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Warhammer 40k vs Star Trek

The Federation also has Starfleet Intelligence, Federation Intelligence, Section 31 and I'm willing to bet, Special Forces similar to the US Army that know how to operate behind the scenes, find sympathetic populations and foment unrest. And a power as vast and repressive as IoM, you will have LOTS of populations looking for a way out of their circumstances, and up to this point, haven't had it.

In Vietnam and Afghanistan, the counter-insurgency didn't work because the populations could not be brought to your way of thinking. Chances are, in the IoM, vast populations already are. All you have left is to identify them and provide the right support.

There is no similar weakness in the UFP for the IoM to exploit, nor is the IoM particularly adept at this form of warfare. If they can't stab it, shoot it or nuke it, they are often at a loss.
 
How do you figure?A war of attrition would require more and more ships elseware. And ships don't come quickly or cheap in the Imperium. A war of attrition is the very last thing the Imperium would want.

The IoM has over a million worlds. The Federation has a couple hundred. Any war of attrition would not favor the Federation.

I highly doubt that the even the UFP's enemies are going to sell them down the river, because they all know who'd be next on the list of the xenophobic, tyrannical, imperial expansionists whose idea of a good alien is one whose been deep roasted.
It does not have to be a Trek version of Lend Lease. There are lots of minor powers and traders in the Trek universe who would be happy to sell the IoM some basic transporter technology, anti-matter and whatever else. The Ferengi would likely drool at the chance to expand their markets. And due to the disparity in numbers, the IoM does not need technological parity, they just need a rudimentary understanding of the technology and how to counter it.

The question of technology is minor however. The bigger question is would the The Warp and Psykers be available in the Trek-universe? Because no Trek polity is remotely prepared for that. If The Warp is around, and effects technology as it sometimes does in Warhammer then the advanced systems of Starfleet are going to become a liability.

If the Warp comes too, then it'll be Tau trying to negotiate with Slaanesh all over again. Not to mention the effect it could have on the Federations own mildly psychic races.

The Federation also has Starfleet Intelligence, Federation Intelligence, Section 31 and I'm willing to bet, Special Forces similar to the US Army that know how to operate behind the scenes, find sympathetic populations and foment unrest. And a power as vast and repressive as IoM, you will have LOTS of populations looking for a way out of their circumstances, and up to this point, haven't had it.

In Vietnam and Afghanistan, the counter-insurgency didn't work because the populations could not be brought to your way of thinking. Chances are, in the IoM, vast populations already are. All you have left is to identify them and provide the right support.
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And to do so they would have to get past the Inquisition, Ecclesiarchal Witch hunters and the Adeptus Arbites. All of whom have vast experience routing out insurgents.
 
In Vietnam and Afghanistan, the counter-insurgency didn't work because the populations could not be brought to your way of thinking. Chances are, in the IoM, vast populations already are. All you have left is to identify them and provide the right support.

Especially since there are hundreds, if not thousands, of worlds in the Imperium which actually have very little contact with the main government - some have not even been visited by the Imperium in thousands of years.
 
And to do so they would have to get past the Inquisition, Ecclesiarchal Witch hunters and the Adeptus Arbites. All of whom have vast experience routing out insurgents.


Coversely, the Federation players in question have vast experience in dealing with repressive political police forces. And have the advantage of being able to direct focus much more sharply.

Your Inquisition is more effective when seeking genuine dangers to Man, like Chaos posession, Tyrannid infestation and the like. But against humans who can demonstrate strength and a different code an approach to life? Against some human populations whose brains are all but mush in the IoM, the forces of repression in the Imperium will be most successful. So of course, UFP insurgent forces won't focus their efforts there. They will go for the vast swaths of worlds of people who have been waiting for a legitimate alternative to the repressive IoM and the real external threats in their reality. The UFP can provide a clear, real, sincere, genuine example of that. Rather than fear...you have hope.

Hope is pretty damn powerful, and it is been a very long time since the humans in the IoM have had it.
 
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The Federation has more advanced technology?

Let's take a look at history to see how much that matters:

VIETNAM: The US is more technologically advanced than the Viet Cong, yet the Viet Cong prevents any kind of strategic victory by the US on the battlefield and helps the north win a political victory anyway.

AFGHANISTAN: The Soviet Union was more technologically advanced than the mujaheddin. They also spent the same amount time there trying to win. They also suffered a political defeat.

AFGHANISTAN: The US is more technologically advanced than the Taliban. We went in in 2001. We're still there.

Tech don't beat determination and sneakiness. Add in the fact that the Fed military is run by Greenpeace, and the Federation is, as I said, f***ed.
We get it, you don't like hippies, tree huggers or whale lovers.

Still, in spite of singing Kumbaya and eating tofu, the Federation seems to be able to defeat sneaky determined Warrior cultures with equal, lesser or greater tech on a regular basis. And I assume that neither the Imperium nor the Federation has a "homecourt advantage" in this scenario, which was a factor in the wars you mentioned .


Exactly. prefering the way of peace doesn't mean you don't know how to fight. The UFP has demonstrated on numbers of occasions that they do. And history on our world also shows that relatively peaceful powers don't lack teeth, either.

The warrior way is not an either/or proposition. The battlespace is a huge, multilevel, multispectral environment. And a power that only knows killing and repression is in many ways disadvantaged against a force that is aware and can exploit these layers and nuances.

Besides, all tyrannies are destined to fall sometime. Even the one in the W40k U. Once you puncture that GW designed equilibrium designed to sell space opera based miniatures with Death Metal tropes...it will go down.

Within a decade or two, the IoM will fall from within, divided by civil war, partly sparked by UFP backed insurgents. It will be decades longer before it is all settled, and that will depend on wild cards in both universes. But once the IoM decides to go to war with the UFP, the equilibrium they need to maintain their rule (NOT their fleets, Space Marines or their repressive political/police elements, the equilibrium of their contrived universe)...the IoM's time is numbered.
 
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Hardly. Imperium warships have energy weapons capable of instantly vaporising escort ships the size of the largest Federation ships. They shields capable of withstanding colossal levels of firepower.

Well, that's about as vague as one can get...

And they have one technological advantage nothing in the Federation comes close to matching:

Space Marines. One boarding pod makes it to a Federation ship, and its all over.

Well, except of course, for the force fields that cover the corridors. And officers with phasers. And transporters.


The scorch and burn tactics applied to their own worlds. Kryptman was willing to sacrifice billions of innocent Imperial humans. Do you really think anyone would hesitate to wipe out degenerate xenos loving scum and their alien filth allies?

Yes, and Kryptman as a result of his tactics, has been stripped of his rank and declared a traitor by the Imperium. For killing a billions of people, which was deemed to be the largest act of genocide since the Horus Heresy.

This is the problem here. When Sisko, Picard, and so forth typically act to carry out genocide, they tend to have actual political backing. When Kryptman did it to a scale of billions out of being pragmatic, he was stripped of his rank.

Did they follow through? No.

Kirk didn't follow through because he had orders otherwise.

Did they follow through? No.

Picard didn't follow through because he didn't want to use an innocent bystander as a weapon when it was determined that Hugh was no longer part of the Collective. He still would have committed genocide on the Collective given the chance.

Did they follow through? Well Sisko probably would have given the chance, but then Sisko is a badass and would likely be granted a place as a High Lord of Terra because he's just that badass.

Given the chance, yes, yes he would have. As would any other high ranking officer in all likelyhood. The fact that Captain Picard was chewed out for it by his immediate superior should have made that obvious.

Did they follow through? No.

Lol, actually she did. To the best of her ability anyway. She would have, but thus far assimilating 8472 has proven impossible. Instead, she just helped create a biological weapon that's easily capable of mass production that rips your body apart at the molecular level.


I'll grant you they tried to follow through, albeit not that affectively.

What are you talking about? They infected like, 99% of the species without even being detected until Bashir discovered it--and even then it was still kept from the enemy. In fact, that virus helped ensure that the Founder in charge of the invasion surrendered due to her desperation to save her people rather than continue the war.

And considering this is the same species that can turn into just about any material, including fire, fog, and light...that's pretty impressive.

See the Sisko Clause above.

He's still a Starfleet Officer.

Ooh they defamed a rival politician. You know what the Imperium does to rival politicians? Send in an Eversor assassin.

We're not comparing them to the Imperium in this case--I'm simply proving that they're not peace loving hippies. They only give that impression because they're more ethical than everyone else around them. But they're just as willing to get down and dirty when they have to.

Federation solution: Spend resources on a overcomplicated relocation attempt.
Imperium solution: Commence the orbital bombardment.

Again, not the point. We're not comparing this with the Imperium here. I'm simply proving that they're not all peaches and cream.


And all but Sisko didn't follow through. They may have teeth but when push comes to shove, they take the high road.

Except Janeway did, Picard would have (and was chewed out for not doing so). There's also a specific order in regards to destroying an entire world called General Order 24.

When push comes to shove for the Imperium they do follow through. And if anyone does back down, the Commissars shoot them in the head and make sure the next guy follows his orders.

So what? That doesn't instantly make them better than Starfleet--it just makes them more unthinking and obedient.

The IoM has over a million worlds. The Federation has a couple hundred. Any war of attrition would not favor the Federation.

Incorrect. Starfleet has well over a thousand planets by the time of the 23rd century. They have 150 member worlds.

It does not have to be a Trek version of Lend Lease. There are lots of minor powers and traders in the Trek universe who would be happy to sell the IoM some basic transporter technology, anti-matter and whatever else.

Like who? And why would they trade with a power that would preferably shoot them in the face rather than exist peacefully with them as the Federation has done for centuries? There's disliking another powerful country, and then there's selling them down the river for an imperialistic power.

The Ferengi would likely drool at the chance to expand their markets. And due to the disparity in numbers, the IoM does not need technological parity, they just need a rudimentary understanding of the technology and how to counter it.

No actually, they probably wouldn't. The Ferengi already see most humans as violent savages because of their history. History that's centuries old. The Imperium's yesterday was far move violent than that and you think they're going to sell to them? You especially think that they're going to sell to them when relations have been improving with the Federation? Do you think they're going to sell to the Imperium when they're effectively going to kill them all off given the first opportunity? Or all of their lucrative buyers? And what are they going to pay with? Gold?

Not to mention that Rom is the current Grand Negus. You expect him to embrace the Imperium when he's served with Starfleet?

The question of technology is minor however.

It seems to make up the largest basis for your response.

And I question even if the Imperium could replicate it. They've tried to study and replicate necron weaponry before. It hasn't worked--in fact, they've determined it physically impossible to get the large, megawatt gauss weapons that the necrons use to work for them due to trouble generating that sort of power in something that small.

I mean...megawatts!

The phaser rifle that Geordie and Data were testing was shown to easily reach 1.05 megawatts and they were only impressed with the weapon's energy efficiency. The highest output of a phaser rifle is actually in the 4 megajoule range and they can likely hold that for several seconds as well. Then of course, in Enterprise, Reed managed to modify a phaser pistol to reach up into the range of 10 megajoules of energy to penetrate Borg shielding.

How is the Imperium supposed to replicate a weapon as simple and basic as a 22nd century phase pistol if they can't get a weapon ten times bigger to generate the same level of energy?

The bigger question is would the The Warp and Psykers be available in the Trek-universe?

The Imperium's technology and abilities still work in regards to the Imperium. But the warp can't reach into the Trek universe since it normally does not otherwise.

Because no Trek polity is remotely prepared for that. If The Warp is around, and effects technology as it sometimes does in Warhammer then the advanced systems of Starfleet are going to become a liability.

It doesn't.
 
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No aliens in the TrekU will trade with the IoM, except maybe the Ferengi. And not even them, when they realize they would be on the recieving end of the IoM's extreme xenophobe tendencies.
 
No aliens in the TrekU will trade with the IoM, except maybe the Ferengi. And not even them, when they realize they would be on the recieving end of the IoM's extreme xenophobe tendencies.

Not even the Ferengi at all. As I mentioned before, they may not care for Starfleet due to cultural clashes, but that's not enough to get them to start selling to the Imperium. And Rom's political power will probably ensure that.

In regards to smaller powers, they probably like the UFP. The ones that don't, it's due to cultural issues and they'd all like the Imperium a great deal less--for obvious reasons. That's not even considering the political pressure the UFP could put on them.
 
No aliens in the TrekU will trade with the IoM, except maybe the Ferengi. And not even them, when they realize they would be on the recieving end of the IoM's extreme xenophobe tendencies.

Not even the Ferengi at all. As I mentioned before, they may not care for Starfleet due to cultural clashes, but that's not enough to get them to start selling to the Imperium. And Rom's political power will probably ensure that.

Yeah, with Rom as Grand Nagus, that would be a nonstarter. Best the IoM could hope for would be some dribs and drabs from organized crime elements, like the Orions.

That would not be enough to turn the tables on the UFP and it's allies (and their would be allies, lots of 'em). For they would not get it in enough quantities and quality to balance, and they could not replicate the technology, for reasons already mentioned.
 
No aliens in the TrekU will trade with the IoM, except maybe the Ferengi. And not even them, when they realize they would be on the recieving end of the IoM's extreme xenophobe tendencies.

Not even the Ferengi at all. As I mentioned before, they may not care for Starfleet due to cultural clashes, but that's not enough to get them to start selling to the Imperium. And Rom's political power will probably ensure that.

Yeah, with Rom as Grand Nagus, that would be a nonstarter. Best the IoM could hope for would be some dribs and drabs from organized crime elements, like the Orions.

That would not be enough to turn the tables on the UFP and it's allies (and their would be allies, lots of 'em). For they would not get it in enough quantities and quality to balance, and they could not replicate the technology, for reasons already mentioned.

Exactly. And the really big black market sellers won't sell to the Imperium because that would assist in a massive, radical change for their way of life if the Imperium won. In fact, they'd probably be selling it to the alpha and beta powers, at least the less equipped species.

And really, everyone saw what happened to the Cardassian Union when the Klingons thought they'd been taken over by the Dominion--they invaded. No one is going to want to get on the bad side of the Klingon Empire. Chancellor Martok is a great deal wiser, but he won't shy away from a power that is actively assisting the destruction of every non-human society in their side of the galaxy and beyond.
 
A lot of the Warhammer technology, navigation, sensors, communications, even some of the weapons and defensive systems are Psyker and magik driven. If we're saying that none of that works in the Trek universe then our IoM fleet is going to come through the wormhole and be utterly useless since the fundamental principles by which their ships and higher technology function are not in existence.

If we're going to handicap the WH40K U to that extent then this whole debate goes from trivial but fun, to entirely pointless. You're setting up a paradigm where Trek has to win by outlawing the more fantastical elements of Warhammer.
 
A lot of the Warhammer technology, navigation, sensors, communications, even some of the weapons and defensive systems are Psyker and magik driven. If we're saying that none of that works in the Trek universe then our IoM fleet is going to come through the wormhole and be utterly useless since the fundamental principles by which their ships and higher technology function are not in existence.

If we're going to handicap the WH40K U to that extent then this whole debate goes from trivial but fun, to entirely pointless. You're setting up a paradigm where Trek has to win by outlawing the more fantastical elements of Warhammer.

No, I didn't. Please reread what I posted. I said that in regards to Imperium abilities and technology, it works. But the warp itself is not going to spill over into the ST universe. I in no way hampered the Imperium.

In regards to sensors though, I seriously doubt they use magic. That seems entirely technological.
 
Kryptman as a result of his tactics, has been stripped of his rank and declared a traitor by the Imperium. For killing a billions of people, which was deemed to be the largest act of genocide since the Horus Heresy.

Since the Imperium regularly engages in genocidal acts whenever it suits them, what was their reason for doing this? :confused:
 
Kryptman as a result of his tactics, has been stripped of his rank and declared a traitor by the Imperium. For killing a billions of people, which was deemed to be the largest act of genocide since the Horus Heresy.

Since the Imperium regularly engages in genocidal acts whenever it suits them, what was their reason for doing this? :confused:

Because despite how some fans wish to perceive the Imperium, their first response isn't "lol, Exterminatus". That is the very last option on the list of what you should do. Even Captain Gabriel of the Blood Ravens was haunted by his decision to request an Exterminatus from the Inquisition in order to destroy a heresy that had spread throughout his home planet. Inquisitor Toth even stated that torching your own world either required steel or corruption. He even thought that this was the reason that he was most vulnerable to the chaos taint on the planet.

Ie, that remaining alive would be far worse for the people on the planet because they'd all be corrupted and turned toward chaos. Better that they die and have their souls saved by the Emperor than to become the playthings of daemons. It's not a "oh well, they die", it's "I have no choice. All other options have been exhausted. Contact the Inquisition.".

In Warriors of Ultramar, the Ultramarines are disgusted with Inquisitor Kryptman's actions in torching an entire world without even trying to protect it from the Tyranids. They weren't just going to give it up and let thousands of people die on an agricultural world (I think that was it). And they fought tooth and nail for the more populated world in that system.

Burning a planet is supposed to be a big deal in 40k, especially if it's your own planet. You don't even get to torch one of your own planets unless it's approved by the Inquisition. It's just that with an empire so at conflict and so much at stake that this happens fairly often compared to powers like the UFP or the Klingon Empire.

Inquisitor Kryptman was stripped of his rank because he wasn't torching worlds as a last act; he was using entire planets as bait to lure the tyranid fleets into to expend their biomass taking the planet and then torching it to overall weaken the fleet. It worked of course, but at the cost of billions of lives. And that is not acceptable to the Imperium. You stand your ground and you fight for the Emperor's land. And when that fails, when the enemy is going to win no matter what you do, then and only then may you retreat and burn the planet to prevent it from being used against the Emperor.
 
No, I didn't. Please reread what I posted. I said that in regards to Imperium abilities and technology, it works. But the warp itself is not going to spill over into the ST universe. I in no way hampered the Imperium.

Psykers draw their power from the Warp. If The Warp is not in the Trek universe psykers and all the technology they power is worthless.

From the Wiki entry...
Under Imperial law, all planets within the Imperium must round up their psykers and hand them over to the Inquisition. Those psykers who are deemed corrupt or uncontrollable are summarily destroyed, whilst those who can be trained become servants of the state. Imperial Guard Regiments and Space Marine Chapters effectively use psykers in combat roles. Astropaths provide faster-than-light psychic communication. The psychic Navigators are required to cross safely through the Immaterium using the Astronomican as their guiding beacon.
Navigation is tied intrinsically to sensors.

Psykers require the Warp, it is the basis of their abilities. Every military organization in the IoM from the Inquistion, to the Space Marines down to the lowly guard regiments have their tactical and strategic doctrine shaped by the existence of the Warp. The very technology and weapons they use are shaped by that.

You can't have a functioning IoM military without The Warp. So if we want an even playing field, when Starfleet comes through the wormhole into the WH40K side, all their technology shuts down and no longer operates by the physical rules of their universe. Fair is fair after all.
 
The first question you'd have to answer is the metaphysics - I think most things would depend on that.

How does FTL work for the Empire of Man in Trek space? And vice versa?

The 40K ships would be limited on the Trek side of things. First, they require Navigators, and for any jump greater than a few light years they require a reckoning from the Astronomicon, the great warp beacon. Second, the question is whether the immaterium even exists on the Trek side.

That would be a pretty big advantage for Trek I would think. Because the converse would work - even though the term 'warp' is used, Trek ftl drives work by warping real space. So it is slow compared to most 'hyperspace' technologies portrayed in fiction (the premise of Voyager being a 80 year trip across the galaxy to get back home). However, in this particular case, no nasty 40k Warp side effect - no daemons, no chaos manifestations, because their FTL doesn't leave real space.

So, pretty good chance Trek FTL works in the 40K Imperium.

The Immaterium on the other hand is not only the basis for 40K Warp travel, its also the source of their psychic powers. Does the Immaterium exist on the Trek side of the wormhole? You could make a case either way - certainly its not something that Trek has ever had a close analog to.

Even if it did, the Trek galaxy is full of omnipotent beings. You could write away any negative effects of the Immaterium here simply because the Q Continuum, the Prophets, the Organians, the Metrons, Trelane's folks, etc didn't want them. They might not care about the Empire of Man dominating the Alpha Quadrant. They would likely intervene to ensure the Ruinous Powers did not get a toe hold.

After that', there's lots of tech assumptions to make in how the two universe's work. But the nature of any encounter would be dictated by FTL issues.
 
The story I'd likely write:

An ancient wormhole awakens that span the two realities. This is detected by a Rogue Trader, that travels through the wormhole to the Alpha Quadrant, say on the border of Federation space.

The Trader finds trouble with navigating and loses all FTL. They are found by a Federation scout ship. While somewhat suspicious of the visitors, the Fed captain renders assistance. The Rogue Trader realizes the idealism and squeamishness of the Feds, and puts his best face forward until he gets the engines attuned to the new reality.

They put in to a small Fed colony world and begin contact. The Rogue Trader's crew steals a replicator, and the resultant conflict kills a few Federation citizens. The Trader flees with its new found treasure, the Fed scout ship pursues but realizes its massively outclassed.

The Trader returns through the wormhole, and sells the device to a planetary governor for a small fortune. As he plans to return to find new wonders the Inquisition appears and puts him to the question. The Inquisition reports the findings to the High Lords of Terra. They garrison the wormhole, and send a small fleet through.

There a techpriest makes the necessary adjustments, but the fleet gets uneasy as the Navigators lose contact with the light of the Emperor, the Astronomicon. The Feds meet them and tell them to stand down, hoping for a successful diplomatic resolution. The Admiral of the Imperial battlefleet incinerates their small ships and pushes forward, with his directive to spread the word of the Emperor among these humans. At this point, it is believed that this is a lost colony, they lack the science to discover they've passed to a different reality.

A battle breaks out over the nearest large colony, which the Imperial Fleet wins. They send down the Space Marines and the Priests with their Sisters of Battle. The Feds retreat and call in their allies, the Klingons. Several more worlds are invaded. The 40K forces are overwhelming, but are impressed with several aspects of the Federation defense. Phasers make armor a moot point, and the Space Marines suffer unexpectedly high casualties. Transporters allow for an impressive mobile defense. Klingon shock troops fare well against the Imperial Guard, and earn respect from even the Sisters of Battle.

A few more battles occur, and while the Imperial ships are far more massive with greater weaponry, they are slow, working in an unfamiliar space, and they have little understanding of their own tech.

The Feds eventually manage a tech answer to equalize the relative powers of the fleets, as even with a Tech Priest they are far superior in their understanding and adaptability of the respective technologies. They successfully mine the wormhole with cloaked replicating mines, which the 40K ships have no way of countering. Some reinforcements get through due to the simple size of the ships, but all of them sustain damage.

The Imperium creates a bulge in space out from the wormhole, with dozens of captured minor colonies. One planet successfully revolts, as the Imperium fails to understand the power of phasers. They pull out the Marines and bombard it from orbit.

This incentivizes the Feds, and they start receiving support from some of the other powers, as a genocidal human Empire is not the long term interest of any other faction. The Federation/Klingon alliance manages to hold the line at a major planet, and the war becomes a stale mate as the Trek powers begin to build up their strength and the Imperium tries to solve the riddle of the mines.

At this point however enough Imperium humans are present to begin to realize the nature of the new reality. The Warp does not exist here, nor do Chaos Lords. Defections to the Federation begin to happen, at first intermittently, then with greater and greater frequency. The Federation is able to assimilate the tech that the Imperium is using.

A temporary truce is called as an Orc Waagh breaks out near one corner of the Imperium, a Chaos tainted uprising has to be purged, and a Necron Lord destroys several planets on the rim. When the Imperium finally gets enough momentum to continue, it sends a mighty array of ships with nova cannons to clear the mines with brute force. This succeeds. When they arrive they find that fully a third of their forces have rebelled, trying to break free of Imperial yoke. What’s more, cloaked probes have been sent through to the Imperium promising freedom from oppression for any group that can make it into Federation space.

They are forced to stop and perform additional exterminatas on both sides of the wormhole. In the meanwhile they are facing new Trek ships with enhanced weapons, as the centuries of weapon technology of the tech priests of Mars are incorporated into Federation and Klingon designs.

A hero Starfleet captain turns the tide in an epic battle, and the forces of the Imperium are called back. The Federation stops there, but the Klingons pursue. A boarding action on a shattered Cobra destroyer leads to a jump into the warp, and the Klingons see what happens when the Gellar field doesn’t protect the ship. A new type of daemon is born that day as the Klingons onboard are corrupted, but their message to the Klingon fleet shocks the superstitious warriors who return to Trek space.

And just as well, because the native uprisings due to the Fed psyops campaigns gets the full attention of the Imperium. They muster several Battlefleets and Space Marines chapters. Up to this point this had been the personal project of one High Lord of Terra, but now the Imperium has been aroused. Probes send back images of fleets far beyond anything the Federation had seen to this point. The Federation uses technologies it had gained in the decades long study of the Bajoran Wormhole to close the interdimensional breach once and for all, knowing that it barely survived a its war. However, this had been a mere probe by the Imperium. A Starfleet captain stares off into the rift as it closes, driven nearly to despair at the life the poor humans of that reality are imprisoned within.
 
You can't have a functioning IoM military without The Warp.

They'd have to adjust in some manner. They have hyperspace capability, it would have to be attune to the higher level dimensions on the Trek side - we've seen they exist in various eps.

I think you could make a case that they could adjust, but would be hampered by the laws of physics on that side. Problems with navigation and no psychic powers.

So if we want an even playing field, when Starfleet comes through the wormhole into the WH40K side, all their technology shuts down and no longer operates by the physical rules of their universe. Fair is fair after all.
I tend to think most of the Trek tech would work, especially warp drive, which doesn't have to deal with the Immaterium to achieve FTL.

What might be a fun take though is replicator/transporters don't work, because of the higher presence of Chaos due to the nature of the Immaterium. The Heisenberg Compensators can't compensate with the additional entropic forces. :)

Also, the 40K ships are incredibly large, and their hyperspace travel is incredibly fast compared to warp drives. That combined with massive advantages in numbers would mean the Trek races would have little hope of projecting power into the Imperium.

And if you did have the Trek side over there in any strength, they'd have some unique challenges as well. Imagine the Vulcan or Betazeds in a world where they could feel the daemons in the psychic fabric all around them. There'd be lots of possessions and insane telepaths from the get go, even if the ships weren't jumping into the Immaterium.
 
A Starfleet captain stares off into the rift as it closes, driven nearly to despair at the life the poor humans of that reality are imprisoned within.

The the episode ends and at the start of the next he's back to his chirpy self.
 
A Starfleet captain stares off into the rift as it closes, driven nearly to despair at the life the poor humans of that reality are imprisoned within.
The the episode ends and at the start of the next he's back to his chirpy self.

LOL, nice.

Unless he's been stationed to DS9, in which case he actually remembers what happened 15 mins ago. :)
 
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