yeah is that the bird of prey? i mean "bird of prey", cuz...Good catch! Hadn't noticed that before. That "Klingon Warship" looks more like a Romulan heavy cruiser out of Taldren's Starfleet Command video game.
yes and enterprise perpetuated the problem by creating the 22nd century bird of prey, which was so unnecessary.Not a bird of prey, but some other bird-like thing. Really tired of birds being attributed to the Klingon culture - was never supposed to happen that way but TSFS screwed it all up and was perpetuated for decades. I really do like Discovery as a whole, but the Klingon ships are a particular mess, sadly (IMO).
excuse me, it's called the kelvin timeline.Plus don't forget the ubiquitous "Warbird" nomenclature, which the Abramsverse films appropriated for their versions of the D-7.
Yes, quite right. I've lost track of all the various improper uses of the designation.excuse me, it's called the kelvin timeline.
and also enterprise broke that toy first, see: "broken bow".
do not see memory-alpha, they still refer to it as "alternate reality", barf.Yes, quite right. I've lost track of all the various improper uses of the designation.![]()
Huh... I remember "D7" and "prison ship" (which has led some to speculate that they got transferred somewhere along the way), but I don't recall "bird of prey" also being used. Honestly, though, it wouldn't surprise me if that was, in fact, said. The stories of this show are quite good but some of the smaller technical nuances seem to be eluding the writers.
i've noticed the occasional graphic of the early version of discovery showing up in engineering too.Yeah it gets called D7 Battlecruiser by the shuttle, Prison ship by Ash, "Bird of Prey" by Saru, and also "Bird of Prey" by Tilly in episode 6. Discovery is really really bad about creating a consistent naming system in their scripting for Klingon ships in particular, but also graphical consistency as well on ships panels.
and this totally not ugly son'a ship, err klingon ship is referred to as a "destroyer":Note that the two battlecruisers in this last episode were not like that ship that captured Lorca.
I feel the issue is they burned too much budget on superfluous things, lack of coordination between graphics designers on set and producers making changes on the fly, and finally rewriting of scenes that translate only in script but not on set or in VFX. I see it as too many hands in the cookie jar muddying up the water some.i've noticed the occasional graphic of the early version of discovery showing up in engineering too.
that press walkthrough of the discovery bridge from before the pilot also showed the early discovery in plan view on various monitors. unsure how far into production they got with that version in the set decoration, wondered if they'd actually used CGI to digitally insert the correct discovery graphics into scenes on the bridge.
Not surprising. This happens a lot, actually.i've noticed the occasional graphic of the early version of discovery showing up in engineering too.
that press walkthrough of the discovery bridge from before the pilot also showed the early discovery in plan view on various monitors. unsure how far into production they got with that version in the set decoration, wondered if they'd actually used CGI to digitally insert the correct discovery graphics into scenes on the bridge.
At least the ugliness was clearer this last episode. I can honestly say that it feels like no one knew where to take the whole Klingon redesign thing.and this totally not ugly son'a ship, err klingon ship is referred to as a "destroyer":
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this happened as late as season 3 DS9 as far as i can remember, "the search" included early, incorrect diagrams of the USS defiant in the master situations display.Not surprising. This happens a lot, actually.
The CIC in NuBSG had TOS BSG ship schematics (drawn by me, interestingly, back in the early 90's) on some of their monitors, long before they came up with the "ribbed, for her pleasure" design for the new show.
Phase II stuff was also seen in the background on various TMP sets. All that stuff usually gets built long before post is done, in between which things invariably change.
we know the directive from the creators was to diversify the klingons physically, as seen in the varying degrees of klingon-ness in the makeup. seems the VFX people had a similar directive, but ended up stripping out anything that identifies them as A. klingon and B. at all related to one another.At least the ugliness was clearer this last episode. I can honestly say that it feels like no one knew where to take the whole Klingon redesign thing.
because it's emblematic of sloppiness that some star trek fans seem unable to accept.I don't get this insistence that Klingons having birds is somehow wrong.
It's consistent: they do have ships named Warbirds and Birds of Prey, and Raptors if one wants to use the vaguely avian interpretation of that word.
It's also fitting: they all look like birds, with wings and a beak.
It's a Klingon thing, is all. And quite probably a thing for three dozen other species, considering how natural it is to associate flying things with, well, flying things.
Most of Star Trek was "never supposed to happen": the Federation nevertheless happened and stuck, intense Vulcan emotion came and went and then came again and stuck. Heck, even the Klingons only happened because they couldn't afford all those expensive Romulan ears. But what did happen became "real" at that very moment. And it's not as if there's ever been a drawback.
Timo Saloniemi
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