Quasi-off-topic: just scanned back through a few pages of this thread, and was wondering if orthos of your TOS and TMP exteriors happened.
Not yet. The thing that's killing this is the fact that lighting in Unreal's orthographic view is broken. I attempted to take some orthos of the Refit and got some weird results. I should keep fiddling with it. I'd take some orthos out of 3ds Max, but something to note is that Unreal is the only place where I have all my materials compiled. Having to set up all my materials in Max would take some time but can be done. I just have to make this a priority with my time if I'm going to get it done.
Quasi-related to that: what are the chances of seeing some orthographic views of your interiors?
These would definitley have to be taken out of Unreal, and since lighting is broken in Unreal's orthographic views currently, I'd have to take them out of Max instead. And I am most certainly not spending the time to also set all these environments and materials and lighting up in Max. Keep in mind that my environments usually employ many many materials and I spend countless hours tweaking lighting so this isn't an easy job. I only use 3ds Max to model the assets needed for an environment...they are only arranged together properly and with their textures/materials once in Unreal.
I'd love to provide great othrograhpics with everything I create but there just isn't an easy solution to this right now. Not until Unreal's lighting is fixed in orthographic mode, which, judging by a quick google search, doesn't seem to be on the priority list for Epic to fix atm.
Alternatively, I could set up my ships in Marmoset Toolbag (a standalone renderer that I've used in the past for providing 3D views of smaller props....see examples on my
Artstation). This would provide both orthographic views and a 3D model viewer.
I've been meaning to do this for the ships, but setting up the environments would be unfeasible since it would require using sometimes near 100 materials and doing complex lighting setups, somethign that would take countless hours and I'm not even sure Marmoset could handle that.