3D interiors in Blender

Discussion in 'Fan Art' started by Rekkert, Apr 21, 2017.

  1. Jed-Gelt-67

    Jed-Gelt-67 Rear Admiral Rear Admiral

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    I'd definitely like to see some more contrast on the wood floor. Just make it pop a little.
     
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  2. Rekkert

    Rekkert Captain Captain

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    After some slight further tweaks (mostly indeed increasing the contrast between the two floor tones, and swapping the forward alert status indicator for a bio-neural circuitry... thing), the bridge is now done!

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  3. santa biggles

    santa biggles Mele Kalikimaka Premium Member

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    That increased contrast really makes the floor pop and helps break it up. Excellent work, Rekkert! :techman:
     
  4. Jed-Gelt-67

    Jed-Gelt-67 Rear Admiral Rear Admiral

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    Very nice @Rekkert! My only (minor) suggestion here would be to use a different pattern for the wood surface for the different tones. Perhaps rotate the grain/slats 90 degrees, or use some grain or something.
    Loving it!
     
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  5. Gibraltar

    Gibraltar Rear Admiral Rear Admiral

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    Fantastic work! I love the novelty of the wood-finished deck. It really gives this bridge module some individuality, as does the subdued lighting scheme. :bolian:
     
  6. The Librarian

    The Librarian Commodore Commodore

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    I just want to thank Rekkert for doing such a great job, especially for being very fast to respond to emails and for putting up with some weird little OCD requests I threw in. Definitely planning out some more ideas for the future.
     
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  7. Ryan Thomas Riddle

    Ryan Thomas Riddle Vice Admiral Admiral

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    Amazing work, @Rekkert! I really love the wood floor feels very much of the TNG era.
     
  8. fireproof78

    fireproof78 Admiral Admiral

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    Very sleek and elegant looking.
     
  9. Norsehound

    Norsehound Commander Red Shirt

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    I may be the only one who can't take the bridge seriously with a wooden floor :\ It looks great, but now I get vibes that I'm in someone's living room.

    So if I didn't think this worked, where do I think it would? Probably replacing some of the wall paneling with wood. That, or making a wood panel inset within the normal carpet area (perhaps in the command pit... or maybe replacing the entire light area and leave the dark area as original carpet?

    I think doing the entire floor is what's tripping me up. You don't expect to see this pattern normally as a major dominant feature in a room like this. It's different, but it instills a different feeling than one (at least I) associate with Star Trek bridges like this. Wood paneling along the horseshoe is a decorative extra, not a main dominant feature you're likely to stare at for most of your day.

    I dunno. Interesting, but I'm getting a different read in this room than other folks.
     
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  10. Moriarty's Ghost of Xmas Future

    Moriarty's Ghost of Xmas Future Nice Admiral Premium Member

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    This is the era of ubiquitous transparent aluminum viewports. Perhaps you could think of the floor as some kind of nano-ceramic/unobtainium compound super fiber that's been engineered to look like wood.
     
  11. Norsehound

    Norsehound Commander Red Shirt

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    Oh, I know. I'm only commenting on my very 21st century reaction when I look at the room as a whole.
     
    Last edited: Sep 15, 2019
  12. fireproof78

    fireproof78 Admiral Admiral

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    Too bad we are in the 21st century now ;)
     
  13. BK613

    BK613 Commodore Commodore

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    Not opposed to the wood floor as a concept but it needs some tweaking. For one, you would never achieve that seamless transition from level-to-ramp-to-level with wood*. And I also would expect a non-skid surface on the ramps.

    *(Well, not with wood from the 20th or 21st century. :lol: )
     
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  14. Gibraltar

    Gibraltar Rear Admiral Rear Admiral

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    I'd assumed that whatever surfacing was being used, it only simulates wood. If I were thrown to the deck in combat, I'd certainly want something a bit more forgiving than wood or metal beneath me. Also, as you point out, you'd want a surface with more friction for ascending and descending the ramp areas of the bridge. By the 24th century they might well have some kind of micro-thin membrane that could cover a wooden surface that could provide greater surface friction for traction where needed. It might even deform to absorb kinetic energy if struck at a certain velocity (like the speed of a humanoid body hitting the deck).
     
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  15. BK613

    BK613 Commodore Commodore

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    good in-universe explanations but it still looks like a single texture slapped onto three different surfaces without any differentiation. YMMV
     
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  16. Ora Tzo

    Ora Tzo Ensign Newbie

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    Well we already have vinyl sheets which can replicate the look.

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  17. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

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    Gukh! I hate those things... if they get too old they start curling up at the corners, but only at the corners. If they have adhesive, they’re damn near impossible to separate from the floor towards the middle (but not the corners) and you literally need a hammer and chisel to get the rest of it pulled up.
     
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  18. BK613

    BK613 Commodore Commodore

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    ^^ The heat-welded seams can separate over time as well.
     
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  19. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

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    Yep. I suspect it's because the vinyl (or whatever it's made from) dries up and shrinks over time, separating in all directions. Horrible stuff! :mad:
     
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  20. Rekkert

    Rekkert Captain Captain

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    Yeah, as already stated, not wood, not a vinyl. I understand it's not everyone's idea for a Trek floor, but it is what it is.

    sigh... Life continues to be a pain this season, with IRL events keeping me busy, stressed out, and flat out tired, so that work isn't getting done not even 10% as fast as it should. I'm hoping things will improve in the coming months, as I'm planning on moving out and in with my partner, and that'll hopefully make things easier on a couple of fronts, leaving some abusive and toxic people further away. Still, bills are beginning to be an issue, so I'm forcing myself to do what I should've been doing and getting work done, even if it's small stuff.

    Case in point, after my client finally got back to me, I'm continuing work on the Astraeus quarters, adding in some requested artwork on the walls (all screencaps from TrekCore) and other small props, making the room more lived-in.

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