An elegant, imposing, and/or sporty exterior helps, though.As we all know, it's what's on the inside that counts.
An elegant, imposing, and/or sporty exterior helps, though.As we all know, it's what's on the inside that counts.
I always liked the design of the E-D. My issue was always the inclusion of so many civilians, especially when they were going into high danger situations.
Well, that's what the saucer separation was intended to address.
I wonder if they could have just redressed a real world location (like Ocampa-town in VOY's Caretaker) and/or made use of matte paintings. It would only have required a scene or two for the wideshots, then everything else could have filmed in the smaller "lounge area" off to one side of the main space.They were never going to build that kind of arboretum without a compellingly good reason to do so, given the rare number of episodes in which it would be featured (now, if it had somehow taken the place of Ten Forward as a social location...).
I disagree, engineering should have never been build. Most "engineering" was just button pushing on a console which they could also do from the bridge or they crawled through a Jeffries tube which was a separate set.They were never going to build that kind of arboretum without a compellingly good reason to do so, given the rare number of episodes in which it would be featured (now, if it had somehow taken the place of Ten Forward as a social location...).
Main Engineering does look a little ridiculous for its ostensible purpose (something more like Voyager's would have been nice to see). I wonder whether having it built for EaF was ultimately a mistake, in that if they'd waited they might have had more of a budget to dedicate to it. OTOH, it's just as possible that if it hadn't been built for EaF then it wouldn't have been built at all, and that would have been deeply unfortunate.
Exactly. I assumed things like location filming – the famous Tillman water reclamation plant, for example – or the large "outdoor" set they used multiple times (Kamen's village in "The Inner Light", the Romulan/Klingon prison camp in "Birthright", and a Bajoran village in DS9's "The Storyteller", for example). Or a combination. It'd be no different from all those times they did "outdoors" on the holodeck.I wonder if they could have just redressed a real world location (like Ocampa-town in VOY's Caretaker) and/or made use of matte paintings. It would only have required a scene or two for the wideshots, then everything else could have filmed in the smaller "lounge area" off to one side of the main space.
It wouldn't need to be in many episodes either - just once or twice establishes the presence of such facilities, then splice in footage/alternative wideshot takes once a season after that.
I disagree, engineering should have never been build. Most "engineering" was just button pushing on a console which they could also do from the bridge or they crawled through a Jeffries tube which was a separate set.
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