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TOS Turbolift

Right. Holding the handles was pretty inconsistent. Kirk usually did it but sometimes (Day of the Dove when he goes to the bridge after the initial swordfight with the Klingons) he didn't. Spock very rarely did. ...
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Spock grabbing the handle in the Ultimate Computer.
thumb_theultimatecomputerhd0112.jpg

Spock seems to be holding the turbolift handle in the turbolift scene at the beginning of "A Piece of the Action".
 
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Good point! Given that those rectangular alert panels were EVERYWHERE onboard ship, you'd think there'd have been room for at least one of those little clear perspex blocks from the communications panel
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The turbolift does have the same red button though - is it used to initiate a red alert?
I know this thread is a bit old, but I've been modeling the Turbo Lifts as part of my larger Blender project (see here) and have found a spot that makes sense for the red alert light. This is a view that I don't think we ever saw on screen. Would like to know your thoughts on this.

Big thanks to @Mytran who posted a sketch of the lift cross section here.

AP1GczNfdlJVnHXPKVESuetafvPpA2o1qpzLPyLcZDsXWeZ2gZ6B3_Urfkfbwra4cKsONGGmDWzP1Q54RbbpDn0k9AA25hb6t0AaJWAMOLGEOVsWtwBrlM7d=w2400


AP1GczPHj58ZyqvVU9hau0ZaI3yLqqrB0W3uhoziy-sgnDUmISzqwhVpp1p2ott33NkAZcKd-WIzXsxW0uoOQbIBRBPyPp3vTYRneSUJjz8V-Snw3ymB1snR=w2400
 
I know this thread is a bit old, but I've been modeling the Turbo Lifts as part of my larger Blender project (see here) and have found a spot that makes sense for the red alert light. This is a view that I don't think we ever saw on screen. Would like to know your thoughts on this.

Big thanks to @Mytran who posted a sketch of the lift cross section here.
Glad my sketches proved helpful! I follow your project with great interest, its really good.

FWIW, I think that the location for the Red Alert light is a good fit - I don't think we ever saw that high above the doors in any episode so it doesn't contradict anything onscreen, plus it is consistent with alert panels we see elsewhere (such as above the door in Sickbay).
 
I know this thread is a bit old, but I've been modeling the Turbo Lifts as part of my larger Blender project (see here) and have found a spot that makes sense for the red alert light. This is a view that I don't think we ever saw on screen. Would like to know your thoughts on this.

Big thanks to @Mytran who posted a sketch of the lift cross section here.

AP1GczNfdlJVnHXPKVESuetafvPpA2o1qpzLPyLcZDsXWeZ2gZ6B3_Urfkfbwra4cKsONGGmDWzP1Q54RbbpDn0k9AA25hb6t0AaJWAMOLGEOVsWtwBrlM7d=w2400


AP1GczPHj58ZyqvVU9hau0ZaI3yLqqrB0W3uhoziy-sgnDUmISzqwhVpp1p2ott33NkAZcKd-WIzXsxW0uoOQbIBRBPyPp3vTYRneSUJjz8V-Snw3ymB1snR=w2400

Yes this thread has been dead for over three years.

I’ll leave this open this time, but please don’t do it again.

Thanks.
 
Why have zero-G corridoors, when we can bank air tubes like "Futurama". Way faster than three minutes of fumbling around, bumping into people, passing threw snot still in the air from the person who just sneezed, or a fart that never seems to go around and travels with you.
 
Why have zero-G corridoors, when we can bank air tubes like "Futurama". Way faster than three minutes of fumbling around, bumping into people, passing threw snot still in the air from the person who just sneezed, or a fart that never seems to go around and travels with you.

Maybe, but I can think of plenty of reasons why there would be non-zero-G corridors on a huge ship like the E or for that matter the Star Wars ships.
 
I'm just glad there's no turbolift scene equivalent to something like the following:

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And they have handheld weapons too, and do I spy Odo in there sans smooth face but excessive shoepolish in place of hairdye? :devil:
 
So is the turbo lift on the Enterprise like the one on discovery? Basically a roller coaster in a space thats much larger than the ship looks on the outside? Or is discovery unique because it was a experimental ship?
 
So is the turbo lift on the Enterprise like the one on discovery? Basically a roller coaster in a space thats much larger than the ship looks on the outside? Or is discovery unique because it was a experimental ship?

Many of the CGI shots in the Secret Hideout shows directly contradict what's stated in onscreen dialogue, like showing a starbase in Earth orbit when the dialogue says it's 100 AU from Earth, or having Discovery run a search pattern for a cloaked ship while the CGI shot shows the ship staying in exactly the same place throughout, or showing Enterprise in a field of asteroids when the dialogue repeatedly calls it a dust belt. So none of the FX shots can be taken as literal depictions of what's actually going on, and that applies in spades to the turbolift nonsense in Discovery. I just ignore those shots as artistic license.

Not that the earlier shows were immune from this, of course. The standard Enterprise orbit shots in TOS made no sense in that you could actually see the ship following a curved path, as if the planet it circled were tiny. Not to mention how brightly lit the ships tended to be in deep space, the visibility of energy beams in vacuum, an impassable energy barrier depicted as a flat ribbon that the ship should've been able to go "above" or "below," etc. In the TNG-era shows, ships were sometimes shown to be only a few ship-lengths apart when dialogue said they were tens of thousands of kilometers apart. It's always been best to interpret VFX shots as figurative, embellished for reasons of aesthetics or clarity. But it's more necessary than ever with the modern shows' visual indulgences.
 
Many of the CGI shots in the Secret Hideout shows directly contradict what's stated in onscreen dialogue, like showing a starbase in Earth orbit when the dialogue says it's 100 AU from Earth, or having Discovery run a search pattern for a cloaked ship while the CGI shot shows the ship staying in exactly the same place throughout, or showing Enterprise in a field of asteroids when the dialogue repeatedly calls it a dust belt. So none of the FX shots can be taken as literal depictions of what's actually going on, and that applies in spades to the turbolift nonsense in Discovery. I just ignore those shots as artistic license.

Not that the earlier shows were immune from this, of course. The standard Enterprise orbit shots in TOS made no sense in that you could actually see the ship following a curved path, as if the planet it circled were tiny. Not to mention how brightly lit the ships tended to be in deep space, the visibility of energy beams in vacuum, an impassable energy barrier depicted as a flat ribbon that the ship should've been able to go "above" or "below," etc. In the TNG-era shows, ships were sometimes shown to be only a few ship-lengths apart when dialogue said they were tens of thousands of kilometers apart. It's always been best to interpret VFX shots as figurative, embellished for reasons of aesthetics or clarity. But it's more necessary than ever with the modern shows' visual indulgences.

Sound in the vacuum in space. Totally false but its on the show. Yeah I get what your saying. Quite right Christopher. I need to try and think of it that way. The turbolift is harder for me to do. Lol. I just interpret turbo lift space like what we saw in TNG when Picard and the students were stuck. It looked realistic and much better on my eyes and in my brain. Lol.
 
Sound in the vacuum in space. Totally false but its on the show. Yeah I get what your saying. Quite right Christopher. I need to try and think of it that way.

I think of sound effects in space scenes as the equivalent of background music, a sweetener for the audience rather than something actually audible in-universe.
 
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