I've been annoyed by the way space battles around planets are handled in both The Clone Wars and Rebels. This battle had the same problems I've seen in other episodes. For some reason, even though the Rebel fleet was trying to get away from the Imperial ships, it was presumed that they had to go directly toward them in order to get away. Why? They have all of 3-dimensional space to move around in, yet it's choreographed in a straight line, like they're competing teams on a football field with the planet on one goal line and hyperspace on the other. If the goal is to escape, why not just leave from the opposite side of the planet? Or head off in any other direction that isn't straight toward the enemy? Is there some rule of the Star Wars universe I've managed to overlook that says hyperspace can only be accessed from a single point in a star system? If so, why is it always so close to the planet over which the battle takes place? And if so, why go for it by heading in a straight line toward the Imperial blockade? Why not circle around the blockade and come at it from some other direction? Or, for that matter, why isn't the blockade surrounding the exit point spherically?
Then there's the fact that, even though they're in weightless space, a damaged ship always sinks "down" relative to the camera and smoke always rises "up" from its wreckage. I know this is just fantasy, that it's never made any pretense of realism, but it's a pretty ridiculous trope. Especially when the same sequence has elements assuming weightlessness, like when the Mandalorians and Ezra do their spacewalk.
Then there's the fact that, even though they're in weightless space, a damaged ship always sinks "down" relative to the camera and smoke always rises "up" from its wreckage. I know this is just fantasy, that it's never made any pretense of realism, but it's a pretty ridiculous trope. Especially when the same sequence has elements assuming weightlessness, like when the Mandalorians and Ezra do their spacewalk.