Note: This thread is really here for us to share the odd creative endeavours we waste time on - nothing serious, or amazingly sophisticated, but things we're oddly proud of or strangely invested in, which are really too silly to be taken seriously. 
There are more important things going on at the moment, of course; the pope is resigning, the food industry can't tell the difference between horses and cows, North Korea is North Korea-ing to an alarming extent. However, I'm instead wasting time on the completed addition of my infamous "road game".
I've finally printed off all the cards (used a professional print shop so they'll keep), and cut them to size, ready to play. The game, which is the sort of surreal nonsense one might expect from me if they know me, is essentially a combination of trumps, imaginative RPG, and a board game. It may seem stupid of me to bring it up here, but it's been very popular with my friends, etc, so I'm rather proud of it. We're eager to get started with the new, improved edition.
So, I thought I'd share a few of the cards to give a sense of how colourful (in more ways than one) the game can be. Observe, the extent of the Nasat's derangement:
A selection of Item Cards
A few Event Cards
And finally, a selection of Character Cards

There are more important things going on at the moment, of course; the pope is resigning, the food industry can't tell the difference between horses and cows, North Korea is North Korea-ing to an alarming extent. However, I'm instead wasting time on the completed addition of my infamous "road game".
I've finally printed off all the cards (used a professional print shop so they'll keep), and cut them to size, ready to play. The game, which is the sort of surreal nonsense one might expect from me if they know me, is essentially a combination of trumps, imaginative RPG, and a board game. It may seem stupid of me to bring it up here, but it's been very popular with my friends, etc, so I'm rather proud of it. We're eager to get started with the new, improved edition.
So, I thought I'd share a few of the cards to give a sense of how colourful (in more ways than one) the game can be. Observe, the extent of the Nasat's derangement:
A selection of Item Cards
A few Event Cards
And finally, a selection of Character Cards
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). The player randomly selects five item cards, and has three aspects of the soul to play with. They start at a particular point on the map and choose between several destinations, and at each destination a dilemma is placed before them which they have to imaginatively suggest solutions to, perhaps making use of their items. Items can be lost, left behind, traded and new ones acquired, each answer to a dilemma that satisfies the host leads to new choices of destination, different random events pop up; basically, each game is different and depends on the choices made by the player, and the solutions they come up with. Sometimes random cards change the rules, or the player negotiates their acquisition of something unusual based on the circumstances they find themselves in. 