It seems that now, we're just starting to see console games allowing you to save anywhere, like Uncharted 2 for instance. I don't know how common it is for the current generation of games, but I bought The Force Unleashed recently which has save points, which only save and restore you to that location if you die. The thing about save points, is that they're not always well placed.
Case in point, in The Force Unleashed, I'm on the Praxus Prime level, I think it is. The junkyard planet. I'm at the point where you have to kill that trash bot which I suppose is a mini boss. I've died so many times only to have to restart the whole sequence including that battle, which comes across as unforgiving for making even the slightest mistake, because if I die after that battle, then I have to restart the whole thing again. Sometimes it makes me wonder what the devs were thinking.
Case in point, in The Force Unleashed, I'm on the Praxus Prime level, I think it is. The junkyard planet. I'm at the point where you have to kill that trash bot which I suppose is a mini boss. I've died so many times only to have to restart the whole sequence including that battle, which comes across as unforgiving for making even the slightest mistake, because if I die after that battle, then I have to restart the whole thing again. Sometimes it makes me wonder what the devs were thinking.