Just watching on SyFy. Gets me every time but I only just noticed the bridge blows up first . Surely any explosion should start with warp engines , anti-matter storage or Impulse engines?
Anti-matter sort of detonates itself when its magnetic containment fails. They're screwed either way.Detonating the antimatter would've probably blasted the atmosphere off the Genesis Planet, which, considering the crew was down there, would've been bad.
Mr. Scott's Guide to the Enterprise postulated that there were two self-destruct modes. Destruct One, if the ship wasn't near anything or anyone the Captain wanted to keep safe, would detonate the ship's antimatter supply and that'd be that. Destruct Zero, if the ship was near a planet or friendly ship or enemy ship the survivors planned to hijack, would eject the antimatter pods so they could fly off far away from anything, and destroyed the most critical sections of the ship (command and control systems, computers, advanced technologies like warp drive and weapons, anything else dangerous or of value) with smaller explosive charges so the remaining hulk would be unsalvageable and useless to anyone who'd tried to capture it.
I suppose it's the computer core they want to destroy.
In TMP, the goal was for the anti-matter explosion to take out V'Ger. If they don't want the warp core to explode in TSFS, we certainly don't see them take any special action to avoid it, like ejecting the core or fuel pods. That means there will be an anti-matter explosion inside the atmosphere.
I agree that it would be sensible to have a mechanism by which the anti-matter storage is jettisoned away from nearby planets before the destruct but it's also it's true to say that definitely didn't happen in TSFS.
Yeah, what I meant was, it wasn't mentioned, and it would have tipped off the Klingons sooner that something was up if they'd ejected the anti-matter before the saucer explosion. I don't see an opportunity to do it after the destruction has started. Even if it is part of an automatic chain reaction, it doesn't seem sensible to wait until after the process has started before ejecting the highly explosive stuff .We actually don't know it didn't happen. Not seen/heard doesn't equate to "didnt happen." In fact, all things being equal, I'd argue that it definitely did happen, since the antimatter didn't explode.
Yeah, what I meant was, it wasn't mentioned, and it would have tipped off the Klingons sooner that something was up if they'd ejected the anti-matter before the saucer explosion. I don't see an opportunity to do it after the destruction has started. Even if it is part of an automatic chain reaction, it doesn't seem sensible to wait until after the process has started before ejecting the highly explosive stuff .
It may be that the final destruct code dictates which version? Code zero zero zero destruct being one version but you would think all the zeroes would be for warp core intact destruction. Zero zero one for last minute ejection, one zero zero for pre destruction ejection.Actually, you could theorize that it does happen after the destruct process starts, as this would be a reason why the saucer explodes, but not the engineering hull. It stays intact so the ejection can happen at the last possible minute.
Just watching on SyFy. Gets me every time but I only just noticed the bridge blows up first . Surely any explosion should start with warp engines , anti-matter storage or Impulse engines?
...and that's nothing compared to mimicking Klingon words the first time ever and actually getting beamed off upon stating it, which makes Kirk quite the convenient Marty Stu in that scene.
The way the Enterprise self-destructed made no sense whatsoever. The bridge blew up, and maybe 1/4 of the saucer section exploded. But if the ship didn’t just happen to be thrown into the gravitational pull of the Genesis planet, most of the ship would have still remained intact.
Followed by a matter-antimatter explosion that would "... consume ze planet".
Yep. But as with the callback, since apparently the mandatory password reset is over two decades, it's all dramatic fanservice. In reality, a nacelle or matter/antimatter chamber would go boomboom first and then spread outward. Or multiple consoles in strategic areas go simultaneously for a planned self-destruct, in this case it's all in the saucer... or ILM didn't have any more time and money to rig more than the admittedly spectacular effect for the saucer disintegrating like that. The saucer didn't get blown off, just uninhabitable and the whole thing still burnt up in the atmosphere in what was rather a chilling scene.
It's all quite amazing, as a near-teen the callback (to "Let That Be Your Last Battlefield" for the password reuse) was one of those infantile "SQUEEEEEEEEE!" moments, but on a logistical level it's utterly crackers and that's nothing compared to mimicking Klingon words the first time ever and actually getting beamed off upon stating it, which makes Kirk quite the convenient Marty Stu in that scene. Then again, III's saving grace is not plot consistency but the array of moral themes used - which is historically Trek's strongest point. Had III not the continuing saga and emotional depth that reached out along with its sense of pulp adventure overriding the nitpicky details... the tribbles were a silly callback as well. Maybe by then they had all been spayed and neutered but forgot to tell us in the script.
It may be that the final destruct code dictates which version? Code zero zero zero destruct being one version but you would think all the zeroes would be for warp core intact destruction. Zero zero one for last minute ejection, one zero zero for pre destruction ejection.
The way the Enterprise self-destructed made no sense whatsoever. The bridge blew up, and maybe 1/4 of the saucer section exploded. But if the ship didn’t just happen to be thrown into the gravitational pull of the Genesis planet, most of the ship would have still remained intact. That’s not what I’d call “self-destruction.”
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