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Star Trek: Renegades

That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

Some days you just can't get rid of a bomb ...

dark-knight6.jpg

Now just re-imagine that scene with Chekov running down the halls of Starfleet Security trying to dispose of his Great-Great-Granddaughter's severed forearm.

That would be comedy gold right there.
 
That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

That's a big reason why I gave up on the movie so early. The opening at the dilithium mine has no tension whatsoever. The villains are never once menacing in any way.

It made me think back to the opening of ST09. That whole scene between Robau, George Kirk, and Nero is a fantastic set-up to the rest of the movie. Yes, it's greatly helped by having a feature-level budget, but the whole sequence is just better-written, better-performed, and better-directed.
 
That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

Some days you just can't get rid of a bomb ...

dark-knight6.jpg

Now just re-imagine that scene with Chekov running down the halls of Starfleet Security trying to dispose of his Great-Great-Granddaughter's severed forearm.

That would be comedy gold right there.

With everyone ignoring him.

"Hello, can you help me, I'm looking for a place to dispose of this... Hello, I'm looking for... Hello... I... Lieutenant, can you help me? I need a place to dispose of this arm, can you tell me where I can find a transporter?"

"Oh, I don't know if I know the answer to that..."
 
I think they should cut the awkward interactions between Icheb and the Betazoid (didn't catch her name) entirely. The actress playing the Betazoid is also not very good, which might be why I found the conversations between them so unpleasant to watch.
 
That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

Some days you just can't get rid of a bomb ...

dark-knight6.jpg

Now just re-imagine that scene with Chekov running down the halls of Starfleet Security trying to dispose of his Great-Great-Granddaughter's severed forearm.

That would be comedy gold right there.

Haha! All I can think of is that line from The Smith's song "Ask":

If it's not love, then it's the bomb ... the bomb ... that'll bring us together.
 
That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

I agree. Few fan films have been able to effectively build tension in their stories; here it was nearly comedic in its execution.
 
That whole bomb scene is endemic of the editorial problems this film suffers. It fails to build tension at all. It's just flat when it should be scary.

I agree. Few fan films have been able to effectively build tension in their stories; here it was nearly comedic in its execution.
The whole bomb scene left me exasperated. All I could think of was "no, no, they wouldn't... oh Jesus, of course they would."
 
I really enjoyed many parts of this fan film. The alien starships were very impressive designs and the space battles were entertaining. The FX reminded me more if later Stargate SG1 than star trek.

The story was clunky and there was too much going on to get my head round. I don't see why Tuvok and Chekov needed to be in this other than to get fan interest and financial support.

As someone who has made fan films I think it is important to get the story right. Then no matter how good or bad the sets or FX are, usually the acting and story and tell a good tale.

This did not feel like Star Trek, it felt more like Farscape meets battlestar galactica. Those uniforms were ugly. The cast looked great. I loved the Cardassian, why did he have to die so soon? He seemed more interesting in his 15 minutes than some of the more fleshed out characters that survived.

I applaud all involved for the mammoth effort this tool to pull together. I have watched a lot worse scifi films at the cinema. I would watch more of renegades if they got a decent script editor.

I liked Icheb's borg arm but it seemed a little cheesey in parts. I half expected a solar sharknado to rip it off.
 
The bomb scene is the perfect analog for the film as a whole.

On paper, it's actually a pretty good idea (ignoring the blatant plot holes). That scene should have been suspenseful, dramatic, and, most impotently, utterly horrific.

But all I got out of it was "Eh. Whatever."

If you're going to do a scene like that, you need to either go the distance or don't do it at all. This was a systemic problem in Berman Trek--they were just too afraid to take the kiddie gloves off. (This was especially true with DS-benign.)

And horrific doesn't need to be gruesome or gross or whatever. The Ceti eels are a great example. From a technical standpoint, that scene is pretty PG tame, yet Meyer is fully able to capture what it must be like to have a space slug play slip-n-slide with your cochlear.

Or the way Abrams made us experience the utter terror of being blown out into the silent vacuum of space.

This was a young woman's arm being sawed off by a phaser. I should have been at least awkwardly squirming in my chair. I wasn't.
 
I don't have working audio, so can't properly watch the film, and there seems to be no subtitles of any kind.

But, mention of a Klaxon Dilithium Mine in some posts confuses me. Is it supposed to be an alien-sounding word, or is it in reference to the word found in an English dictionary?
 
Sorry on my phone and it was a pain to cut out what I didn't want to quote, but, we haven't seen anything from Axanar. Prelude is a 20minute talking head fauxumentry. What prelude demonstrated was they can light a scene properly, use a green screen properly and other basics. What they did was the easiest form of film making possible.

I disagree. The actors all performed well. The dialogue carried the expository load with a deft hand and still revealed a great deal about the characters, showing writing quality. There were no pacing problems and the film flowed nicely, demonstrating editing quality. The FX were high-standard and as good as or better than those used on some broadcast shows. The costuming was easily as good as the FX work.

Axanar just works on all levels.
 
Phantom: While I tend to agree about what we've seen of Axanar thus far, let's keep in mind that a) it's comparatively just over 20/25 minutes of footage, most of which is promotional and not part of the main feature; and b) Axanar is, as we've been correctly reminded, off-topic for this thread.
 
And BigJake saves me from asking 'Why the hell do we keep drifting into reviewing Prelude to Axanar?'

Or maybe he didn't.
 
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