What episode is this from?Tho we have actually seen it being built.![]()
What episode is this from?Tho we have actually seen it being built.![]()
Season 1 finale of Discovery. Will You Take My Hand?What episode is this from?
I am on S2, how did I miss this?Season 1 finale of Discovery. Will You Take My Hand?
From near the beginning of the episode, showing the Klingon fleet, then zooming past Jupiter, until coming upon Earth.I am on S2, how did I miss this?![]()
I just don't see the risk based upon their technological capabilities, power scaling and warp ability."Because they can" isn't really a reason to do something like risk destroying an entire city-size space station (Spacedock).![]()
It treats the space station like cheap CGI, and it bails on realism.I just don't see the risk based upon their technological capabilities, power scaling and warp ability.
To me it's a non-issue.
I just don't see how. There's no weight in space and we see the antigravity tech already in place in TOS. Just scale it up and add warp drive.It treats the space station like cheap CGI, and it bails on realism.
Imagine someone suggesting to Picard in an episode of TNG that something like Spacedock be moved from one solar system to the next via warp drive. Everyone would think he's bonkers. Yes, handwave it with "but better technology," but to me, this is bad writing. Give the technology some limits for Trek's sake.
Realism, meaning writing a story that "feels" real, even if the science and tech is BS. In 90's Trek, the made-up sciences and technologies had limits. In Picard, limits, what's that?I just don't see how. There's no weight in space and we see the antigravity tech already in place in TOS. Just scale it up and add warp drive.
It's really not that hard. Not sure about realism because neither is warp drive, phasers, transporters, or ESP yet those exist quite simply in Trek .
Bull.Realism, meaning writing a story that "feels" real, even if the science and tech is BS. In 90's Trek, the made-up sciences and technologies had limits. In Picard, limits, what's that?
The limits were set by the needs of the plot. If for some reason a plot in TNG required a space station to be move from System A to System B it would happen. No one on staff would be complaining it can't be done or it was unrealistic. They use some technobabble and make it so. The in the next tech manual/encyclopedia/reference book Sternbach and Okuda would explain the treknical details.Realism, meaning writing a story that "feels" real, even if the science and tech is BS. In 90's Trek, the made-up sciences and technologies had limits. In Picard, limits, what's that?
How many times did the bad guys get away from the Enterprise or escape the brig and get past security, because of limitations of what tech can do?Bull.
What limits did we see in 90s Trek? Whatever the plot requires.
I would imagine everyone in the TNG writer's room would shoot down moving a space station like Spacedock to begin with.The limits were set by the needs of the plot. If for some reason a plot in TNG required a space station to be move from System A to System B it would happen. No one on staff would be complaining it can't be done or it was unrealistic. They use some technobabble and make it so. The in the next tech manual/encyclopedia/reference book Sternbach and Okuda would explain the treknical details.
Too many times that strain credulity.How many times did the bad guys get away from the Enterprise or escape the brig and get past security, because of limitations of what tech can do?
That assumes the writers care. I've met a couple; not everyone gives a rip about these little details.I would imagine everyone in the TNG writer's room would shoot down moving a space station like Spacedock to begin with.![]()
Why? What makes you think that? These are writers looking things to build interesting stories around and would use "tech the tech" when they weren't sure of the exact science. But since Trek's fake science incudes things like tractor beams and force fields, I can't see them even batting an eye.I would imagine everyone in the TNG writer's room would shoot down moving a space station like Spacedock to begin with.![]()
Now, that's actual bad writing, because they need the villain out and about villaining. So they use some handwavium to get him free.How many times did the bad guys get away from the Enterprise or escape the brig and get past security, because of limitations of what tech can do?
Or the Enterprise being taken over by a single individual, or a couple of Ferengi or whatever.Now, that's actual bad writing, because they need the villain out and about villaining. So they use some handwavium to get him free.
They've installed a revolving door on the bridge to accommodate all the traffic.Or the Enterprise being taken over by a single individual, or a couple of Ferengi or whatever.
Adds to the hotel lobby feel.They've installed a revolving door on the bridge to accommodate all the traffic.
Starfleet does seem to update ships a lot, and retire designs all too easily. The Galaxy class was said to have a lifespan of 100 years, with intended upgrades, but it seems that by PIC, it was gone. Even within the TNG era, we saw Starfleet frequently adding new designs (admittedly for a reason), and others fell by the wayside. The Ambassador class didn't seem to have a long life, and the likes of the Cheyenne class were also among those to disappear very quickly.The first real hint of this was Voyager, which makes sense, because it took them 23 years to get back home, quarter of a century. In the revised timeline, only 7 years, but still makes sense. How many starships fly across the galaxy in under a decade? It was a PR thing. We also know the NX-01 ended up as a museum ship after a decade in space. This was also likely a PR with the formation of the Federation and being Starfleet's first explorer and a prototype at that.
In the 1966-2005 run, these are the only examples I can think of where a Starfleet starship became a museum piece. This wasn't really a thing in the reboot trilogy. In the streaming shows, (not counting Voyager in Lower Decks), this seems to mostly be just a "Picard show" thing. I don't like the idea that starships get retired after some 10-20 years. Cars last longer than that. WTF? The whole "mileage" thing reduces a starship to a car. Are these things supposed to go toe-to-toe with the Borg, the Dominion, survive crash landings, and shit? Come on. If the "story reason" is PR, trashed but made to look nice, or just horribly outdated (no one's expecting the Ent-A to fly again, LMAO), no probs. The Defiant-A is only 26 years old by PIC S3, why is it not still flying around kicking ass? Kirk's Enterprise was 20 years old when he took command and still had the new paint smell.
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