I'd made a note of that when watching, but didn't even feel it was worth bringing up, the random comedy beats have become such a standard part of the show at this point.
I tend it ignore them, unless unique--such as the Hulk being irritated by the nagging woman on the phone. Aside from that, comic relief (in any production) I find to be rather pointless and rarely relevant to the story and its effect.
Batman
"The Clock King's Crazy Crimes"
Originally aired October 12, 1966"The Clock King Gets Crowned"
Originally aired October 13, 1966
One of the best stories of season two, and a non "big four" villain not only adapted from the comics (originally appearing in Star Spangled Comics #70 from 1947), but one who was on equal intellectual footing with the Dynamic Duo. Best of all, his death trap must be in the top 5 of the series--visually striking, no silly moments and living up to the chapter play roots which inspired Dozier.
So Sammy Davis Jr. rehearses in the abandoned factory that the Clock King is using as his hideout?
I guess his Vegas gigs were not paying enough for a respectable rehearsal studio...

I was just watching an Avengers last night, and was mystified when Steed knocked somebody out by waving his umbrella in their face. A google verified that it was supposed to be knockout gas...but it wasn't visible, and I'm so used to adventure shows in this era depicting knockout gas as brightly-colored smoke.
Really? Perhaps the most famous "knock out gas" (technically nerve gas) of the era was the invisible form (Delta 9) used by Auric Goldfinger.