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Story idea: The Moria Effect.

Acenos

Lieutenant Commander
Red Shirt
I feel like the entire Mines of Moria segment in The Lord of the Rings could be adapted as a Star Trek episode story. Either singular or made up of multiple parts.

One way it could be adapted would be an archeological expedition gone awry. Getting chased into some underground ruins by some alien monster and getting trapped inside after the entrance collapses. A strange anomaly hangs over the mountains and caves where these ruins were hewn into. This would prevent the away team from taking the easy way out by simply beaming out via transporter as well as cutting off communications to the ship. As was the case with the fellowship, they're forced to go deeper in hopes of finding another opening to escape through. It's logical that such a civilization would build multiple entrances in case one collapsed or in an emergency that requires an evacuation of the underground city. However, it would take a couple days for them to get to one of these entrances as some passageways have collapsed and they would have to carefully navigate through some of the more hazardous parts of these ruins.

They would encounter the mummified/skeletal remains of previous expeditions to these ruins. some going as far back as the 22nd Century. Doesn't help with the fact that they were all killed by whatever is lurking in the darkness. Only stirring up fears of the team suffering a similar fate to these unfortunate souls. Though they would follow the breadcrumb trails left behind by these doomed expeditions, which had gotten further and further into the caves until they reach the site of where most recent expedition met their demise, which happens to be near an exit. This serves as the "Balin's Tomb" point of the journey. Especially when they learn that one of the members of the expedition was a family member of one of the crew or a respectable archeologist/explorer that disappeared in a previous expedition to the site, the one that ended up killing him.

Over the course of the journey up to that point, they would slowly become wary of a dark presence in these ruins. Getting the feeling that someone or something is watching them and whatever they are, they want them dead. The logs of these other expeditions slowly confirming their fears, but never able to describing what it was as they we're killed before they could even see and describe it.

I can actually see a redshirt in the group committing this same blunder pippin made. dropping something into a hole in the ground and getting the attention of the nocturnal creatures inhabiting the ruins. Having been attracted to the noise.

The "Goblins" and "Trolls" in this situation could be primitive creatures similar to the ones found on Taurus II. They aren't the original occupants of these ruins however, and they merely moved in after the previous civilization died out.

At this point, you can already guess what the rest of the journey looks like. Even though the team is equipped with Phasers, they're overwhelmed by the sheer amount of the creatures and are forced to flee before being cornered. Then the creatures are scared away by the arrival of a much larger and much more dangerous being. Not unlike the Balrog, The creature would give chase and the team would be pursued through the remained of the ruins. The know that they're leading to an exit as small cracks of light could be seen. signs that this part of the underground ruins are getting closer to the surface. They still try to use their phasers against it, but it only stuns the beast for a short time. giving them enough time to let them make some distance between the team and the monster.

They would get outside the boundaries of the anomaly and communications with the ship is restored. In desperation and panic, the order to beam them up is made. However, like Gandalf, one of the members of the away team sacrifices himself so that the transporter would have enough time to beam them entirely back. Using his Phaser to cut a rock from the cave roof so that the bridge that he and whatever that creature is would collapse into a bottomless pit and take both of them down with it.

That's at least one way such a story could be told.
 
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So, like your pirates thread, this doesn’t belong here.

Moving to Fan Fiction, which seems the closest match.

Please post stuff like this there from now on.

Thanks
 
I feel like the entire Mines of Moria segment in The Lord of the Rings could be adapted as a Star Trek episode story. Either singular or made up of multiple parts.

One way it could be adapted would be an archeological expedition gone awry. Getting chased into some underground ruins by some alien monster and getting trapped inside after the entrance collapses. A strange anomaly hangs over the mountains and caves where these ruins were hewn into. This would prevent the away team from taking the easy way out by simply beaming out via transporter as well as cutting off communications to the ship. As was the case with the fellowship, they're forced to go deeper in hopes of finding another opening to escape through. It's logical that such a civilization would build multiple entrances in case one collapsed or in an emergency that requires an evacuation of the underground city. However, it would take a couple days for them to get to one of these entrances as some passageways have collapsed and they would have to carefully navigate through some of the more hazardous parts of these ruins.

They would encounter the mummified/skeletal remains of previous expeditions to these ruins. some going as far back as the 22nd Century. Doesn't help with the fact that they were all killed by whatever is lurking in the darkness. Only stirring up fears of the team suffering a similar fate to these unfortunate souls. Though they would follow the breadcrumb trails left behind by these doomed expeditions, which had gotten further and further into the caves until they reach the site of where most recent expedition met their demise, which happens to be near an exit. This serves as the "Balin's Tomb" point of the journey. Especially when they learn that one of the members of the expedition was a family member of one of the crew or a respectable archeologist/explorer that disappeared in a previous expedition to the site, the one that ended up killing him.

Over the course of the journey up to that point, they would slowly become wary of a dark presence in these ruins. Getting the feeling that someone or something is watching them and whatever they are, they want them dead. The logs of these other expeditions slowly confirming their fears, but never able to describing what it was as they we're killed before they could even see and describe it.

I can actually see a redshirt in the group committing this same blunder pippin made. dropping something into a hole in the ground and getting the attention of the nocturnal creatures inhabiting the ruins. Having been attracted to the noise.

The "Goblins" and "Trolls" in this situation could be primitive creatures similar to the ones found on Taurus II. They aren't the original occupants of these ruins however, and they merely moved in after the previous civilization died out.

At this point, you can already guess what the rest of the journey looks like. Even though the team is equipped with Phasers, they're overwhelmed by the sheer amount of the creatures and are forced to flee before being cornered. Then the creatures are scared away by the arrival of a much larger and much more dangerous being. Not unlike the Balrog, The creature would give chase and the team would be pursued through the remained of the ruins. The know that they're leading to an exit as small cracks of light could be seen. signs that this part of the underground ruins are getting closer to the surface. They still try to use their phasers against it, but it only stuns the beast for a short time. giving them enough time to let them make some distance between the team and the monster.

They would get outside the boundaries of the anomaly and communications with the ship is restored. In desperation and panic, the order to beam them up is made. However, like Gandalf, one of the members of the away team sacrifices himself so that the transporter would have enough time to beam them entirely back. Using his Phaser to cut a rock from the cave roof so that the bridge that he and whatever that creature is would collapse into a bottomless pit and take both of them down with it.

That's at least one way such a story could be told.

Dude, I freaking LOVE this idea! I would personally suggest you write it yourself, since it was your idea and I'd feel bad taking it for myself. That being said, I have some suggestions, which you can ignore or utilize in your fanfic should you choose to write it.

-Set it in the 23rd century or early 24th century, and have it be the Captain who leads the landing party. No matter if the Captain survives or not, this is the mission that sets the precedent for First Officers leading the away teams, as Starfleet cites this example as why the Captain should be kept safe on the ship.

-The "Pippin" character could be an ensign or lower ranking officer, but what would make it VERY compelling and set it apart from LOTR would be to make it a careless mistake by the Captain or a more experienced officer, who will regret his/her negligence later when the big baddie shows up at the end.

-The "Gandalf" figure could be the same character as the "Pippin" character, someone who sacrifices himself/herself, possibly out of a misplaced sense of personal responsibility for what happened. It could be the Captain or an ensign.

-Think about how big you want the landing party to be. I would suggest against the nine companions idea, as that might be too obvious a tribute, but have maybe one or two ensigns to represent the hobbits, a security chief akin to Legolas or Gimli, a First Officer who resembles Aragorn at least vaguely, and a Captain, who can really be any age. If it's the Captain who dies, it is obvious that the First Officer takes command, but if it's just an ensign redshirt, take the time to make it a painful loss. Make it obvious that the crew miss him/her, make the Captain feel fully responsible for the loss (even if it is unnecessary for him/her to feel that way). Make it memorable and impactful in the same way it was when Gandalf fell.

Good luck, and I hope you do something with this! If not, let me know, and I will credit you with the concept, and write it myself, but only with your permission! :)
 
Dude, I freaking LOVE this idea! I would personally suggest you write it yourself, since it was your idea and I'd feel bad taking it for myself. That being said, I have some suggestions, which you can ignore or utilize in your fanfic should you choose to write it.

-Set it in the 23rd century or early 24th century, and have it be the Captain who leads the landing party. No matter if the Captain survives or not, this is the mission that sets the precedent for First Officers leading the away teams, as Starfleet cites this example as why the Captain should be kept safe on the ship.


You have it outlined and half written, go for it.
 
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