My buddy is playing it as well, apparently it opens really well and gets long in the tooth (repetivite) later on.FarCry Primal was delivered today, played a little, quite liked what little I've played.
There are very few open world games I really enjoy. They get repetitive and my focus drifts. I either just end up doing random shit until I'm bored or get stuck searching for the quests and quit. FarCry 4 I finished. I'm 5 or 6 hours in to Primal now and still quite enjoying it. Though I can see it getting old pretty quickly.My buddy is playing it as well, apparently it opens really well and gets long in the tooth (repetivite) later on.
I still kinda wanna go back to Far Cry 4, but I can't see it happening given my backlog (and remaining bit of aimless-open-world-fatigue).
Maybe the key here is to really try and laaaaser focus on the main story, although to me that always feels hard/counter-intuitive in these kinds of games. A "just get it over with" approach to having fun with a game does sound a bit like an oxymoronThere are very few open world games I really enjoy. They get repetitive and my focus drifts. I either just end up doing random shit until I'm bored or get stuck searching for the quests and quit. FarCry 4 I finished. I'm 5 or 6 hours in to Primal now and still quite enjoying it. Though I can see it getting old pretty quickly.
Maybe the key here is to really try and laaaaser focus on the main story, although to me that always feels hard/counter-intuitive in these kinds of games. A "just get it over with" approach to having fun with a game does sound a bit like an oxymoron![]()
Yeah, that busywork kind of feeling is a dealbreaker now.and it feels like progress if really you're just killing time and/or grinding your XP.
Yeah, that busywork kind of feeling is a dealbreaker now.
Dragon Age: Inquisition's big story missions were gated similarly through gratuitious open-world activities, and it completely broke my will to complete my fast-tracked second playthrough. Up to the first big gated mission, I was overjoyed how much better the pacing felt, right up to the point where I hit that wall.
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