Well, that's your opinion. Voyager has more in common with Ent.It's a small ship. Everyone knows each other. The Captain is accessible.I think you can convey a sense of despair, for longing and similar emotions without becoming a soap-opera. And the setting was the merging of a Maquis crew with a Federation crew. That was meant to bring conflict to the story and while it did bring some, it wasn't central to the show for very long. I think it the show did not fair as well as the other series because it it wasn't as different in feel as people were expecting. It felt a bit derivative of previous series.
Reasonable people usually don't become terrorist. It takes a certain mindset to do something like that. That means most of them should have problems trying to live the life of a starfleet officer. Not to mention the fact that with Voyager cut off from the AQ it makes sense that they would have certain survival skills that would benefit a starfleet crew who are more use to doing things by the book.Personally I don't understand all the fuss about there not being more conflict with the Maquis crew. The point was they banded together to deal with their situation. The maquis were still reasonable people, not just terrorists looking for a fight. What would constant confict accomplish?
Was I the only one who was pretty much expecting that they would have an episode dealing with the 2 Ferengi? Because from watching TNG, we know that 2 Ferengi were stranded in the Delta Quadrant.Within the first few years we'd even had a Ferengi story.
Voyager took one big chance: the basic format itself was a risk. "Starfleet ship, alone in unfriendly territory, with no lifeline to home and no familiar Star Trek aliens." On paper that's the biggest system shock to the franchise they could possibly take. In practical terms however, they seemed to backtrack from those ambitions almost immediately..... only a few episodes into the series the crew makes contact with Romulans,
and the cast contains within it Vulcans and (half-human) Klingons, so that the writers could do all those Vulcan, Klingon and Half-Human-type stories.
Within the first few years we'd even had a Ferengi story.
Same goes with things like having a working Holodeck, stuff like that which felt like a 'comfort zone' for the writers to snuggle up in. The format should've been bold enough to jettison everything like that. It's hard to accentuate the 'cut off from everything familiar' angle when Paris and Kim can just recreate Earth on the holodeck anytime they are feeling homesick.![]()
On the topic of the Maquis, again there was a certain error in them all being former-Starfleet officers. Some of 'em may have been hot-headed rejects, but characters like Commander Chakotay and Torres have got a fundamental amount of Starfleet training to call on. They aren't "civilians thrust into a military environment", they're all former military who have to make very little effort to assimilate back into the crew. 'The Great Starfleet-Maquis Conflict' was already a dead horse by episode two.
Great post! I have a few episodes to add if you don't mind. To your bullet point about episodes focused on unknown characters I would add Muse. While it is a about "The rescue of B'Elanna Torres" it also established the society of the planet she was on and made you care about those people.Here, I'll post it again. Hopefully this isn't a breach of Starfleet Regulations.
Risks/Chances Voyager took:
-These are off the top of my head, but I've got a few.
- The setting- TNG did a lot of heavy lifting in terms of world building. DS9 & Voyager, as spin-offs would benefit from that, but Voyager had to start over in a sense. The show was always planned to be seven seasons, and the setting always changing. They had to keep coming up with new alien races/characters and could not very often fall back on old ones. This "Odyssey" format is a writing challenge already, let alone 26 hour-long episodes per year for 7 years.
- Captain Janeway- Yes, we've heard this all before, but I have something to add. The producer's of Voyager no doubt knew there would be some fan backlash when they presented the main character, the captain, as a female. It seems however, to have been worse than anticipated, with Trekkies sending in so much hatemail, including death threats. However, what I feel was very smart and sophisticated, was the way Janeway/Voyager was written in this regard. She's presented as the captain, and that's the end of it. She's not waging a battle against sexism. There's no overcompensating. Try to find a Network show, even today, that addresses feminism topics how Voyager does, by not addressing it at all-It's just a given. The most we get is probably Q poking fun by calling her "Madame Captain."
- Seven of Nine- Now I know you're thinking that this wasn't a risk at all, but adding a new main character is always a risk. When DS9 was looking to boost/recover ratings, they brought in Worf; an established character who was already one of the most popular among fans. When Voyager wanted to do likewise, they didn't have that option(unless they wrote something really contrived.) They brought in an entirely new character...and it paid off. Janeway and Seven are probably the most iconic characters from Voyager in pop culture.
- Risky Episodes- There were some risky episodes. One that immediately comes to mind is Bride of Chaotica. An throwback in black & white, with super cheesy dialogue. Can you imagine if something went wrong here? It would be hated worse than Threshold. Captain proton was also introduced in Night and seen again in 30 days so that this episode didn't come out of the blue. And what happened? It paid off. It's now an iconic fan favorite.
- Episodes focused on unknown characters- I can think of a few episodes that don't really feature the main cast, where the writers have to establish an entire alien culture, and let them carry the episode. A perfect example of this is Distant Origin. It's really amazing how developed the Voth are after a single episode. Living Witness is another one, as is Dragon's Teeth. Or how about Pathfinder, an episode that doesn't feature the Voyager cast and where "Lt. Broccali" gets more attention and development than he ever had on TNG. Dwight Schultz does an amazing job, and carries the show. There's a very emotional moment at the end. EDIT: Or how about Message in a Bottle. How's that for taking chances...a whole hour of watching Andy Dick.
I think my post is growing a little long, but you get the idea.
- Episodes that are very dark for Trek or a family show- There are a few Voyager episodes that are pretty dark, such as Revulsion, or The Thaw. Or perhaps Equinox, where Janeway tortures(or almost tortures)a crewman. Or episodes that deal with very complex, dark emotions, like Extreme Risk.
Verdict:
Voyager is not without risk or reward.
JasonHere, I'll post it again. Hopefully this isn't a breach of Starfleet Regulations.
Risks/Chances Voyager took:
-These are off the top of my head, but I've got a few.
For me though is that the setting shouldn't have always been changing. There should have developed the DQ like they other shows developed the Alpha Quadrant. Even DS9 realized that the Gamma Quadrant couldn't be nothing more than just a bunch of random alien of the weeks, which lead to the creation of the Dominion. PLus it goes beyond just creating bad guys but familiar trading partners and alley's and reacuring characters and plotlines.
- The setting- TNG did a lot of heavy lifting in terms of world building. DS9 & Voyager, as spin-offs would benefit from that, but Voyager had to start over in a sense. The show was always planned to be seven seasons, and the setting always changing. They had to keep coming up with new alien races/characters and could not very often fall back on old ones. This "Odyssey" format is a writing challenge already, let alone 26 hour-long episodes per year for 7 years.
I liked Janeway so they did a good job with her.
- Captain Janeway- Yes, we've heard this all before, but I have something to add. The producer's of Voyager no doubt knew there would be some fan backlash when they presented the main character, the captain, as a female. It seems however, to have been worse than anticipated, with Trekkies sending in so much hatemail, including death threats. However, what I feel was very smart and sophisticated, was the way Janeway/Voyager was written in this regard. She's presented as the captain, and that's the end of it. She's not waging a battle against sexism. There's no overcompensating. Try to find a Network show, even today, that addresses feminism topics how Voyager does, by not addressing it at all-It's just a given. The most we get is probably Q poking fun by calling her "Madame Captain."
Seven of Nine is a mixed bag. On one hand the actress did a good job and she brought in a little conflict which was missing because they droped the ball with Maquis after season 2. The negative is the catsuit really was over the top and it's to a point where she will always be seen by many as just being a sex symbol, instead of fully realized character. PLus by making her Borg you kind of dilute them because the more you know about them the less scary they end up feeling. I also wouldn't call this a risk because adding a sexy women and combining her with a Trek alien race that is really popular does feel kind of safe.
- Seven of Nine- Now I know you're thinking that this wasn't a risk at all, but adding a new main character is always a risk. When DS9 was looking to boost/recover ratings, they brought in Worf; an established character who was already one of the most popular among fans. When Voyager wanted to do likewise, they didn't have that option(unless they wrote something really contrived.) They brought in an entirely new character...and it paid off. Janeway and Seven are probably the most iconic characters from Voyager in pop culture.
While I like those episodes I wouldn't say they really shook up the Trek franchise nor do they feel edgy in anyway. To me they feel like really decent TNG episodes. To me that was one of the problems with the show in that when they did something well it always feels like it something that has been already done on the other shows. I just don't see what the show really added to Trek that felt really new beyond it's premise.
- Risky Episodes- There were some risky episodes. One that immediately comes to mind is Bride of Chaotica. An throwback in black & white, with super cheesy dialogue. Can you imagine if something went wrong here? It would be hated worse than Threshold. Captain proton was also introduced in Night and seen again in 30 days so that this episode didn't come out of the blue. And what happened? It paid off. It's now an iconic fan favorite.
- Episodes focused on unknown characters- I can think of a few episodes that don't really feature the main cast, where the writers have to establish an entire alien culture, and let them carry the episode. A perfect example of this is Distant Origin. It's really amazing how developed the Voth are after a single episode. Living Witness is another one, as is Dragon's Teeth. Or how about Pathfinder, an episode that doesn't feature the Voyager cast and where "Lt. Broccali" gets more attention and development than he ever had on TNG. Dwight Schultz does an amazing job, and carries the show. There's a very emotional moment at the end. EDIT: Or how about Message in a Bottle. How's that for taking chances...a whole hour of watching Andy Dick.
I think my post is growing a little long, but you get the idea.
- Episodes that are very dark for Trek or a family show- There are a few Voyager episodes that are pretty dark, such as Revulsion, or The Thaw. Or perhaps Equinox, where Janeway tortures(or almost tortures)a crewman. Or episodes that deal with very complex, dark emotions, like Extreme Risk.
Verdict:
Voyager is not without risk or reward.
I think you can convey a sense of despair, for longing and similar emotions without becoming a soap-opera. And the setting was the merging of a Maquis crew with a Federation crew. That was meant to bring conflict to the story and while it did bring some, it wasn't central to the show for very long. I think it the show did not fair as well as the other series because it it wasn't as different in feel as people were expecting. It felt a bit derivative of previous series.
I disagree that conflict would naturally go away. It would most likely simply change over time and new conflicts would arise. Also with KIra and Odo while they learned how to work with starfleet they still felt independent from it. A starfleet officer isn't going to go get revenge because someone has killed her friends or teach Carddisians how to become terrorist or stand up against the Romulans, even if it pisses off Starfleet. It's one thing to work with people and another to fully embrace everything they do and not every want to have them also embrace some of your own views.Well, thing is that....the Maquis conflict was never going to last THAT long in the first place. The Feds and Maquis weren't diehard enemies, and they were the only familiar faces each other had in the DQ. To keep up the fight for all 7 seasons over a political dispute that was 75 years away would just be silly.
I mean, in DS9 did Kira and Odo stay adversarial to Sisko for all 7 seasons? No, they got over their differences within ONE season and that was that.
I disagree that conflict would naturally go away. It would most likely simply change over time and new conflicts would arise.
Also with KIra and Odo while they learned how to work with starfleet they still felt independent from it.
It's one thing to work with people and another to fully embrace everything they do and not every want to have them also embrace some of your own views.
If they couldn't learn to cooperate after a while, they were never going to survive. The Feds and Maquis were never real enemies, I mean the Maquis had only been around for 1 year when Voyager started!
If they'd made the other crew Romulans, then it'd make more sense for longer conflict.
The problem though is if you have to different idea's on what it takes to survive you are not going to cooperate with someone if you don't believe their ideas will work. It's kind of like how Democrats and Republicans have problems working with each other. Both sides in theory want what is best for the country but since they a lot of views that go against each other it makes working together a hard thing to do.
With the Maquis they should never be written as all being noble freedom fighter's who just want to force the Cardisians to leave their homes. It makes since you will get people like Suder who just wants to kill people or Paris when he joined who basically did it for money. You also had Seska. It's not just that they can bring conflict but they open the door to different kind of stories much in the way Kira,Odo and Quark also brought to DS9 different kinds of stories. I just wish Suder hadn't been killed and Seska had been captured and force to come back to Voyager because and we saw more of Chell and other Maquis we never got to see to to help keep up internal conflict to the show.
They still got over their tension with Sisko and were his close friends the rest of the series.
I think they became close but i'm not sure if they were friends. More like co-workers who you get along with. Also we forget that even if people become friends that doesn't decrease conflict. KIrk/Spock/McCoy was always in conflict and I would even say that conflict actually makes character's feel closer to each other. Voyager did sometimes have what I would call playful conflict but what was lacking was those moments were they really get angry with each other. I mean their were moments like Janeway and Choctay in Scorpion but I felt the show needed those moments.
That's fine....but the problem here is that the Maquis way wasn't defined properly before Voyager. In fact, as that particular Cell was formed and run by a Fleeter like Chakotay the way they operated probably already WAS like the Fleeters.
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