Oh MY that is some sharp detail there. Very nice and clean!
The quick version is that it's a method of cutting, auto retopo, chamfer with open edges to get the panel separation and the shell/solidify and a chamfer to get the nice round edges. But there are some more steps that are complicated to explain in text.And how did you do it?
Aye, she’s a bonny lass!Here's something a bit different. Recently I updated the materials for the bussards on my TOS Connie and also did some changes to the saucer textures. Here's a quick render:
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Man, when I see someone working on an Excelsior with that much detail in it, I'm reminded of what a gorgeous design it really is. Great work Viper!
I've got to say, that is BEAUTIFUL!Here's something a bit different. Recently I updated the materials for the bussards on my TOS Connie and also did some changes to the saucer textures. Here's a quick render:
And that solution is...?I think I came up with a good solution, though it might make things harder for UV mapping.
And that solution is...?![]()
Is it using parallax mapping?
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