I haven't read all of World War Z, so I'm not sure if this is covered, but I figure an oil rig would be fairly safe from zombies.
I haven't read all of World War Z, so I'm not sure if this is covered, but I figure an oil rig would be fairly safe from zombies.
A more feasible solution for the characters in TWD would be to find a decent island on Lake Lanier. Being a man-made lake in the mountains/foothills of North Georgia, it has plenty to choose from. And since it's such a large lake, it would be easy to live off the fish. The only thing I'd worry about is if Buford Dam eventually gave way. By then, hopefully the walkers wouldn't be much of a problem.I was in bed last night thinking why don't they look for a lake with an island in the center? The zombies can't swim and you would be relatively safe. Or just get a boat and drop anchor. Sure you would have to leave and forage for supplies but you could possibly get a some rest.
Just get a carnvival cruise liner go down to the bahamma's and ancor the boat a mile off shore. Use smaller boats to get supplies. A zombie can not just walk out a mile into the ocean with currents and find the ancor and climb the chain to the boat.
Speaking that, what about all the naval vessels out at sea, they are zombie proof unless their own crew start to just die and turn to zombies.
I believe they weren't happy with his script, it wasn't "commercial" enough, so, it's been/being rewritten (Though I don't know to what degree). I believe the actual complaint was he was too true to the source material, which wouldn't be commercial enough.Clearly JMS can do no wrong.edited to add: speaking of World War Z, I didn't realize that JMS is writing. I dunno if that bods well or good for the film.![]()
A more feasible solution for the characters in TWD would be to find a decent island on Lake Lanier. Being a man-made lake in the mountains/foothills of North Georgia, it has plenty to choose from. And since it's such a large lake, it would be easy to live off the fish. The only thing I'd worry about is if Buford Dam eventually gave way. By then, hopefully the walkers wouldn't be much of a problem.I was in bed last night thinking why don't they look for a lake with an island in the center? The zombies can't swim and you would be relatively safe. Or just get a boat and drop anchor. Sure you would have to leave and forage for supplies but you could possibly get a some rest.
Just get a carnvival cruise liner go down to the bahamma's and ancor the boat a mile off shore. Use smaller boats to get supplies. A zombie can not just walk out a mile into the ocean with currents and find the ancor and climb the chain to the boat.
Speaking that, what about all the naval vessels out at sea, they are zombie proof unless their own crew start to just die and turn to zombies.
I guess all that target practice earlier really paid off.
Now if only they had spent more time setting up some kind of actual barrier or warning system around the farm...
And, they also had an early warning system in the form of a "Tower Guard" hanging out on top of the RV on lookout, but, of course Queen Lori thought that was a waste of time and a good "dosmetic duty" resource, that should be cooking and cleaning instead of "sunbathing"I guess all that target practice earlier really paid off.
Now if only they had spent more time setting up some kind of actual barrier or warning system around the farm...
well they did have a fence. It would take years to build anything else.
The problem with a prison or oil rig, is you'd STILL need to take lots of trips outside for supplies. Especially the more people you get in there.
Edit. Oops, looks like Disrupter beat me to it.
Haven't read the comic, but I hope that next season isn't just a retread of every bad post-apocolyptic move ever made and some prison boss has decided to set himself up as the local warlord.
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