• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Voyager Redone, my version.

- Chakotay would be a more mysterious character with his character being unfurled as the first season goes on. A former Senior Fleet Officer (a 1 Pip Admiral or a Fleet Captain) sent to infiltrate the Maquis but went native, becoming more a "man of the people" stateman leader of the Maquis with only his closest allies knowing the truth about who he was. He used his Fleeter training (and connections with Starfleet Intelligence) to acquire better weapons and materials for his group to use. But he also made sure not to do anything to tip Starfleet off to his true defection so he made sure to focus mainly on fighting Cardassians while avoiding Starfleet confrontations as much as possible.

This expert “double-triple agent” performance was why he was able to maintain his Access Codes to Starfleet systems. But it didn’t go unnoticed which is why he had Tuvok sent in to “evaluate” him. His style of command is at its core still Fleeter but tempered with decades of experience and knowing what its’ like to be cut off from higher command and having to fend for yourself (having been put in these situations plenty of times during his career by idiot admirals). This would contrast with Janeway and Tuvoks’ command style, which is dependent upon the chain of command, being very military in structure and practice.

But rather than be immediate adversaries, I'd actually have Chakotay have no problem with Janeway as a person as he can see how a Science Officer becoming the Captain would stress a person. Plus he's ex-fleet himself so I'd think out of all the Maquis he would be the first to realize the necessity of working together to survive, and as such he would face insubordination and distrust from some of his own for being a "sell-out" much like the more open-voiced Fleeters would voice their concerns about a "lab rat" like Janeway being their Leader. Thus the conflict would be Chakotay and Janeway against their own groups.

Tuvok would be Chakotay’s true nemesis at first, both clashing with the other for the position as Janeway’s Adviser. This gets resolved when she asserts herself as Captain and both accept this. Thus, while still allies of convenience their main reason for opposing the other is not an issue anymore so they have less reason to keep it up.

Actor preferably someone in their late 50s or early 60s, old enough to be Janeway’s father.
 
Wouldn't it be better if Chakotay and Tuvok would remain antagonists throughout the series?

You can't have stuff like this go on for 7 years, it just gets silly after a while. Especially once bigger, Galaxy-threatening stuff is facing them down.
 
Wouldn't it be better if Chakotay and Tuvok would remain antagonists throughout the series?

You can't have stuff like this go on for 7 years, it just gets silly after a while. Especially once bigger, Galaxy-threatening stuff is facing them down.

In real life people work together for decades and still hate each other.

In real life they learn to keep those feelings to themselves and not let it affect their work performance. Especially when there are big things at stake.

Heck, Spock and McCoy got over their mutual racism in the TOS movies and no one complained.
 
You can't have stuff like this go on for 7 years, it just gets silly after a while. Especially once bigger, Galaxy-threatening stuff is facing them down.

In real life people work together for decades and still hate each other.

In real life they learn to keep those feelings to themselves and not let it affect their work performance. Especially when there are big things at stake.

Heck, Spock and McCoy got over their mutual racism in the TOS movies and no one complained.

I think that after a time there was a real bond between Spock and MCCoy. Witness their singalong around the campfire with Spock being the one roasting the marshmallows.
 
In real life people work together for decades and still hate each other.

In real life they learn to keep those feelings to themselves and not let it affect their work performance. Especially when there are big things at stake.

Heck, Spock and McCoy got over their mutual racism in the TOS movies and no one complained.

I think that after a time there was a real bond between Spock and MCCoy. Witness their singalong around the campfire with Spock being the one roasting the marshmallows.

That's what I mean. After the first Star Trek movie, Spock got over his "Logic is all" attitude and realized that having emotions was going to enrich his life. And after the WOK thing where McCoy had Spock's soul in his brain he found it a lot harder to argue with him since he knew what Spock was really like. The things that cause them to argue so much (Logic vs emotion) were no longer such alien concepts to the other so they got over it and stopped being so opposed all the time.
 
In real life they learn to keep those feelings to themselves and not let it affect their work performance. Especially when there are big things at stake.

Heck, Spock and McCoy got over their mutual racism in the TOS movies and no one complained.

I think that after a time there was a real bond between Spock and MCCoy. Witness their singalong around the campfire with Spock being the one roasting the marshmallows.

That's what I mean. After the first Star Trek movie, Spock got over his "Logic is all" attitude and realized that having emotions was going to enrich his life. And after the WOK thing where McCoy had Spock's soul in his brain he found it a lot harder to argue with him since he knew what Spock was really like. The things that cause them to argue so much (Logic vs emotion) were no longer such alien concepts to the other so they got over it and stopped being so opposed all the time.
That seems reasonable.
 
Tom Paris would be Nick Locarno (that was a money and royalties issue, because they really did want him to be Locarno), explaining that he joined the Maquis to pay off his bar bills (which were to fight his depression over being expelled from the Academy) and to fly in space again. Good pilot and overall soldier is unique in that he is the ultimate outcast among both crews and despised by members of both, although Janeway has no problems herself with him and Tuvok’s main issues are with his reliability and not his character. Chakotay is distrustful of him and perfectly willing to dismiss his abilities but grudgingly accepts him on missions with the Maquis since Paris saved his life in the opening story so he’ll at least have him around (and he realizes his hypocrisy, considering he himself is a turncoat). Paris will either earn the respect of the others through his actions or he’ll just learn to not let it get to him and take his job seriously despite this shunning because damn it he’s still an ace pilot and he won’t let his reputation ruin the only thing left in his life that matters.

Neelix is an older guy, Talaxian middle-age, a soldier who refused to accept the surrender in the Talax-Haakonian war and used his skills to survive as a merchant and mercenary along with other Talaxian soldiers he keeps in touch with, although he found himself trapped as a scrap dealer on the edge of the periphery until Voyager came along. Now he sees this not only as a chance to get out of the Periphery and closer to the Central Core without attracting the Kazon but also to get his network back together and gain support for the Talaxian rebels. His knowledge of the stolen Talaxian tech used by the Kazon makes him a valuable asset beyond being a guide and negotiator (as well as a powerful soldier armed to the tooth with weaponry and skills). Ron Perlman would be his actor, and Talaxians would look more like Gargoyles. Strong as Vulcans, big guys. Imagine that bit where Tuvok kills a hologram of Neelix only here Perlman smacks him around like a ragdoll.

- Torres, Kim, Neelix and Kes would all be secondary recurring characters. Janeway, Chakotay, Tuvok, Paris and the Doctor would be the core cast.

- It would be explored just how a species as short-lived as the Ocampa actually develop. Kes would be introduced as a little girl, but for every human year she’d go through major aging: Season One Kes is a 10-year old, S2 Kes is a 15 year old, S3 Kes is 18 years old and S4 Kes onwards would be a 20-something (by now her powers have emerged and she stays at this age) so 4 actresses for Kes all in all. Mentally she would progress at that advanced level too in how she manages to learn things super-fast to match her lifespan, studying medicine with the Doctor in S2 and becoming VOY’s second Doctor by S4 (10 years worth of studying/training in 2 years) fully qualified and everything.
 
I still don't get why it was important to call Tom Paris "Nick Locarno". Every one who had heard of the latter knew that he was the template for the former. So why bother?
 
Royalties. They didn't want to have to pay the writer of "The First Duty" money for every Locarno appearance since that was how the contract they signed worked.
 
Royalties. They didn't want to have to pay the writer of "The First Duty" money for every Locarno appearance since that was how the contract they signed worked.

Does that apply to every one time Character of TNG?

And TOS as well. That's why they didn't use the Gorn or Tholians in the other shows much either. They had to pay to include them in that Enterprise 2-parter.
 
Royalties. They didn't want to have to pay the writer of "The First Duty" money for every Locarno appearance since that was how the contract they signed worked.

Does that apply to every one time Character of TNG?

And TOS as well. That's why they didn't use the Gorn or Tholians in the other shows much either. They had to pay to include them in that Enterprise 2-parter.

Wow, that's like a vaccine anti-continuity.
 
Season 2


The opener of S2 would have Voyager making it out of the Periphery/Wasteland, past Cullah's group of Kazon Pirates and enter the Central Core where the other major powers and commerce areas/industrial hubs are. The hope being that they can find some ports to stop and do repairs and maybe find more information on where they are; there is in fact a large space station (about twice the size of Babylon 5, in a big saucer shape) that they are guided to by automated beacons that identifies itself as Guardian Prime, central command hub of the League Outer Defense Perimeter. There are several stations outlining the border between the Periphery/Wasteland and the Central Core and Guardian Prime just happens to be the HQ.


League of Spacefaring Civilizations


The dominant power in the Central Core is the League of Spacefaring Civilizations, a multi-species group that Neelix explains was originally formed millennia ago as a military alliance for mutual defense after “the old wars” that eventually evolved into a Federation-esque group only with more of a military bent. They put less emphasis (little to none) on purely scientific or exploratory endeavors and dedicated their sciences and star forces to military applications. The only explorations or archeological missions they undertake are to uncover and seek out alien technologies for their own advantages. In fact in the first season the archeological dig sites VOY encountered in the Periphery/Wasteland turns out to have been old League dig sites.


In comparison to the Federation, the League is of smaller size (maybe 6-7,000 LY across), fewer member species, not as advanced economically, military-wise they are more advanced with mostly-larger ships and stronger weaponry. They have null-bomb warheads (limited number but powerful), and their energy weapons are of two varieties: The main cannons, which take time to fully power up but unleash major energy payloads when fired, and the lowered powered-but-numerous energy turret-cannons that fire continuously.

They eventually started ignoring the lesser wars and plights of non-League civilizations (not doing anything to help the Vidiians fight the Phage, or end the Haakonian-Talaxian War, or stop the Kazon) so they could focus more on their own defenses in fear of the return of their “ancient enemy”. A benevolent Military Dictatorship, I suppose you could imagine a Soviet-esque design to their costumes and stuff. All officials wear military uniforms, the general League Aesthetic being a clean industrial look rather than anything flashy.

I basically figured that it makes sense for there to be "Federations" all around the Galaxy, not just the one in the AQ. A sort of convergent thinking thing, if the Federation was formed in response to a major alien threat that menaced several species then other invasions on inhabited areas in the Trekverse should cause a similar response.

They use a capitalist economic system, their attempts at replicator technology not being as easily workable as Federation tech.

So as long as VOY obeys their laws, they can use their ports and trade and the League may even rescue them from Space Pirates if it's in their patrol space but once VOY leaves League influence they're on their own because the League isn't interested in defeating the Kazon pirates once and for all or cleaning up the Periphery.
 
The League's best ship would be similar to the Federation Stardock only as a mobile Starship which they call a "Mobile Command". Imagine a Fed Starbase as a massive mobile starship that contains squadrons of warships within it to store and launch in battles and then recall for repairs/transport. This would be because most League Warships don’t have FTL capacity on par with the larger ships so the MCs act as Fleet Carriers as well.

So instead of having stationary fortresses to serve as Headquarters or command bases, the Mobile Commands are mobile versions. Each one is commanded by the League equivalent of a Senior Admiral, and each is their flagship.

Their FTL is faster than warp, but it’s less precise and can’t be slowed down once it’s engaged (like a self-acting catapult): the main FTL gets them close enough to their destination while the sublight engines get them to the precise area as fast as possible if they miss. What happens is that the larger ships have big energy sails while an energy emitter device comes out of the back of the ship; it emits an energy pulse that the sails catch and propel the ship. Once begun the FTL process can’t be stopped until they reached the pre-programmed coordinates, so while the “Starsail” is faster than Warp it’s more limited in that course corrections can’t be made. To make up for this the League’s starships have faster Impulse/Sublight engines than Alpha Quadrant vessels, but smaller League warships ONLY have the Impulse engines and not the Starsail capability that large ships do.

But like the Kazon, they can’t track Warp Drive Starships. A ship at Warp will evade any League vessel once they’re beyond scanner range.

In general regarding League technology they're more rigid in tech development and don't have the "Jack of all Trades" style that the Federation uses. But they don't grow expendable clone armies to be sent out to die or make mass-production warships that are meant for ramming and stuff like the Dominion does either. They try to make mass-production ships that can hold up in a fight, and their military is made up of trained League citizens who volunteer for service (like a regular military).

So their ship-building skills are below the Dominion's because they try for higher quality, and they're more rigid in design than the Federation. But they do have superior vessel weapons, hulls that are harder to breach, good military training and tactics, the larger ships tend to be mobile weapon platforms with smaller more maneuverable vessels launched from the MCs and/or escorting the other Battleships/Battle-Cruisers.

League Troopers have larger rifles/mini-cannons that are part of their armored suits, the guns connected to large power packs. Think Dr Soran’s weapon in terms of power.
 
My interested faltered a bit after you relegated a lot of characters to be "secondary" and "recurring" that's one of the aspects I don't like about TOS. Of your "core group" only Paris and Janeway really interest me.

Still I like the League, though if they are a "benevolent military dictatorship" wouldn't it make sense for them to use conscripts rather than volunteers? Then you could explore all sorts of implications about conscription and you could even have a plotline about a reluctant conscript (or a group of them) trying to ask for political asylum on Voyager.
 
I've just had a read-trough, and I'll say that I certainly am still interested. I'm currently working on "Voyager" re-write of my own.

I like that you've acknowledged the Trabe, I've noticed that they tend to be ignored in discussion about the Kazon.
 
My interested faltered a bit after you relegated a lot of characters to be "secondary" and "recurring" that's one of the aspects I don't like about TOS. Of your "core group" only Paris and Janeway really interest me.

Still I like the League, though if they are a "benevolent military dictatorship" wouldn't it make sense for them to use conscripts rather than volunteers? Then you could explore all sorts of implications about conscription and you could even have a plotline about a reluctant conscript (or a group of them) trying to ask for political asylum on Voyager.

That's actually not a bad idea, I'll try to think up some way of including that.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top