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Show me your non-standard fanships

Here's mine. Working on a few more....

RisaOrbit.jpg


Full info/pics/concept sketches here: http://kitbash.net/scifi/ireland/ireland.html

Wall paper here: http://kitbash.net/scifi/ireland/mccashin800x600.jpg
 
That is a beautiful ship Gouf. I really like the design. Physical model to boot, wow!
 
hey redspar, just went to your site, and saw the tbird in the window. why the 84 coupe{turbo?}?






k'riq the innumberable
 
actually after closer perusal it is a modified Elan. wonder why he didn't use the Turbocoupe? that is one bad ass car right off the production line. only 2 out of 6 even made it past the salesmen, at the place where i bought mine, new off the showroom floor, before they were mostly wrapped around posts....


ahhhh memories.....




k'riq the unremorsefull
 
Here are some concepts I was working on for the Titan contest. This was my second choice to entre (though I missed the deadline!!!) It's the delta insignia inspired ship (ignore the kitbashed Enterprise drawing!)

TitanPhoto12.jpg

Titanphoto11.jpg

some messey sketches

Titandesignprogression-1.jpg

It's the mk I- below voyager (for scale)

Damn... I had the exact same idea, a while back... only in a much larger size.
 
ARRGH! This is so frustrating, I still need about 95 posts before I can submit my designs.

-Chuck
 
Here's some old stuff of mine (around 2001-2003). I came up with the concept for the second one before ENT came on the air, and the third was my own speculation on that one ship in the ENT opening credits.

I have always been rather fond of your Aldrin Class there B.J. I wish you would give that gem the full three and detailing treatment. :bolian:
 
hey redspar, just went to your site, and saw the tbird in the window. why the 84 coupe{turbo?}?
k'riq the innumberable

Because I made the 3d model based on my real car I own now. :D Here :

bird_x800.jpg


It's my mint '84 Thunderbird Elan w/50k original miles. It's modified with hi-perf 302 (5.0L) V8, 5 speed stick, 3.73 traction-lok axle, and eibach springs and struts.

Since the best way to get reference pics of the car for 3d modeling is to own the car you're modeling, I used it. Any modelers out there that haven't modeled a car before should do so because it will really improve your skill set.

Here is one of the renders that k'riq is talking about:
384291887_UHzG7-L.jpg


If you want to see the process of this build go here: http://www.smcars.net/forums/work-p...nderbird-first-car.html?highlight=thunderbird

Glad to see there are more Fox-Tbird lovers out there!!! :techman::techman::techman:
 
Here's mine. Working on a few more....

Full info/pics/concept sketches here: http://kitbash.net/scifi/ireland/ireland.html

Wall paper here: http://kitbash.net/scifi/ireland/mccashin800x600.jpg

I SERIOUSLY absolutely love this design... everything about it... so new, yet so TOS. :bolian:

BolianAdmiral, Thank you. I wanted to do a design that was some thing different, yet looked like it belonged in TOS. :)

RedSpar, Yes, most of my work are physical models. My 3D skill fell off years ago. I'd need to start over with something like 3DS Max.
 
I have always been rather fond of your Aldrin Class there B.J. I wish you would give that gem the full three and detailing treatment. :bolian:
I didn't realize that anyone actually *remembered* any of this stuff. Thanks!
 
THe Ireland-Class should've been the proper Miranda-Class design as I've always hated the canon version's complete lack of a visible navigation deflector, and thought it would / should be swiss-cheesed at the warp threshold.
 
To be honest, you don't see reinforced platforms on jet aircraft where the wings attach. It is all handled by internal structure. One of my pet peeves with alot of "deckplans" shown for star trek is a habit of making nearly the entire volume habitable space with no internal structure supporting the ship.

Good point. And I'm guilty of that too! Though if I were to defend my actions with a half assed response- I'll say that the overall structure is built with super strong reinforced futuristic materials, that allow for this. I wouldn't say that it's too far fetched...

That would make your connecting struts to be simple too, making my original critique superfluous. :)
The trick is to figure out an external structure that works as a "monocoque" load-bearing design... set up the internal structure to reinforce that, and THEN place habitable volumes where appropriate throughout that internal structure.

What most folks seem to do is just draw some "cool-looking shapes" and then slice it up, allowing every cubic inch of volume to be "habitable space."

The shapes need to make sense... no pointless "lumpiness" and absolutely no unnecessary notches, which are nothing less than "stress concentrators" which means that the ship will tend to buckle at those locations.

Realize that the wall-structures, internally, aren't there just to separate rooms from each other... they (along with the floor/ceiling structures) make up the internal structure which keeps the fuselage exterior from collapsing inwards or flexing outwards when under loading. It's OK to add additional internal trusswork as well... and if you've got a really funky external shape (for some reason you think you've justified besides "it looks cool") you may have to do this... but realize that you're going to have to arrange the internal habitable spaces around that... ie, you're losing living volume and blocking off areas where you might otherwise have, say, accessways.

I got a huge kick out of how hostile some folks were to my "Titan contest" entry (the ship you see in my avatar, which I now call the Vega class) because they didn't like the shapes, or they thought it was "under-thought." But exactly the opposite was true... and while some aspects of it borrowed from prior designs in terms of style to one extent or another, everything was actually DESIGNED, not just "made to look kewl."

I'll repost the internal sections here, just to show the concept, in case any of you haven't seen this before. I know, most of you have... so for you, these aren't anything new. For anyone who hasn't, though... click the thumbnails to see the animated "sectioning" of the design.

 
This is a Gunboat I designed, the Valley Forge:

TOS_Gunboat.jpg


TMP_ValleyForge.gif

(an almost exact line drawing based on my own Vance did a while back for me)

If anyone wants to create a render on this, feel free.

James
 
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