@Michael: Yeah, it was a long time coming this one. I'm not exactly a fan of it, but it's a very interesting "what if". Definitely outside the scope of what TNG had available, budget wise.
@valkyrie013: Thanks for the offer!
@publiusr: Oh, interesting! Thanks for sharing!
I've done some more progress on the concept bridge, though it's a lot of small tweaking of vertices that don't produce any significant change for showing right now. It's all for making sure the wall consoles are correct once I extrude them out. Particularly on the area where they connect and kinda open up into the viewscreen, it's a really tricky shape.
Meanwhile, I moved forward with another project I'd had in the waiting list for quite a while: the Captain's quarters for the Galaxy-Class USS Astraeus. I started this one today, and I have most of the basic structured in place, though lacking refinement of course.
It's obviously based on Picard's quarters from TNG, but with another room added mirroring the bedroom (essentially, using the full crew quarters set from TNG). Given the time frame of the Astraeus on the 2390's, furniture and colors will be based on the Enterprise-E, as was the case with its bridge (and yes, I will do something to fix that carpet).
I've decided to work on these two commissions together to give me some financial breathing room, and thus avoid situations that had happened before with burning out.
@valkyrie013: Thanks for the offer!

@publiusr: Oh, interesting! Thanks for sharing!
I've done some more progress on the concept bridge, though it's a lot of small tweaking of vertices that don't produce any significant change for showing right now. It's all for making sure the wall consoles are correct once I extrude them out. Particularly on the area where they connect and kinda open up into the viewscreen, it's a really tricky shape.
Meanwhile, I moved forward with another project I'd had in the waiting list for quite a while: the Captain's quarters for the Galaxy-Class USS Astraeus. I started this one today, and I have most of the basic structured in place, though lacking refinement of course.
It's obviously based on Picard's quarters from TNG, but with another room added mirroring the bedroom (essentially, using the full crew quarters set from TNG). Given the time frame of the Astraeus on the 2390's, furniture and colors will be based on the Enterprise-E, as was the case with its bridge (and yes, I will do something to fix that carpet).
I've decided to work on these two commissions together to give me some financial breathing room, and thus avoid situations that had happened before with burning out.
