Thanks for the complements! I'm hoping I can keep the same quality with the textures. Often models can look great, but the textures end up looking really CG or flat.
I've been trying to figure out how to reduce render times. Right now even at 4000 samples and almost 4K the images are too noisy so I have to use a denoiser. Unfortunately it smudges a lot of the smaller details, as well as textures. I might have to use a cloud rendering service, or find a new renderer that's faster if I have any hope of doing animations.
Any suggestions?
I've been trying to figure out how to reduce render times. Right now even at 4000 samples and almost 4K the images are too noisy so I have to use a denoiser. Unfortunately it smudges a lot of the smaller details, as well as textures. I might have to use a cloud rendering service, or find a new renderer that's faster if I have any hope of doing animations.
Any suggestions?