I have a feeling I'm gonna like some of the stuff they've done with TTK (refining and simplifying the level-up system, the economy, etc.) But I shall miss a lot of the Legendary and Exotic weapons I've built up over the year. These new weapons better be worth it.
So I got the Driveclub platinum trophy on Saturday. I finished up all the other trophies on Sunday. And I got the final star earlier today. That was definitely a fun challenge. I also started playing Teslagrad yesterday.
Dishonored and Broken Sword 5 at the moment. Only just started Dishonored, not sure about it yet but I'm about 30% done on Broken Sword and love the old school point and click character to it.
I am considering playing Fallout 3. I haven't played any of those games before, but the new Fallout 4 looks pretty intriguing. My roommate has played 3 and New Vegas and loves them, and I'm currently out of games to play, so I might steal his copies and give them a shot.
They're very enjoyable. Now, be warned. If you are accustomed to traditional, fast paced first person shooters, the pace is a little slower than that, but they still play with enough FPS elements that it doesn't feel ponderous. (Supposedly, Fallout 4 will play even more like a tradtional FPS game whilst retaining all the RPG elements.) Lots of territory to explore. Lots of action. Plenty to do. Lots of scavenging. Fallout New Vegas has more of a crafting system, but like most games that have a crafting system, I hardly use it because the weapons and supplies I collect are enough to deal with situations. There's an interesting "hard core" mode on Fallout New Vegas where you have to be mindful of your character's sleep, hunger, and thirst statuses. Also, ammo has weight, so you can't just carry around countless amounts of ammunition for every weapon in your inventory (which adds to the encumberance factor of supplies in your game) I can't remember if you have to beat the game once to unlock it, or if it's immediately available. It's an interesting way to play.
Truthfully, I'm not usually a huge fan of first-person shooters. I typically prefer 3rd-person games. That's not to say I can't enjoy a first-person game. I mean, my roommate already owns it, so it's not like I would be spending money. I might just give it a shot and see how it goes.
I just worked the last 12 days in a row. I am going to be as lazy as humanly possible tomorrow. I think that will be a good time to try out the game.
If you had tho choose one of the other, would you pick 3 or New Vegas? Does it matter? Is there a story that I need to follow, or are they basically standalones?
If you're looking toward a singular goal with a couple of different endings, Fallout 3 is the way to go. (It's also a good way to break you into the first/third person, open world, action RPG.) Not quite so much to work with. Simpler than Fallout New Vegas. (If you prefer a bit more sword and sorcery....try the Elder Scrolls games, starting with Elder Scrolls IV: Oblivion, which was my first Xbox 360 title...and still one of my favorites to this day.) If you want a somewhat more involved experience, a smoother first/third person shooting experience, and more options of how to end the game, enjoy crafting: Fallout New Vegas is the way to go. Lots of weapons (from melee to firearms) can be customized. Also, you can try your hand at Caravan, which is a card game played by several wasteland denizens, and of course, get to Freeside or New Vegas, both of which have gambling establishments. You can play poker, slots, or my personal favorite, Blackjack. Also, certain factional outfits that you wear can have interesting effects on other wasteland inhabitants....i.e., wear the wrong faction colors, and you might find yourself as a human target. But, sometimes....sometimes, such outfits can also be disguises to infiltrate factions. Remember: sometimes. The stories are standalone....different characters, just in the same universe. Both games provide some history about the Fallout universe. The DLC for both are really good, but my favorite DLC is still Mothership Zeta for Fallout 3. Fallout 3, you play the son/daughter (depending on your gender choice) of a scientist who went missing shortly after your 16th birthday. Fallout New Vegas, you play a courier (again, choice of gender) who was shot and left for dead because of a small device that could change the balance of power in Nevada...and now, caught up in the middle of a big war between major factions, you're lookin' for some payback.
Fallout games are by far more about the world than any overarching narrative. There are *some* connecting threads, but by and large each game has a mostly isolated story. Like the Elder Scrolls games, the "plot" if almost besides the point and as such it's fairly thin fair. Still, if you're totally unfamiliar with the series there's probably some good recap/retrospective videos out there, but really it's by no means required. If it were me, I'd probably go for New Vegas. More variety all round. FO3 has a tendency to feel very samey after a while and the character writing in NV is miles better.
After also consulting my roommate, I'm thinking I'm probably gonna go with New Vegas. Clean the house, do some laundry, and then I'm in video game mode ALL NIGHT LONG.
I got the Teslagrad plat yesterday and then I picked up MGS5 from the post office and started playing that.
Took yesterday off for the launch of The Taken King, completely worth it. Great time to get into Destiny, if anyone is on the fence.
After playing a lot of Skyrim, I've gone back to Oblivion GOTY edition. Its an adjustment, but its still a fun game, and its a nice change of setting. I'm playing kind of a battlemage character (uses a good deal of Magic, but also has light armor and a sword). Its pretty fun so far, although I got killed by fish once, which was stupid but funny.
Yeah....I've been thinking about picking that up. One thing I loved about Oblivion over Skyrim is the ability to make your own spells. Once I got high enough with Magicka, I would try to craft some of the most devastating spells ever. It's fun watching mid-to-high level enemies go down in one or two casts.