The stardates indicate approximately 3 days pass from stardate 7410.2 so Spock wouldn't have had much time to get from Vulvan to the Enterprise. ....
Roddeengerry established in the 70's that Vulcan was 16 LY distantPlus, at the time of TMP, Vulcan's location was yet to be formally established, so it could be forgiven that perhaps it was originally intended to be more distant.
that is was around 40Roddeengerry established in the 70's that Vulcan was 16 LY distant
Spcok solved the engine problemArcher's ship never suffered from major engine design difficulties mere hours after launching, unlike the Enterprise refit design, which then faced a ferocious energy cloud 82AUs in diameter. After all that, no wonder Scotty is going to be treating his engines gently for a few days!
Memory Alpha says it was 1991. Apparantly the idea originated with James Blish, and was further popularized in the FJ Technical Manual (the latter was where I had always thought it arose).Roddeengerry established in the 70's that Vulcan was 16 LY distant
Also, 4 days at Warp 12 (the backstage top speed of the refit) on the WF^3 scale is 19ly, very consistent with the purported location of Vulcan
That is the most believable scenario I've read for a long time. I bet Kirk never asked for a "proper shakedown" after that!And when Kirk subsequently orders "Thataway!", I can see him thinking like a true engineer: "A proper shakedown! Finally! Let's do warp one for two minutes, then cool down, check out all the systems, run a Level One on the primaries and Level Three on the secondaries, compare our notes, then do warp two for two minutes..."
That's a good point, and worth re-examining for travel times:...we probably shouldn't mess with the actual sequence of events here. The Vulcan scenes are shown coming after Epsilon 9 learns of the threat, and while Starfleet might well spend several days assessing that threat (and recognizing that no other starship of sufficient potency will make it to the intercept even in that time, so the E has to go), they wouldn't spend weeks.
Why would he do this?That is the most believable scenario I've read for a long time. I bet Kirk never asked for a "proper shakedown" after that!
That's a good point, and worth re-examining for travel times:
- In the Rec Deck scene, the V’ger cloud is less than 53.4 hours away from Earth (and near the Klingon border). Pre-launch countdown commences in 40 minutes.
- 1.8 hours from lauch, Decker calculates that at Warp 7 they will intercept the cloud in 21.1 hours.
- Just after the wormhole incident, Kirk tells Scotty that the cloud is “less than 2 days from Earth”
- Then Spock arrives and repairs the engines in “less than 3 hours” which means they can intercept the cloud while still more than a day from Earth.
This is all more or less consistent with itself. All good. However, if Scott is using Warp 12 the WF^3 scale then that means Vulcan is at least twice as far away as the Klingon border!
Furthermore, if the Vulcan system is indeed 40 Eridani (16.3ly away) and Enterprise previously travelled at Warp 7 on the WF^3 scale, that places the Klingon border at a mere 2ly from Earth!
All in all, the sequence of events actually supports Scotty using a slow speed when giving Spock's 4 day travel estimate.
Yup, the stardate 7410.2 is on the remastered edition.I might be mistaken but the 7410.2 stardate is a director's cut addition that didn't appear in the theatrical release in 1979 so I am not sure how much stock can be put in its relevance. And even if you allow for it (or that it appears somewhere I am not aware of), the Klingon attack and events on Vulcan occur before we are given that date. Surely some allowance of time must be given for Epsilon 9 to report, for Kirk to be made aware of it and for him to travel to SanFran to meet with Nogura. For all we know, Spock's rejection on Vulcan happens two or three days earlier then Kirk's arrival on the Enterprise.
star Trek canon has 40 Eridani as Vulcan's location, 16.3 Ly from Earth.Also, 4 days at Warp 12 (the backstage top speed of the refit) on the WF^3 scale is 19ly, very consistent with the purported location of Vulcan
There's no indication it can go at warp 12 or even how fast that would be. But again we have the problem that Vulcan according to canon is 16.3 LY and can be reached in 4 days when Archer traveled to Kronos 100Ly away at warp 4.5 in 3.3 daysMight be weeks earlier for all we know. It just casts Vulcans in a dark light when their kolinahr masters (and their well-known dropout) know about this intelligence approaching from deep space and tell nobody about it. Or then it just casts Starfleet in a dark light for dismissing that as Vulcan mystisicm and mumbo-jumbo.
But we probably shouldn't mess with the actual sequence of events here. The Vulcan scenes are shown coming after Epsilon 9 learns of the threat, and while Starfleet might well spend several days assessing that threat (and recognizing that no other starship of sufficient potency will make it to the intercept even in that time, so the E has to go), they wouldn't spend weeks.
Yup - so it becomes an exercise for the audience to accept these figures while refusing to accept the WF^3 scale that is otherwise incompatible with Star Trek. I could well see Scotty thinking "Hmm... The engines were tested. I found out what they are like, didn't I? Let's stick to warp three for this one".
And when Kirk subsequently orders "Thataway!", I can see him thinking like a true engineer: "A proper shakedown! Finally! Let's do warp one for two minutes, then cool down, check out all the systems, run a Level One on the primaries and Level Three on the secondaries, compare our notes, then do warp two for two minutes..."
Timo Saloniemi
star Trek canon has 40 Eridani as Vulcan's location, 16.3 Ly from Earth.
All that tells us is that they traveled slower than WF4.5 at the end of TMPThere's no indication it can go at warp 12 or even how fast that would be. But again we have the problem that Vulcan according to canon is 16.3 LY and can be reached in 4 days when Archer traveled to Kronos 100Ly away at warp 4.5 in 3.3 days
TPOL: Less than one month ago, Captain Archer stood in the High Council Chamber in Kronos. The Chancellor himself called him a man of honour, a brother. Enterprise is the ship that found Klaang and returned him to the Empire. Without Klaang, your houses would be at war with each other. Jonathan Archer is the man who carried out that rescue. You are in his debt. You would be demonstrating both honour and wisdom to grant his request.
Still not getting the edit and no I can't click on reply to more than one message as I only have one reply and yes it is a zippy ship.That would be a lovely solution, if it wasn't for this bit of dialogue in Unexpected:
They also make a 15ly diversion in Broken Bow to visit Rigel and their travel time does not appear adversely affected. Say what you will about the NX-01, that is one zippy ship!
@Novak Senkovic, are you still not getting the "edit" option popping up on your messages? You might need to ask a moderator if so.
Incidentally, you can also click "reply" on more than one message on the page and they will all appear on your text box for you to respond to in turn, if you wish.
Still not getting the edit and no I can't click on reply to more than one message as I only have one reply and yes it is a zippy ship.
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