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Kelvin Timeline all but confirmed

I would re-imagine a Borg Cube as basically a giant swiss army knife whose sole reason to exist is to eat other starships. It's mainly equipped with various forms of tractor beams that follow weird loop-like paths, like tendrils or tentacles. When the Cube grabs you, it starts pulling your ship apart: it peels off the hull plating like banana, rips the structural frame to bits like a kid with a kit-kat bar. It keeps ripping your ship apart and taking whole sections out at a time, takes everything of value, and then discards the rest like so much garbage.

A Borg cube is not a "collective" of minds at all, it's a single organism made up of many parts. There is no possibility of individuality, because there is no collective, there's just "The Borg." The cube only sees individual life forms as elements it can consume, and it sees a person's brain as just one more cell it can digest and add to itself for its own growth. The people it assimilates might even keep their individuality afterwards, fully conscious, but trapped forever as part of the Borg.

A single Borg drone is like a psychotic surgeon who can stun you and dissect you in less time than it took me to write this post. They don't actually talk to anyone ever; when you hear the drones saying "resistance is futile" it's not the Borg talking to you, it's those few drones who are still conscious (well, sort of conscious) all synching up and trying to warn you. And should you be brave enough to beam aboard a Borg ship for some recon, the drones will mostly just ignore you unless they consider you a threat, but as they shamble past you their various errands don't be surprised if you hear one of them mutter "please... kill me..."

Emphasize that an "individual Borg" is the cube, not the drones. They are not interested in political conquest or wealth, and they don't really even care about planets or species. They are solitary hunters, searching for resources they can consume. When you attract their attention, they will pursue you relentlessly, they will take everything you have, strip your ship to the bulkheads, peel the flesh from your bones and plug your children (or pieces of them, at least) into their machinery to make it run faster. Anything they can't use, they'll move on, and look for something else they can eat. And you can't stop it -- EVER -- because even if you damage it, it just regenerates and comes back stronger. The only thing you can do is hide, run, or pray.
They need to get around them being predators, because that's when "reality" breaks down. The Borg as they were are unbeatable without a mcguffin of some kind. I was thinking more of a force of nature that doesn't hunt, but instead lays traps like a spider's web. By avoiding the trap, you avoid the storm and don't need to beat them. But they are always there. Stories could involve rescuing those caught in the trap. Once you are safe, they don't come after you.
 
They need to get around them being predators, because that's when "reality" breaks down. The Borg as they were are unbeatable without a mcguffin of some kind. I was thinking more of a force of nature that doesn't hunt, but instead lays traps like a spider's web. By avoiding the trap, you avoid the storm and don't need to beat them. But they are always there. Stories could involve rescuing those caught in the trap. Once you are safe, they don't come after you.
That would be my big change. The Borg became so overpowered that their stories didn't make a lot of sense even when those stories were fun (looking at you, FC). I'd adjust their methods or their limitations to increase the fear factor, decrease the totally-unstoppable/hyper-efficient/impossible-to-kill factor. I like the idea of making them more inert but deadly when you fall into their trap rather than roving assimilation behemoths.
 
As for the Ferengi, I'd completely delete the military component and have them use mercenaries exclusively (Nausicans, etc). Also they should only be used in a support capacity and almost never be the main antagonist, But like the Borg, they are always there, making our skin crawl and forcing us to rethink our behavior towards beings like them. Other species not only look down on them, but barely notice them. This could in turn shine the ugly light of bigotry on all the more "noble" species. Tone the makeup and ears way, way down.
 
They need to get around them being predators, because that's when "reality" breaks down. The Borg as they were are unbeatable without a mcguffin of some kind. I was thinking more of a force of nature that doesn't hunt, but instead lays traps like a spider's web. By avoiding the trap, you avoid the storm and don't need to beat them. But they are always there. Stories could involve rescuing those caught in the trap. Once you are safe, they don't come after you.
They have one weakness. They're always getting screwed over by a computer virus.
 
They need to get around them being predators, because that's when "reality" breaks down. The Borg as they were are unbeatable without a mcguffin of some kind.
Why do they need to be beatable at all? Make it a given that you never actually BEAT the Borg, you just survive long enough for them to lose interest in you, or you put them in a position to beat themselves (e.g. trick them into following you into the event horizon of a black hole).

I was thinking more of a force of nature that doesn't hunt, but instead lays traps like a spider's web. By avoiding the trap, you avoid the storm and don't need to beat them. But they are always there. Stories could involve rescuing those caught in the trap. Once you are safe, they don't come after you.
Well, they definitely come after you, but it's as simple as saying that the Borg won't chase you and regenerate at the same time, so if you can damage them or at least disable them long enough you can get far enough away that they'll start looking for a closer/easier target.

Which is basically the survival strategy in place in "bunny vs. wolf." You don't need to KILL the wolf, you just need to dive into a wooded thicket and escape long enough for the wolf to get bored and look for something easier.
 
Prime universe because the producers said so. They would know, you know? The aesthetic is modern, like the JJ films used a modern aesthetic. Look, alone, does not denote timeline.
Exactly. It's deffinately the Prime universe for certain guys. I mean, think about for a minute. You're not going to get an exact visual replica of TOS in 2017. There are elements that will be similiar but not exactly the same. Visuallly DIS looks more like an update. Also if its 10 years before Kirk and Spock, that would probably place it somewhere around 2254 to 2256.
 
Could be a uniform Starfleet tried between the Kelvin Uniforms and the Cage.
Could be, but I have a feeling we'll be seeing these all across Starfleet, without the expected transition to the TOS pilot uniforms. We already know they're in use on both the Shenzhou and Discovery.
 
It would be easier and preferable if instead of just saying "we're reimagining some of the aliens", they said "we are reimagining Trek". Ie, 3rd timeline. This way they can do whatever they want. Incorporate rebooted versions of people, places, things and events alongside new ones however they like, and not worry about how it relates to the rest of the continuity.
 
It would be easier and preferable if instead of just saying "we're reimagining some of the aliens", they said "we are reimagining Trek". Ie, 3rd timeline. This way they can do whatever they want. Incorporate rebooted versions of people, places, things and events alongside new ones however they like, and not worry about how it relates to the rest of the continuity.

But if you think like a CBS network executive, then your logic is that you will get more people to watch your show if you advertise it as a direct prequel to TOS instead of a complete reboot, even though it looks nothing like TOS. Then all the internet trufans will end up doing your work for you and insist that it takes place in the prime universe because that's what the "creators" said.
 
Jezus.

Guys, there is a difference between:
1) how something looks and
2) what something is.

When Enterprise first aired, it looked "way more advanced" than Kirk or all the TNG-era series. In fact, if you just looked at promo pics and the starship design, there were many people claiming "this is not prime Trek".

Now, nobody would make that claim.
Enterprise has been firmly established into prime canon, not by the looks of it, but by the stories it told.

And now Discovery comes out. It looks completely different than what came before. As a new series should. But we have confirmation from the producers that this is, indeed, a true prequel to TOS and will tell the "story before". Just like ENT was. This is not the first time this is happening. This has happened before.

Of course many things have been "re-imagined". But only by looks. Is it really, truly, canon and prime? We don't know 100% yet. We will really only know for sure when the stories unfold before our eyes. But we have a promise by the producers. That might be broken, or change at some time in the future. But, as of now, we have no reason to blend out reality and distrust everyone and everything involved with production.
Just because the new uniforms look different.
 
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When Enterprise first aired, it looked "way more advanced" than Kirk or all the TNG-era series.
I don't really agree with this (although to be fair, I didn't get into Star Trek until around 2006, so I was never part of that debate). To me, Enterprise has sort of a submarine/early space program style that's very clunky at least in comparison to the TNG era. It's designed to look like it's purely functional without much regard for aesthetics. Add to that various elements that are clear precursors to what was in TOS (TOS style computer interface, comm panels, science station view scope thing, nacelles, communicators, and probably many more) and I think it's very believable that this is a ship from 110 years before TOS. Discovery has far fewer obvious visual connections to TOS but is set much closer to it. If it had been set around 2200, it wouldn't really be an issue. It would have a lot more of a buffer zone between eras.
 
I don't really agree with this (although to be fair, I didn't get into Star Trek until around 2006, so I was never part of that debate). To me, Enterprise has sort of a submarine/early space program style that's very clunky at least in comparison to the TNG era. It's designed to look like it's purely functional without much regard for aesthetics. Add to that various elements that are clear precursors to what was in TOS (TOS style computer interface, comm panels, science station view scope thing, nacelles, communicators, and probably many more) and I think it's very believable that this is a ship from 110 years before TOS. Discovery has far fewer obvious visual connections to TOS but is set much closer to it. If it had been set around 2200, it wouldn't really be an issue. It would have a lot more of a buffer zone between eras.

Oh boy! You missed the great franchise wars of 2001. Lucky you!:guffaw:
As you can see by uniderth's comment the remnants of those days still lurk in the darker corners around here. As are those of the big TOS/TNG-divide before that, although they are slowly dying out. Ignore that. In 7 years everyone will complain how the next series betrays the original vision and cannot be considered true Trek, and the old guard will clamor back for the good old days of Discovery, where the creators truly respected fandom, instead of trampling on everything that has been done before:klingon:
 
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