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Spoilers ST Prodigy - StarShips & Technology Season 1 Discussion

I think so. Until we see otherwise, I'm going to believe that one of the robot arms grabs a greeblie module from the wall during assembly that is the de facto M/AM power source and plugs it in. Ditto for things like a computer module, replicator buffer, emergency transporter, weapons, and other stuff that SHOULD be too difficult to replicate quickly. We generally haven't seen more complex things like that get replicated, although it's been suggested more than once in the TNG era.

Mark
 
Based on the Memory Alpha images, the Diviner's REV-23 appears to be a jagged, scary monster of a ship.
Eaglemoss may struggle with that.
 
Aren't there still things in a shuttle craft, that cannot be replicated?

Not certain. After all, Jean-Luc gets his Earl Grey hot, not frozen solid: there is no inherent problem in the replication of energetic stuff. Antimatter shouldn't be any more problematic than matter, and dilithium is just matter.

Naturally, if you are replicating things piecemeal, with automobile factory style robotic arms, you might want to do something very special when popping antimatter into existence. But even the robo-arms aren't conjuring up a shuttle structural girder molecule by molecule, but rather centimeter by centimeter. Creating a pellet of well-contained antimatter and then placing it in a vat of said shouldn't be a big problem.

It's just that we might want to believe in a series of assorted obstacles that disallow the replication of entire starships at the push of a button and with a single big cloud of sparkles. And the vehicle replicator here agrees with us. So unvoiced excuses could exist for things like fuel, warp coils and dilithium crystals indeed having to be loaded afterwards, perhaps even by hand and while chanting...

(Do we ever hear of a shuttle that would have either antimatter or dilithium aboard? The one in "Metamorphosis" was supposed to leave antimatter residue if "powering" its way out of the scene, but that seems to be it, curiously enough. Perhaps "ion power" does not involve antimatter or dilithium?)

Timo Saloniemi
 
I'm not fond of GoGo Gadget style that inflates the armor from nowhere (Laws on the Conservation of Matter and all that stuff). I really appreciate it when Tony Stark has to hop in a convoluted machine or summon parts of his armor to him. No magical tech enlarging the suit from a ring (Flash, I'm looking at you).

I really didn't like it in DISCO when they had a Gravity Net in the cargo bay that expanded parts out of no-where like inspector gadget.

Star Trek already has replicator and transporter tech, they should stick with what is established.

Agreed on all parts - but here we could well argue that NCC-1031 is a special case, the Stark Industries of Star Trek, only with Eureka style borderline-paranormal tech thrown in because such tech assuredly exists in the Trek universe and merely requires looking a bit deeper than the regular Federation does.

I mean, they got mushrooms. But the project wasn't kicked up solely for DASH, Stamets' boasts notwithstanding. Some of those 300 experiments Saru in turn boasted on might well have introduced Hammerspace storage of gravity doodads, and the tech then gets wielded quite nonchalantly by these scientists on the know. A regular Starfleet employee might well have a stroke there. (PIke nearly does, when told about the spore drive in "Brother" - he just hides it real well.)

Our PRO protagonists won't be able to tell the amazing from the mundane unless holo-Janeway helps. We might be entitled to some aphysical-looking stuff there, then, with fairly little comment.

Timo Saloniemi
 
Agreed on all parts - but here we could well argue that NCC-1031 is a special case, the Stark Industries of Star Trek, only with Eureka style borderline-paranormal tech thrown in because such tech assuredly exists in the Trek universe and merely requires looking a bit deeper than the regular Federation does.

I mean, they got mushrooms. But the project wasn't kicked up solely for DASH, Stamets' boasts notwithstanding. Some of those 300 experiments Saru in turn boasted on might well have introduced Hammerspace storage of gravity doodads, and the tech then gets wielded quite nonchalantly by these scientists on the know. A regular Starfleet employee might well have a stroke there. (PIke nearly does, when told about the spore drive in "Brother" - he just hides it real well.)

Let me know when StarFleet manages to create the "Bag of Unlimited Holdings" where you can retrieve or deposit into HammerSpace and grab whatever item of any size from storage arbitrarily and mass produces / distributes all these things to the UFP public, imagine going around anywhere in the world and never having to carry anything.
 
We should be seeing something of that in TOS/DIS already, with transporters existing and allowing the delivery of stuff at rather arbitrary locations. And indeed we do, in the Starfleet context, as our heroes pack basically nothing when venturing planetside.

Perhaps civilian life is indeed pretty similar, so that you can physically go shopping, but the grocieries never see the bottom of a bag; you can go picnic, but the basket is empty, save for the wine bottle that is never empty; and you can ride a vehicle if you really want to, but you never need to fill up or plug in, not even in the middle of wilderness. And of course everybody finally wears a helmet while driving, because nobody has to carry the helmet. Or park the vehicle if it comes to that.

Are the on-demand sidearms of DIS replicated on the spot, or beamed in from a faraway central resource, or from a Hammerspace module built into the personal transporter and carried along? There would be up- and downsides for all. At least a vehicle replicator is conceptually simple in comparison.

Timo Saloniemi
 
Are the on-demand sidearms of DIS replicated on the spot, or beamed in from a faraway central resource, or from a Hammerspace module built into the personal transporter and carried along? There would be up- and downsides for all. At least a vehicle replicator is conceptually simple in comparison.

In the 32nd Century, they use Programmable Matter to change the shape of the Phasers to a bracelet when not in use.
 
Let me know when StarFleet manages to create the "Bag of Unlimited Holdings" where you can retrieve or deposit into HammerSpace and grab whatever item of any size from storage arbitrarily and mass produces / distributes all these things to the UFP public, imagine going around anywhere in the world and never having to carry anything.

They did actually do that in the Elite Force games to explain how you could be toting 10 different weapons about - they were stored in a personal pattern buffer when not wielded and beamed in/out as needed. Non-canon, of course, but the idea has made its way into Trek before.
 
They did actually do that in the Elite Force games to explain how you could be toting 10 different weapons about - they were stored in a personal pattern buffer when not wielded and beamed in/out as needed. Non-canon, of course, but the idea has made its way into Trek before.
In my head canon for my 26th century, I kinda did the same thing with my MPT (Mini Transporter Pad) mounted on a shoulder rig.

Everybody has access to their giant storage room full of stuff that's at their StarShip or they're able to take their portable storage room that uses the Subspace Tech that was used by the Dominion to hide their mines in Subspace.

Except instead of a mine, I'm hiding a giant Room of holding that follows you around in SubSpace via a Transponder and beams you your gear when you request it or stores your gear as you request it.

I took the Transpod concept from GoBusters as a homage to their tech and re-used it.

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I think so. Until we see otherwise, I'm going to believe that one of the robot arms grabs a greeblie module from the wall during assembly that is the de facto M/AM power source and plugs it in. Ditto for things like a computer module, replicator buffer, emergency transporter, weapons, and other stuff that SHOULD be too difficult to replicate quickly. We generally haven't seen more complex things like that get replicated, although it's been suggested more than once in the TNG era.

Mark

It was never stated that any of the things you mentioned cannot be replicated.
There was only 1 occasion in which the replicator couldn't replicate complex elements in TNG, and that was only due to power loss as mentioned in the said episode. Replicators consume a lot of power... and in that episode, the rift was draining the Enterprise of power.

Otherwise, I see no reason why a replicator can't produce computer moduels, replicator buffers, emergency transporter, weapons (which even regular replicators can make - and if those can make handheld versions in a few seconds, I see no reason why a vehicle replicator couldn't make a shuttle version for a shuttle - its just an upscale of the regular replicator really).

As for whether or not Antimatter can be replicated... nothing was ever mentioned it can't.
It probably can, but it may not have been seen as too practical due to power demands up until recently.

VOY did receive replicator upgrades in S7 which increased their efficiency by 3 times. Stands to reason all replicators would be upgraded with that modification upon the ship's return to the AQ... which could easily make replication of a small antimatter power source for a shuttle more than viable now on the Protostar (especially if you consider the fact the Protostar has 2 Warp cores, and apparently yet another 'Proto core' which we know little or nothing about). Plus the Protostar is likely the epitome of efficiency etc. when you consider what technology VOY brought back.

In other situations, I'd think that ships would usually make a quick stop in an uninhabited star system, link up the replicators to get energy from the star (or the environment) and just manufacture more antimatter and fuel as needed.

Dilithium is also another form of matter so I see no reason why this couldn't be replicated either... but again, before this point, it may have been considered too energy intensive to be of use... and with replicator efficiency upgrades... it becomes more than doable.
 
I think so. Until we see otherwise, I'm going to believe that one of the robot arms grabs a greeblie module from the wall during assembly that is the de facto M/AM power source and plugs it in. Ditto for things like a computer module, replicator buffer, emergency transporter, weapons, and other stuff that SHOULD be too difficult to replicate quickly. We generally haven't seen more complex things like that get replicated, although it's been suggested more than once in the TNG era.

Mark

One thing that was odd or troubling about the shuttle building is that the computer seems to be oblivious to the status or quality of what it is building. The shuttle was clearly compromised in many ways from the fighting yet it was steadily proceeding as if there were no problems during the assembly.
 
One thing that was odd or troubling about the shuttle building is that the computer seems to be oblivious to the status or quality of what it is building. The shuttle was clearly compromised in many ways from the fighting yet it was steadily proceeding as if there were no problems during the assembly.
Alpha Version 1 of the new Industrial Replicator?

Has kinks to work out?
 
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