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Donny's Refit Enterprise Interiors (Version 2.0)

Only issue there is the size... Officially, it's just 120 meters long. That's really tiny for the number of ports (windows). A bunch o' people have been slapping that issue around for decades:

http://www.ex-astris-scientia.org/articles/oberth-size.htm
I did some studying on the Oberth recently myself, via that link. IIRC, at 120 meters long, it would only make the saucer 2 decks thick, where it looks like it would obviously be about 4. The windows are way out of scale for the ship, or vice versa.

Y'know, @Donny , with all of the fine work you're doing and the production design finds you're making, I'm beginning to wonder if you're really some sort of wizard.
Wizard? Nah. Just an insane, obsessed nerd. ;)
 
Super bummed! I thought I hit the jackpot with another TWO finds in one video, but the clips are such bad quality, are too short, and have a watermark over them. I found the short clips in the middle of a video about...you guessed it...the Los Alamos scientific laboratory, where they were explaining the uses of the facility's Cray-1 supercomputer.
Here's the video, with the computer graphics starting at 8:55:
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Here are the graphics I've matched to Trek. The first was seen in both TMP and TWOK, and according to the video is a simulation of airflow in a tornado.


The second is a simulation of two nuclei colliding:


Some of the other simulations look like they may have also been used in the movies, but I've been unable to place any other ones.

I've futilty tried to find full, decent quality clips of those graphics based on what the video says they are, but I've had zero luck. I knew it had to run out sometime! I'm tempted to contact Los Alamos and ask them to send me all their vintage computer graphics...for, erm, education purposes ;)
 
Super bummed! I thought I hit the jackpot with another TWO finds in one video, but the clips are such bad quality, are too short, and have a watermark over them. I found the short clips in the middle of a video about...you guessed it...the Los Alamos scientific laboratory, where they were explaining the uses of the facility's Cray-1 supercomputer.
Here's the video, with the computer graphics starting at 8:55:
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
Here are the graphics I've matched to Trek. The first was seen in both TMP and TWOK, and according to the video is a simulation of airflow in a tornado.


The second is a simulation of two nuclei colliding:


Some of the other simulations look like they may have also been used in the movies, but I've been unable to place any other ones.

I've futilty tried to find full, decent quality clips of those graphics based on what the video says they are, but I've had zero luck. I knew it had to run out sometime! I'm tempted to contact Los Alamos and ask them to send me all their vintage computer graphics...for, erm, education purposes ;)
I suspect if you told them real reason for your request, they’d be more than happy to oblige. Just send them a link to this thread. :)
 
Super bummed! I thought I hit the jackpot with another TWO finds in one video, but the clips are such bad quality, are too short, and have a watermark over them. I found the short clips in the middle of a video about...you guessed it...the Los Alamos scientific laboratory, where they were explaining the uses of the facility's Cray-1 supercomputer.
Here's the video, with the computer graphics starting at 8:55:
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
Here are the graphics I've matched to Trek. The first was seen in both TMP and TWOK, and according to the video is a simulation of airflow in a tornado.


The second is a simulation of two nuclei colliding:


Some of the other simulations look like they may have also been used in the movies, but I've been unable to place any other ones.

I've futilty tried to find full, decent quality clips of those graphics based on what the video says they are, but I've had zero luck. I knew it had to run out sometime! I'm tempted to contact Los Alamos and ask them to send me all their vintage computer graphics...for, erm, education purposes ;)
The film is here (link). but it looks like purchasing it (I assume sans SMTPE timecode, etc.) is a pricy proposition.

Synopsis
Very positive pro nuclear power film 1970's
Original colour film of Oppenheimer and friends in the 1940's working on the first atomic bomb and testing it in the desert. The first atomic explosion at Los Alamos, New Mexico. Today - how nuclear power can be harnessed for 'the benefit of man'. Neon lights of Times Square in New York, USA at night. Scientists. One of the biggest computers in the world. Early CGI - computer generated imagery. Fighting cancer. Nuclear warhead, cruise missile launched from submarine. Capitol building in Washington DC. Views of American streets and traffic.​
 
The film is here (link). but it looks like purchasing it (I assume sans SMTPE timecode, etc.) is a pricy proposition.
But then again, as I understand it, one would only purchase the edited version of those computer renderings as they appear in this film, complete with annoying transitions, and not the unedited versions as they were created by the Los Alamos scientific laboratory.

@Donny, maybe as a temporary placeholder you could work with something like this: [link removed]. Erasing the time code, watermark and titles, scaling it up and making it into a loopable video produces something that's not perfect by any stretch of imagination, but at least it is something. :)
 
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Count me in with those who've been missing notifications for this thread. It suddenly occurred to me, "Hey, I haven't seen anything in Donny's thread for a while - What's going on there?" I just caught up from page 19!

Excellent work as always, Donny!
 
But then again, as I understand it, one would only purchase the edited version of those computer renderings as they appear in this film, complete with annoying transitions, and not the unedited versions as they were created by the Los Alamos scientific laboratory.

@Donny, maybe as a temporary placeholder you could work with something like this: [link removed]. Erasing the time code, watermark and titles, scaling it up and making it into a loopable video produces something that's not perfect by any stretch of imagination, but at least it is something. :)
Now that’s perfectly usable! How did you erase the watermark? I tried that yesterday with no luck. As good as my hard surface modeling skills are, my video editing skills are in their infancy.
 
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Now that’s perfectly usable! How did you erase the watermark? I tried that yesterday with no luck. As good as my hard surface modeling skills are, my video editing skills are in their infancy.
Whew, I'm glad you find it usable. The watermark is actually still there, I just adjusted the brightness in the area where the watermark graphic is so that it's not as noticeable. The tornado rendering lends itself pretty well to obscuring the watermark as it's so chaotic. The other collision footage is actually a bigger pain in the ass, as the watermark is much more visible, the timecode is right over the graphic and there's so little of the footage that it's hard to create a sensible loop point.

I took a stab at it anyway. Here's the result: [link removed]. I basically gave it the boomerang treatment. :lol:
 
Whew, I'm glad you find it usable. The watermark is actually still there, I just adjusted the brightness in the area where the watermark graphic is so that it's not as noticeable. The tornado rendering lends itself pretty well to obscuring the watermark as it's so chaotic. The other collision footage is actually a bigger pain in the ass, as the watermark is much more visible, the timecode is right over the graphic and there's so little of the footage that it's hard to create a sensible loop point.

I took a stab at it anyway. Here's the result: [link removed]. I basically gave it the boomerang treatment. :lol:
Michael, that's great!!

I dare ask you to do one more? The very first CG clip from 8:55 to 9:09, with the same boomerang affect as you did with the molecule collision video? I've confirmed that one is in the movies as well. If it's too difficult or you don't have the time, I completely understand. Let me know!
 
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Guys, working this hard to remove watermarks is NOT okay. They are there for a reason, and that is to protect the copyright of the images and the rights of the people who produced the images. You're basically screwing over the copyright holders here. Speaking as an artist who's put watermarks on many of my original images, this really bothers me. And I'm even more bothered that one of our mods is doing this.

Just because you can get a lot of things online for free, that does not mean that everything online is free. If you want use of that footage, license it.
 
Guys, working this hard to remove watermarks is NOT okay. They are there for a reason, and that is to protect the copyright of the images and the rights of the people who produced the images. You're basically screwing over the copyright holders here. Speaking as an artist who's put watermarks on many of my original images, this really bothers me. And I'm even more bothered that one of our mods is doing this.

Just because you can get a lot of things online for free, that does not mean that everything online is free. If you want use of that footage, license it.
You're right, and I apologize for my request for infringement. I should be more sensitive to these things, being an artist whose work has been stolen and reused before. Most of the movies that I've been using so far have been public domain, but this specific one is not. Thank you for pointing this out, @JonnyQuest037.
 
Guys, working this hard to remove watermarks is NOT okay. They are there for a reason, and that is to protect the copyright of the images and the rights of the people who produced the images. You're basically screwing over the copyright holders here. Speaking as an artist who's put watermarks on many of my original images, this really bothers me. And I'm even more bothered that one of our mods is doing this.

Just because you can get a lot of things online for free, that does not mean that everything online is free. If you want use of that footage, license it.

Conversely, just because someone slaps a watermark on something doesn't mean they're the rights-holder. I will bet any money you wish to wager that a British film archive is not, in fact, the copyright holder to this (incomplete!) American promotional film for a US Government facility. Indeed, if the film itself isn't a US government production (and, thus, automatically public domain, but we can't be sure, because the, if I may editorialize a bit, rent-seeking vultures at the Huntley Archive don't actually say the title or provenance of the film), I'd be surprised if the CG clips in question were original to the film producer.

It's not an iron-clad case I'd take to my Asset Manager at work, but I'm confident enough to say it'd be fine for fan-art. Likewise, as someone who has had my work (admittedly, freely given and made public) monetized and watermarked, I have no sympathy for anyone who makes their bread redistributing and pay-gating vintage, almost certainly public-domain material in this day and age, which is part of the reason the Internet Archive gets my five bucks a month. I sure as hell don't do it for the deduction.
 
Guys, working this hard to remove watermarks is NOT okay. They are there for a reason, and that is to protect the copyright of the images and the rights of the people who produced the images. You're basically screwing over the copyright holders here. Speaking as an artist who's put watermarks on many of my original images, this really bothers me. And I'm even more bothered that one of our mods is doing this.

Just because you can get a lot of things online for free, that does not mean that everything online is free. If you want use of that footage, license it.
You know, you are not wrong. I'm sorry that my doing this bothered you, but I can assure you that I did it purely out of enthusiasm for this fan art project. That doesn't make erasing watermarks right, of course, but I still hope you can see the difference between this – contributing to fan art that's done out of love for the subject and as a complete non-profit – and misusing copyrighted material for commercial projects without a license. I would also like to point out that I provided my edits of the clip as a temporary placeholder, which is what I said when I posted the first one. And yes, while you are right that I am a moderator on this board, I'm also just a regular guy who's not infallible.

So again, sorry for stepping out of bounds with this one. As a (fan) artist and graphic designer myself I sure wouldn't appreciate someone else circumventing my copyright measures. I am editing my earlier posts so as to remove the links. Sorry for the confusion, @Donny.
 
Well, I managed to create enough unique viewscreens to populate all the bridge monitors and then some. I used what public domain videos I could, but also replicated some with my limited motion graphics/animation skillset. I'd love to show them off, but images just won't do them justice, so I'll wait to take some videos soon.

Wrapping the viewscreens up, I decided to purchase a nice planet generator on the Unreal Marketplace and quickly whipped up some main viewer displays. And with that, I realized that work on the TMP and TWOK Enterprise bridges is almost done, save for some final lighting polish and perhaps some color tweaking. So I decide to take a few images of the near-complete bridges as they stand 2 months after I started building them.

The TMP Enterprise Bridge:



The TWOK Enterprise Bridge:



(I need to remember to take more fun shots we never got to see IRL like the one above)

I've got some work to do on the Reliant and Grissom bridges, but things are wrapping up quickly. This has been a fun ride so far!
 
They look like great recreations, right down to the lighting levels. It'd take me more than a couple of months to make those as faithfully as what you've come up with here. :techman:
 
I know you probably want to get your Reliant and Grissom bridges done, but I was thinking of different bridge configurations for the Enterprise's fellow sister Constitution-class starships:

These station placements start at main viewer and go clockwise:

USS Constitution: NCC-1700
1. Main Viewer
2. Gravity Control
3. Environmental Engineering
4. Internal Security
5. Science & Library
6. Turbolift
7. Communications (directly behind center seat a la TOS Enterprise
8. Turbolift
9. Engineering
10. Damage and Repair
11. Weapons and Defense


USS Endeavour: NCC-1895
1. Main Viewer
2. Gravity Control
3. Communications
4. Engineering
5. Turbolift
6. Environmental Engineering (however, style should be like Reliant-type tubolift-flanking station).
7. Internal Security (Behind Command Chair)
8. Damage and Repair (again same as 6).
9. Turbolift
10. Science and Library
11. Weapons and Defense


USS Korolev: NCC-2014
Same style as Endeavour but with TVH graphics. Hmm?
 
I know you probably want to get your Reliant and Grissom bridges done, but I was thinking of different bridge configurations for the Enterprise's fellow sister Constitution-class starships:

These station placements start at main viewer and go clockwise:

USS Constitution: NCC-1700
1. Main Viewer
2. Gravity Control
3. Environmental Engineering
4. Internal Security
5. Science & Library
6. Turbolift
7. Communications (directly behind center seat a la TOS Enterprise
8. Turbolift
9. Engineering
10. Damage and Repair
11. Weapons and Defense


USS Endeavour: NCC-1895
1. Main Viewer
2. Gravity Control
3. Communications
4. Engineering
5. Turbolift
6. Environmental Engineering (however, style should be like Reliant-type tubolift-flanking station).
7. Internal Security (Behind Command Chair)
8. Damage and Repair (again same as 6).
9. Turbolift
10. Science and Library
11. Weapons and Defense


USS Korolev: NCC-2014
Same style as Endeavour but with TVH graphics. Hmm?
Am I hearing “commission”? ;-)

I’d love to do some more variants, but like I said before, after finishing these four bridges I’m gonna move on to other interiors before doing any other bridge work. I need a break from bridges! But that being said, I’d love to play around with layout and color schemes when I’m feeling ready to revisit the bridge. :hugegrin:
 
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