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Ron Tracey and the Prime Directive

In my revisiting TOS I just watched this episode this evening and not half an hour ago.

I don't buy Tracey having gone nuts because of the loss of his crew. No, unlike Decker before him Tracey is too composed and deliberate in his actions and decisions. Somehow he allowed himself to become corrupt and then he keeps digging himself in deeper. And while it looks like he's toast early on he then nails his coffin lid shut by murdering Kirk's security guard and then later tries to kill Kirk. And when he killed Galloway he was very calm and deliberate.

He threw everything away on something he didn't even partially understand. Starfleet would throw away the key after they locked him up.
 
Insanity can come in many different forms. Maybe his calm composure and deliberate manner could have been a sign of such instability.
 
You have to be at least a bit of an egomaniac to rise to command of a starship. Some folks can keep it in check, but every once in a while, someone gets pushed beyond the breaking point, and is too pigheaded to admit it, so accordingly, bad things happen.
 
You have to be at least a bit of an egomaniac to rise to command of a starship. Some folks can keep it in check, but every once in a while, someone gets pushed beyond the breaking point, and is too pigheaded to admit it, so accordingly, bad things happen.

Regretfully, that is the truth.

My wife and I watched The Omega Glory last night, and we were both of the opinion that Ron Tracey may have been putting on a facade(?). He may have seemed to be in control after the loss of the Exeter and his crew, but mentally, he was breaking apart.

Your analysis would definately describe Ronald Tracey's mental state after losing his ship and his crew. Especially when he had that blank look on his face when killing Galloway. One could tell that he was starting to lose that facade and show his mental instability.

His instability and insanity really started to show when he was explaining to Kirk about virtual immortality on Omega IV.

Finally, Tracey's madness showed its true colors when he prevented Kirk, Spock, and McCoy from contacting the Enterprise with the re-wired medical equipment and learning that there was no fountain of youth on Omega IV.

I'd say that Captain Tracey will be spending a long time in a Federation Rehabilitation Center because of his mental breakdown.

*At least until his reappearance in the Star Trek - The Animated Series comic book For Honor and Glory. Followed by the un-filmed Starship Exeter episode Games And Murder
 
The notion of corrupt officials in TOS (like "Doctor Adams" in "Dagger of the Mind") and broader, institutional issues in subsequent series (Section 31 in DS9) raises the notion in my mind that maybe Tracey could have been corrupt well before landing on Omega IV; perhaps there was a conspiracy and he was sent there (or chose to go there) and maybe when his XO didn't cooperate, he arranged to have his whole crew infected.

It's a long shot, I realize, and there's little evidence to back it up, but it would explain Tracey's behavior.
 
The notion of corrupt officials in TOS (like "Doctor Adams" in "Dagger of the Mind") and broader, institutional issues in subsequent series (Section 31 in DS9) raises the notion in my mind that maybe Tracey could have been corrupt well before landing on Omega IV; perhaps there was a conspiracy and he was sent there (or chose to go there) and maybe when his XO didn't cooperate, he arranged to have his whole crew infected.

It's a long shot, I realize, and there's little evidence to back it up, but it would explain Tracey's behavior.


As much as it sounds interesting, I doubt that such a scenario occured.
 
Starship captains undergo seriously intense training. They are highly vetted before taking their positions of command. True, someone with an undesirable personality trait could hide it, if they're clever enough. And then, once in a while, they exercise it discreetly (e.g. a Captain who steals small rare artifacts from other worlds), until one day they get caught.

Ron Tracey's world was turned upside down. He had lost his crew. He couldn't go back to his ship, even if he wanted to. But he knew damned well that rescue would eventually come. A missing starship is serious business. And so the Enterprise was called in to investigate. Using the beam-down coordinates logged in the Exeter transporter system, they were able to beam down and see if they could locate Captain Tracey. How long had it been? I can't remember, but it certainly wouldn't have been more than a few months, right? Enough time for Tracey to get involved with the locals and make his discovery. Once he realized that the indigenous people had this amazing longevity, he felt there had to be a "fountain of youth". He became obsessed with finding it.

You'd think he would have been overjoyed that a Federation crew finally found him. His assumption is that nobody would be able to leave, based on what happened to his crew. And at least now there would be resources available to find a cure. However, his obsession had gotten the better of him. He now wanted to take control of the planet. His allies were the Kohms and the Yangs needed to be wiped out. Certainly this was in violation of the prime directive. But for him, that didn't exist anymore. And being aware that Kirk and company would be prime directive oriented, he felt he had to take control. Killing someone was... well, such a wrong move. I do not understand why he didn't stun the security officer and just take his phaser.

Is he rational at this point? No... He has a well thought out plan, but his reasoning is totally askew from his responsibilities as a starship captain. Is he insane? I think so. You could make the case that he's no saner than Captain Garth.
 
Starship captains undergo seriously intense training.

Actually, we don't know that. We know starship captains are a respected bunch and that much is expected of them, but it is equally possible that they have arisen to this excellence through sterling service, surprising twist of fate, or favoritism and political maneuvering. Indeed, we see examples of this elsewhere, with hero and sidekick characters ascending to CO positions from humble and troubled origins.

We never learn much about the initial training of Starfleet officers, although we do get hints that those destined for CO careers get extra training early on already (such as the no-win scenario test, which only a select few seem to take).

We know that Merrick got dropped late in the process - indeed, in his fifth year, which indicates either repeating of basic training years, or then possible participation in special postgraduate CO training, which is a fixture of many military organizations. We know he got dropped for failing a psycho-simulator test, because of a split second of indecision. Apparently, the ability to decide quickly on a PS test is crucial to being a good Starfleet skipper specifically, because if it indicated that Merrick was a general bad apple and unsuited for all Starfleet work, the test would have been taken during his first year; Starfleet wouldn't have wasted four years' worth of training on somebody who could never pan out. Yet Merrick was a bad apple, so apparently it's easy for one of those to get through four years of Starfleet training.

OTOH, Kirk argued that failure in the PS test was counterindicative to being a political strongman. It might be that Starfleet first trains its people to be good officers, and then tests whether they make for good political strongmen. If they do, they get to become starship captains...

If not, they don't make starship CO, and Merrick may have chosen to call it quits at that point and go for the merchant fleet. It doesn't sound likely that he would have been kicked out of Starfleet completely for failing that test, merely that one path was closed from him and he opted to bail out. (Again, if Merrick was "briefly indecisive" about whether to throw babies in a blender or something, this would certainly have been tested on his entry to the Academy, not on his fifth year! The PS test must be for identifying those with special skill, not for weeding out those with serious psychological problems.)

A missing starship is serious business. And so the Enterprise was called in to investigate.

That is somewhat in dispute, too. Kirk wasn't searching for Tracey at all: when they approached Omega IV, the presence of another vessel in orbit was a rude surprise that warranted Red Alert, and Kirk soon confirmed that the fact that she was the Exeter was a major surprise as well: "I hadn't heard of any trouble".

He now wanted to take control of the planet. His allies were the Kohms and the Yangs needed to be wiped out.

This is not indicated. Tracey and his allies were about to be overrun by the savage Yangs, who were on the offensive. Tracey was confined to one village, without resources. At no point does Tracey confess to an ambition beyond surviving the onslaught of the "thousands" that threatened this particular village.

Of course, Tracey has the explicit ambition of controlling the Fountain of Youth. But he gets that by having McCoy operate the instrumentation that will isolate the necessary serum; he doesn't need to conquer the planet or eradicate the Yangs for that. All of his designs on the planet's history involve, and are limited to, staying alive long enough that the serum is found and Tracey can leave Omega IV on Kirk's starship.

The only one our heroes accuse of "destroying civilizations" or having designs thereon are the Yangs and the Kohms themselves. They destroyed their own world, which had the side effect of leaving alive those with potential for longevity. Tracey never expressed the insane willingness to try and breed longevity through genocide, and none of our heroes accused him of such, not even when McCoy sarcastically commented on the possibility of such a project (and the fact that the Yangs and the Kohms had been "successful" in it).

Funnily enough, the one advocate of wholesale slaughter here is Kirk, as he seems to think that the Yangs are justly reconquering their lost lands from the Kohms. Nothing whatsoever indicates that the lands being fought over are former Yang property, save for Cloud William's boast that conquest of the last Kohm village (and thus completion of savage genocide) has led to "what is ours is ours again".

Timo Saloniemi
 
In Star Trek, the Federation's Starfleet was modeled after the Navy for a military organization (Roddenberry mentions this in one interview). You can clearly see that in the rank structure. Commanders of aircraft carriers undergo intense training. There is no reason not to expect that starship captains undergo similar training, if not even more intense. You referenced Captain Merik...
MERIK: "He commands not just a spaceship, Proconsul, but a starship. A very special vessel and crew. I tried for such a command."

You're right... I didn't recall the episode correctly; the Enterprise was not explicitly ordered to investigate the Exeter.
KIRK: "The Exeter. She was patrolling in this area six months ago. I hadn't heard of any trouble."
So, Kirk hadn't heard of any trouble. If the Starfleet functions like a true military organization, it has routinely scheduled communications with its vessels. For the Exeter to fail any regularly scheduled reports would certainly raise suspicion. You'd figure that Starfleet would alert other vessels to keep a look out. Perhaps they hadn't gotten around to alerting the Enterprise. In any case, a missing vessel would result in a search party eventually.


Tracey appeared to be in a leadership position with the Kohms. He had a "fire box", which bestowed upon him a unique power, a kind of magic to these primitive people. Based on his behavior, I speculated that he wanted to take control of the planet. Of course, there is no episode quotation from him to this effect. But he believes he is trapped on this primitive world because of the death of his crew occurring right after they left.

TRACEY: "And I'm just as infected as they were. As you are. But I stayed alive because I stayed down here. There's some natural immunisation that protects everyone on the planet surface. I don't know what it is."
MCCOY: "Lucky we found that log. If we'd gone back to the Enterprise."
TRACEY: "You'd be dying by now, along with the rest of the Enterprise crew. You'll stay alive only as long as you stay here. None of us will ever leave this planet."

So, Tracey is convinced that they can't leave the planet. What is a starship captain going to do, trapped on a primitive planet? Well, he has the upper hand--supreme technology. And the all powerful "fountain of youth" to discover.

TRACEY: "We must have a doctor researching this. Are you grasping all it means? This immunizing agent here, once we've found it, is a fountain of youth. Virtual immortality, or as much as any man will ever want. McCoy will eventually isolate it. Meanwhile, you inform your ship your situation's impossible. Order them away. When we're ready, we'll bargain for a whole fleet of ships to pick us up. And they'll do it."

Well, there is no mention of the "fountain of youth" being an antidote to being able to leave the planet. The way Tracey is talking about bargaining, he believes he'll have incredible power with the serum. Staying on the planet also means controlling it, as the Yangs are a warring race determined to wipe out the Kohms. He interceded between the Kohms and the Yangs, killing hundreds of Yangs. This apparently didn't scare them off--it emboldened them to mount a huge attack against the Kohms.

Then Tracey learns the truth:

TRACEY: "You've isolated the serum?"
KIRK: "There's no serum! There are no miracles! There's no immortality here! All this is for nothing!"
TRACEY: "Explain it to him, Doctor."
MCCOY: "Leave medicine to medical men, Captain. You found no fountain of youth here. People live longer here now because it's natural for them to."

Despite this realization, Tracey doesn't back down.

KIRK: Where is everybody?
TRACEY: Dead or in hiding. Now let's see how eager you are to die. Call your ship. I need your help, Kirk. They're going to attack the village. My phaser's almost drained. We need new, fresh ones. You're not just going to stand there and let them kill you, are you? If I put a weapon in your hand you'll fight, won't you?
KIRK: We can beam up, Tracey. All of us.
TRACEY: I want five phasers. No, ten. With three extra power packs each.

Tracey is determined to stay and fight the Yangs, wipe them out. Sounds like he's more interested in being in control here.

Anyway, it's all speculation. The episode doesn't give us a complete mental picture of what's going on in Tracey's mind. He has gone insane... but even insanity has a purpose. Either he's determined to stay and fight just because he'd rather not leave and face a court martial, or he is intending to leverage his technological superiority and be a king among the primitives. A citizen in a huge modern society or a king of a remote primitive society--an interesting choice, as there are many who'd rather be king, craving control of others.
 
Who is to say the Yangs aren't as long lived as the Kohms?
They're probably just as long lived. McCoy doesn't discriminate about the species when saying that it's natural for them to live longer. Tracey selected to work with the Kohms because they demonstrated to be a much more peaceful people. According to Tracey, the Yangs would attack anything that moved.



Oh, one other thing regarding the prime directive:

TRACEY: "Our medi-scanners revealed this planet as perfectly harmless. The villagers, the Kohms here, were friendly enough once they got over the shock of my white skin. As you've seen, we resemble the Yangs, the savages. My landing party transported back to the ship. I stayed down here to arrange for the planet survey with the village elders. The next thing I knew, the ship was calling me. The landing party had taken an unknown disease back. My crew, Jim. My entire crew. Gone."

Interesting. Tracey beams down with a landing party to visit a primitive society, directly contacting them. In Starfleet uniforms, no less. Arranging a planetary survey with the village elders? What? A starship can do all the surveying it needs to from orbit, far superior than doing anything by land. What arrangements would be needed with the primitives? Here's this group of strangers who look curiously like their enemy, wanting to survey their land? I don't know... just doesn't sound very much like Starfleet operating policy to me, nor practical. Of course, it's necessary to facilitate the story. I'd rather it went something more like this:

Tracey: "Because the primitive cultures on this planet aren't sophisticated enough for radio broadcasts, we had to come down here to make discrete observations in person. Covertly, of course. The Kohms seemed peaceful enough, while the Yangs displayed brutal savagery. Unfortunately our light skin made us look very much like the Yangs, so I had the ship outfit us with Kohm clothing. And then one of our party made a mistake, was discovered by a Kohm border patrol. We couldn't leave him, so we had to make contact. It wasn't easy to communicate with them, but our docile behavior contrasting the typical Yang worked in our favor. The Kohms turned out to be very cooperative and peaceful people. While I conducted a formal meeting with the village elders, the rest of the landing party discretely beamed back to the ship. The next thing I knew, the ship was calling me. The landing party had taken an unknown disease back. My crew, Jim. My entire crew. Gone."
 
Although it was neat to see Tracy in uniform with the distinct insignia of the Exeter it could have also been interesting to have seen him dressed native.
 
Although it was neat to see Tracy in uniform with the distinct insignia of the Exeter it could have also been interesting to have seen him dressed native.
Yes, I agree. There weren't many opportunities to see variations in the ship uniform insignia.

Bringing my revised version a little forward, Tracey would discard his Kohm clothing to reveal his Starfleet uniform, as a means of displaying distinctiveness and superiority (synthetic fibers versus animal skins). Also, with the gold emblems/braids, it makes him look more like a leader to the Kohms.
 
Arranging a planetary survey with the village elders? What? A starship can do all the surveying it needs to from orbit, far superior than doing anything by land. What arrangements would be needed with the primitives?
First off (prime directive briefly to the side) I like the idea of the Starfleet Captain touching base with the local leadership, shows respect.

Second, in the episode A Private Little War, McCoy is himself conducting a on the ground survey of local plant life, so apparently no, you can't do it better from orbit.

Third, part of what Tracy wanted to survey might be the villager culture in depth, an anthropological examination of the Khoms themselves. Ask them direct questions and sit to listen to their stories. In fact, after his crew was killed, this appears to be just what Tracy did on his own. Doing his duty, his job. Likely this is how he discovered the indigenous people had such a long life. Be near impossible to discover that the year of the red bird only happen only every eleven years from a "duck blind."

Fourth, How in your mind do the Khoms qualify as "primitive?" The Khom would seem to be civilized, Civilized as meaning urbanized or town dwellers. The community they live in suggests agriculture, domesticated animals, the existence of the jail shows a (non-Draconian) justice structure, also a knowledge of metal working. The community itself displays well constructed building -- lots of good right angles.

Tracey beams down with a landing party to visit a primitive society, directly contacting them. In Starfleet uniforms, no less.
The episode Friday's Child, again with McCoy. The Capellan's on the surface would seem less advanced than the Omegas, McCoy was there years before in uniform interacting with the indigious peoples, this isn't unusual, this is the apparent Starfleet standard.

In The Apple, Kirk and landing party's first action upon beaming down is to head straight toward the nearest village, in uniform.

:)
 
Commanders of aircraft carriers undergo intense training. There is no reason not to expect that starship captains undergo similar training, if not even more intense.
We may assume Starfleet operates like some of today's military organizations if we aren't told otherwise. But on many an occasion, we are indeed told otherwise. There's no evidence on intense grooming of starship captains for psychological stability, and indeed most of the starship captains we see (including our main hero) appear troubled in one way or another, and tend to snap under pressure in a rather human fashion. We might be expecting too much of Tracey, Decker, Kirk or the rest if we assumed they had received special training that allowed them to, say, take a dispassionate view on complex Prime Directive issues.

If the Starfleet functions like a true military organization, it has routinely scheduled communications with its vessels.
Again, this appears not to be the case. Schedules are fine and well in an unsurprising operating environment such as today's oceans, and with means of communication that cover the entire theater of operations in real time. But Starfleet didn't appear to react to silence from the Exeter for months, whereas the Defiant only went missing for three weeks until the Enterprise zeroed in on her last known position (so it isn't particularly difficult or time-consuming to assign a fellow starship to do a search if such is desired). And nobody worried about the whereabouts of the Constellation in "DDM"...

The same thing continues a century later, as the Yamato goes AWOL for months and nobody appears particularly worried. Earlier on, Picard already indicates that Starfleet doesn't know where the Yamato is by accepting that she might be in Nagilum's spatial rift (even though that ship proves to be a fake).

Communications appear to take place when possible, but Starfleet also seems to trust its skippers with the occasional bout of silence.

Tracey is determined to stay and fight the Yangs, wipe them out. Sounds like he's more interested in being in control here.
To be sure, "being in control" would be limited to not being immediately slaughtered by the Yang hordes. Even if Tracey got his ten extra phaser 2s, the best he could hope to achieve (as his recent experiences would have taught him) would be to buy a few more days of survival, a little time to ponder whether McCoy is telling the truth about being able to escape or just lying to protect Starfleet integrity and force Tracey (and Kirk's own equally infected posse) to accept the legally mandated suicide.

Killing a few thousand additional Yangs would seem to make no difference on the fate of the planet. If Cloud William is right, the Yangs have already won on the global scale, and could easily send more troops to Tracey's village until it fell, phasers or no phasers. OTOH, killing the additional thousands would allow Tracey to think things through and at the very least allow for the evacuation of the last remaining Kohms, with whom Tracey was much in debt. The end result would be the same, absolute Yang superiority and genocide of the Kohms.

Kirk's quoting of the sacred words saves the last Kohm village from absolute slaughter, and perhaps helps putative other Kohm survivors in occupied lands avoid doom as well. Now there we have disruptive interference with actual permanent effects! The natural development would have been for the Asiatic-looking race to disappear from the face of Omega IV.

On the issue of contacting the locals, Kirk only seems to avoid this in cases where the locals are judged hostile in advance, or covert ops are necessitated by the overall mission. Only "Bread and Circuses" seems to form an exception, as it introduces the "no revealing of self or mission" clause, even though Kirk has no a priori reason to think the natives are behind the loss of the Beagle or otherwise hostile. The level of development of the local culture doesn't seem to be a consideration anywhere.

And to be sure, the "BaC" clause about secrecy is invoked for a fairly ambiguous reason:

Kirk: "The SS Beagle was the first ship to make a survey of this star sector when it disappeared."
Spock: "Then the Prime Directive is in full force, Captain?"
Kirk: "No identification of self or mission. No interference with the social development of said planet."
McCoy: "No references to space, or the fact that there are other worlds, or more advanced civilizations."
We could easily assume our heroes opt for a full-force PD here because the lack of intel on the planet forces them to assume the natives are indeed hostile (and perhaps bristling with anti-starship weaponry). That would be a good reason to
a) be covert and secretive in general
b) not do anything extra to catch local attention even if it otherwise were the duty of Starfleet officers to save damsels in distress, slay oppressors, vaporize invading hordes, and generally put right what once went wrong
c) not provide the locals with key military intel such as information on the UFP and its allies and enemies.

Timo Saloniemi
 
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Remember, Starfleet is modeled on, or at least inspired by, the British Royal Navy of the 18th Century, where a ship captain had extremely broad powers, and ships might routinely be out of communications from home for months or even years at a time.

Think more Drake than Nimitz.
 
...It's interesting to think how Starfleet copes with the concept of some of its skippers being just a simple vidiphone call away, and others gallivanting who knows where for months or years at a time. Are different standards imposed on skippers on different missions? Does Kirk turn a new page in the field manual when Sulu tells him that they have now moved from the Outer Central Comm Zone to the Inner Frontier Comm Zone and Uhura verifies that the commlag has increased to a full week?

To be sure, even Captain Esteban didn't suggest he would have been required to send each of his orders back to Earth for verification. He just liked to keep his superiors informed.

Timo Saloniemi
 
^ Well, Captain Esteban did say "let's do it by the book." That suggests that there's either a regulation, or at least a strong suggestion, in "the book" that he make contact in that sort of situation. Still, that seems odd at best. Esteban wasn't seeking permission to go into battle or cross into the Neutral Zone. They wanted to beam up someone they'd found on the planet's surface. Seems somewhat unusual to have to call Starfleet every time you need to make a decision like that.
 
Let us consider the circumstances.

First of all, remember: The Omega Glory was one of the three stories submitted to NBC, when they requested a second pilot. And it was by Roddenberry himself. It may not be the last word on the Prime Directive, but it was certainly the first.

Now, let us consider the backstory. The Exeter arrives at Omega IV, and sends down a landing party. We don't know if Tracey was in the initial landing party or not, or what he's doing on the planet in uniform, but let's speculate: A small team of specialists (all of them of Western European ancestry, of course) beam down, in a good approximation of indigenous clothing, and get roughed up in the war, and ultimately captured by the Kohms, who see their white skin and Occidental features, and assume them to be Yang spies. Tracey convinces them otherwise by beaming down in full view of the Kohm leaders, in uniform.

Tracey finds out how long the Omegans live, and immediately believes there must be something that can be exploited. Some or all of the speciaists become sick, and return to the ship, while Tracey remains on the planet, negotiating with the Kohm leaders, and having additional weapons beamed down. Perhaps others are up and down, collecting specimens, and investigating the immortality phenomenon, and/or whatever made the landing party sick.

On the ship, the disease spreads like wildfire. Soon, the entire original landing party is dead, and most of the crew is dying. Meanwhile, on the planet, Tracey becomes mildly ill, but recovers, and comes to the entirely unscientific conclusion that the disease, his recovery, and the immortality phenomenon are all related.

Soon, the landing party bodies begin to collapse into piles of white crystals, and the entire crew, including the CMO, are dying. The CMO records his "whoever finds this" message, just before collapsing.

By this time, Tracey is consumed by guilt, over having condemned his crew to a horrible death, and by greed over the prospect of a fountain of youth, but what puts him over the edge is the prospect of spending the rest of his life, possibly centuries, on a primitive planet, in the middle of what seems likely to be a perpetual war.
 
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