary for Discovery to be able to jump back home, over Culber's strenuous objections.

On the prison ship, it's "choose your pain" time, and Tyler pretends to volunteer: the prelude to an escape gambit with Lorca as the pair jump the guards. When Mudd tries to go with them, they understandably tell him to stay and rot, and he swears vengeance against Lorca in particular as he's left in the lurch: "You haven't seen the last of Harcourt Fenton Mudd!" They make their escape, badly injuring L'Rell with a glancing disruptor shot in the process just after she says something curious to Tyler about "all we've been through" that Lorca, luckily, doesn't overhear.

They make their escape in a hedgehog-shaped Klingon raider ship, and Saru is able to observe the predator-prey dynamics of the ensuing pursuit and to pick the correct vessel, transporting its occupants to Discovery. Black Alert, time to make their escape, and they do! Tyler thanks Lorca, saying there's "no place I'd rather be" when Lorca reminds him that Discovery has a target on its back. Stamets, for his part, is unresponsive when Saru tries to congratulate him.

It turns out that Stamets injected himself with the tardigrade DNA to make the jump possible... but he's alive, and gives a giddy laugh as we head into several epilogues. We get Saru and Burnham clearing the air and Saru confessing his envy and anger at her -- he never got the chance she did to study at Georgiou's side -- and Saru finally relinquishing his dickishness on the tardigrade question, ordering Burnham to save its life. We get Burnham and Tilly setting Ripper free, and we get Saru preparing to activate his computer's insecurity protocol... but then stopping and deleting it.

Finally, we get Culber and Stamets processing events in a heartwarming exchange. Stamets admits that he did what he did because he knew Hugh would leave him if he actually helped murder the tardigrade, and Hugh is pleased but also says, "Don't do anything that stupid ever again."

Phew! That was a lot.



HIGHLIGHTS

Here's Mudd In Your Eye:
Rainn Wilson's take on the character of Harcourt Fenton Mudd is one of my absolute favorite things about Season One DISCO. His Harry Mudd is cunning and funny and more than a bit preposterous as this character ought to be, but Wilson's take is much subtler than the broad buffoonish comedy of the TOS version, and he undergirds it with an edge of menace that elevates the material. Mudd clearly knows far more than he lets on from the first moment, he's grandiose and yet expertly manipulative, and he's clearly adept at playing the Klingons for whom he is an informant (probably under duress? maybe?). But Mudd's other role is to be the kind of villain whose ego and overconfidence undermine him, as happens here... setting up his return in one of my very favorite Trek episodes, period.

Holy Thematic Density! They really get the most out of the "painful choices" theme in this episode: in the tardigrade arc, the prison arc, in Lorca's backstory... arguably, I would say, in Saru trying to amputate inconvenient parts of himself to overcome his insecurity about command. I really appreciate the way all of these pieces are woven through a pretty eventful plot and still manage to land and stand out, each in their own way and each contributing something interesting to the whole.

Who's Zoomin' Who? The other standout aspect of this episode is the layers upon layers of intrigue happening on that prison ship: with L'Rell scheming against Starfleet, Tyler and Lorca scheming against Mudd who in turn is scheming against everyone in range... and hints of deeper layers yet going on that catch the attention even if you don't realize who Tyler really obviously must really be (as I confessed earlier, I didn't catch this about Tyler at all on a first watch, which is rather embarrassing given how clearly prior episodes set this up, but... there it is). Even if you haven't seen prior episodes, you'll wonder what exactly is going on with L'Rell's "affection" for Tyler, for example.

Lorca and Tyler, and What I Now Know is Foreshadowing: Captain Lorca seems more straightforwardly explicable this episode; he's been established as a fiend for war and victory, so of course, he's pushing Discovery to the edge, heedless of risk. He's been established as being a bit off from the Starfleet norm, so of course, he's a bit of an outsider that other people judge, and of course he has a dark moment of painful choice that anchors what he is today. It all kind of feels above board.

And yet. That rationale for blowing up his own crew on the Buran seems to come a little... too easily to him, maybe. Like something rehearsed. Something still feels... off. I'm trying not to project what I now know into this, although it's hard to entirely bracket that out. Making the effort not to dwell too obsessively on reveals to come, that general sense of... offness is still there.

Also, one thing in past-me's defense on the Ash Tyler front: what I now know will be revealed as his true self is buried far under the surface of Lt. Tyler, so far that he feels genuinely convincing as a young human Starfleet officer and it's easy to forget that there are dark machinations behind him. Got to hand it to L'Rell's house of spies, they know their stuff.

Our Core Quartet: Tilly and Burnham, Culber and Stamets really drive the developments on Discovery. Much to Saru's frustration, they are collectively a dynamo that can't be stopped and won't stand down, and they find a solution to Ripper's plight largely in spite of their Acting Captain. I love the dynamic of these characters, I love watching them together and I love seeing them do their thing. This is the first time we have them all fully present in the story and firing on all cylinders.

Our Man Saru: I have to say that Saru is not, strictly speaking, likable in this episode. He's vastly more of a high-handed dick about the tardigrade business than he needs to be, a major plot point needs to be taken care of around him instead of with him, and the level of insecurity on display in his "Computer Please Compare Me to the Great Ones" digital protocol is arguably unbecoming of someone with the responsibilities of an XO.

But this all works surprisingly well in two ways.

One, it's sold in service of Saru being the hard-charging commander the kidnapped-Captain situation needs him to be. And it really does need him to be: Saru leaning in and pushing hard is arguably at least in some part necessary for the good outcome we get, even though it's clear that he can find alternatives to the spore drive for certain things if forced to do so, as witness that he does in fact manage to find Lorca without a multiple-jump excursion through Klingon space.

Two, it's sold in service of him managing this while still being Saru: dealing with the burdens of Kelpien instinctive fear -- even using them to an advantage in a very clever touch in the final stage of the rescue -- coping with his own unresolved conflict with Burnham (who pretty much ruined the planned course of his career and his life), delivering the goods in a situation where the high command has dumped this otherwise-impossible problem in his lap because concerns about "taxing their prime asset" notwithstanding, they've clearly gotten swiftly accustomed to relying on Discovery.

Saru gets to do all of this, to grow enough in the process that his callousness about Ripper doesn't feel irredeemable, to do it all well enough despite his flaws that his shutting down the Insecurity Protocol at the end and saying "I know what I did" feels deserved and satisfying... and still to have functioned effectively as a foil to our Gang of Four through the rest of the story. And I know I was going to stop gushing about Doug Jones, but his performance effectively sells Saru's brittle confidence, insecurity and fear, internal conflict and final catharsis with signature aplomb.

A Fucking Cool Sense of Wonder: I remember Tilly and Stamets dropping the f-bomb during the Treknobabble scene with the tardigrade launching a thousand ships' worth of discourse back in the day. This seemed pointless then, if I'm being frank, and I still love this beat now: both for "sensawunda" value and for the way that it breaks up the dense exposition surrounding it. And perhaps most importantly, because it establishes a sense of truly shared enthusiasm between two characters who haven't really had that before.

Also? It's neat that the term cryptobiosis is used correctly to describe the tardigrade's defensive mechanism in this episode, even if it's a rubber-science Giant Tardigrade that's doing it.



LOWLIGHTS

Although still a quality episode in many ways, this one does have a couple of lowlights that drop it slightly below the scores of the opening two-parter. These are:

Clunky Exposition: There's a lot of very clunky "as you know, Bob" dialogue in this episode, not just in the early going but even by the point where our protagonists are trying to work out how to save Ripper's life. I don't normally mind a little of this, it's not always avoidable, and at some points I get why it's there -- the show can't afford to assume that viewers will have retained information from prior episodes or even seen those episodes -- but damn, there is a lot of it here. I can't help but feel like at least some of this could have been done a bit more gracefully.

The Great Space Shuttle Heist: There are some nagging plot-logic questions for me with the kidnapping and how it happens. It would seem that Lorca has shuttled some distance from the Discovery to a starbase to confer with the admiralty, which is why he can't just transport back. Which raises the unavoidable question: why isn't Discovery just at the starbase? The Admiralty directly expresses concern that Discovery might become a target because of its capabilities: so why put Lorca through this extraordinary risk? And why is it so easy for a D-7 cruiser to warp into Federation space, snatch Lorca, and disappear without a trace? If the answer is cloaking technology... then why is it ultimately possible to trace their route through long-range sensors?

All of these plot points aren't necessarily inexplicable, but they're all a bit weird and counterintuitive in a way that would merit at least some sort of explanation, and that makes the kidnapping scenario feel awkward.

The Redoubtable Ripper: The other plot-logic thing that kind of has me furrowing my brow in this episode is why Ripper, who we know perfectly well -- and who poor Landry no longer knows -- is capable of violently defending themselves, is so docile now. Yes, Ripper has clearly formed something of a relationship with Burnham... but a relationship so close as to let Discovery drive them near death? This seems like one of those things we just have to roll with for the sake of the episode, and again it's not inexplicable, but it's another thing that's odd in a way that would bear some explaining.



JUST NUTREK THINGS

I feel like it's no longer strictly necessary to mention Highly Dramatic ship designs, the wonderful extra-ness of DISCO Klingons, or forms of Rubber Science like the mycelial network in this category. Established NuTrek Things will be stipulated, and will not draw comment unless they're really noteworthy. In that vein, our parting shot of Ripper is a pretty solid sample of Space Cool that we haven't previously seen.
 
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This was a pivotal episode for me and my journey. This was the episode that got me off of the fence about the show and made me realize that I really liked what they were doing. It may have been different than the Star Trek I knew before, but I realized that that was one of the things that I liked about it.
 
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