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Spoilers Starship Design in Star Trek: Picard

The design of the Intrepid was off, the rear facing communications/sensor dish was bizzare and they needed to explain with technobabble what advantages it has.
According to Doug Drexler, it's a long range sensor array.

I haven't seen any technobabble explanation why they decided to include it, when the only ship we've seen with a rear facing dish has been the unofficial Franz Joseph Dreadnought. But on the other hand, why should all starship classes be nothing but rearrangements of the exact same components? It's specific to the mission profile of the ship type, let's fly with that.
 
The Intrepid is based on a design from Ships of the Star Fleet: Volume II. A variant of the Akayzi class perimeter action ship, later modified and released as the Wasp-class fighter carrier in fan blueprint circles and finally adapted to this.

(I need to double check the dates, not 100% sure if SotSF or the Hornet/Wasp came first)
 
The Intrepid is based on a design from Ships of the Star Fleet: Volume II. A variant of the Akayzi class perimeter action ship, later modified and released as the Wasp-class fighter carrier in fan blueprint circles and finally adapted to this.

(I need to double check the dates, not 100% sure if SotSF or the Hornet/Wasp came first)

The SotSF Manual about the Akyazi class came out in 1993, but I could have sworn I’d seen the design in the ‘80’s.
 
Only this new Titan is confusing since it looks like a TMP ship. The others are fine.
Personally, I don't even feel like this is the case. Yes, the overall outline matches, but all the individual elements feel very much like understated modifications of the sovereign class era. Especially the nacelles.

I feel loke the biggest similarities in the eras now lies in the finish and colour schemes, which all seem to be following NX-01.
 
The Intrepid is based on a design from Ships of the Star Fleet: Volume II. A variant of the Akayzi class perimeter action ship, later modified and released as the Wasp-class fighter carrier in fan blueprint circles and finally adapted to this.

(I need to double check the dates, not 100% sure if SotSF or the Hornet/Wasp came first)
The SotSF Manual about the Akyazi class came out in 1993, but I could have sworn I’d seen the design in the ‘80’s.
The first appearance if this kind of design layout I've found was the Akula out of the Akyazi-Class Perimeter Action Ships - Volume Two/Number One, but I have the date at 1992. I haven't found anything earlier than that, but perhaps that was the second printing or something. The Atami and Sjoto also have a similar layout. Always loved those Perimeter Action ship designs. It could be argued that the NX-class shares a lineage from these ships (the Loknar-class isn't far off either).
 
The design of the Intrepid was off, the rear facing communications/sensor dish was bizzare and they needed to explain with technobabble what advantages it has.
It makes alot of sense if you're the sole vessel at the perimeter of your borders scanning Long Range.

Normally, it's the Main Deflector Dish that is used to scan at Long Range.

Think of your Deflector Dish as analogous to a Focused Beam Flashlight without much spill off to any side.

In a Spherical 3D environment like space, it takes a few seconds standing still to scan everything within a cone at full detail at long range before you rotate your vessel to scan everything within the next arc section of your sphere. Eventually it does take a few minutes to scan all areas of the sky by slowly rotating your ship around.

With a secondary Long Range scanner working in conjunction, it would take half the time since you're covering Fore & Aft simultaneously.

It's also good for traveling to make sure nobody is trying to sneak up on you at long range when moving forward at STL or FTL.

Deflector Dishes have also been used as "Make-Shift" Beam/Exotic Energy emitters on occaision. It would always be good to have a "Back-Up" Deflector Dish if the main Dish goes down for whatever reason.

Then there's the fact that sometimes, the Deflector Dish is used to erect the Shield Bubble around the vessel, if you have a backup Deflector Dish facing aft, you could have 2x Shield Bubble emission sources that are totally seperate for each other.

Remember that nice little feature of the Nova Class where it takes 45-seconds to charge the main Deflector Shield to 100% Shield Capacity, but you have to turn the shield-off to rapid recharge, now imagine that with 2x Deflector Shields.

If you had 2x Deflector Dishes of equivalent strength or somewhat close, you can alternate where one is off and re-charging, while the other is on in it's place.

The enemy/opponent would need to have enough fire-power to blast through 100% of your shields in under 45-seconds of combat for both shields to truly penetrate your defenses.

Add that to the Contour-Hull hugging Skin Shields, you could have "Many Shield Emitter Sources" where only one is active at any given time, but you turn on/off which shield emitter system you want and you can buy time for shield systems to recharge while you rotate shield systems.

Effectively having shields permanently on with only a split second to swap between shield units.

There's all sorts of benefits to having multiple Deflector Dishes.

If you had more advanced shielding systems, you could have the Bubble Shield active on top of the Contour-Hull hugging Skin Shields, effectively having Two layers of shielding up at any given time.

So if one energy blast somehow has damage that bypasses or partially bleeds through the outter layer, the inner layer can take-up the slack.

The down-sides to having all this extra tech is you need to design the ship around it and have extra reactor energy output capacity and backup battery systems to make it all work, effectively making your ship bulkier & larger to do it.
 
The Akula and Akyazi were some of my favorite fan-made designs back in the day, when all we had for new designs was FASA, Starfleet Battles, and these fan blueprints. It was such a cool design that was extrapolated from the TMP Constitution class.
 
Have you noticed that in 3rd season they don't use holographic communication and holographic interface on Titan? They did a llitle bit in season 2 (Stargazer bridge had holo interface sort of Jurati used). Now non of those thing.

Huray!
 
Maybe for Kurtzman and STD fans, but believe me not for general ST public. It was our wish to remove holographic things and under our (fans) preassure they did it.
 
And who speaks for the general ST public? When do they meet? How was this determined?

It feels all in the air. As you can see they did a lot of things for us. They removed KlingOrcs from screen, holographic thingS etc. As you can see there are no meeting there are no determinations, but it feels in the air.
 
i have no problem with holographic floating interfaces, it just that I want them to be a solid screen, not your looking through and seeing everything else behind it.

anybody have a larger view of the Ortho Doug put up on Facebook of the Intrepid? EDIT: Nevermind, went further back in the thread and found it, thanks!
 
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It feels all in the air. As you can see they did a lot of things for us. They removed KlingOrcs from screen, holographic thingS etc. As you can see there are no meeting there are no determinations, but it feels in the air.
Whatever you're smoking can I have some?
Who died and made you Roddenberry?
At the last committee meeting, clearly?
 
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