I have thinking been about all the various methods ships use to get around the universe's speed limit, and I was wondering what everyone's favorite is? After giving it some thought, I think the FTL methods can be put into four categories.
Field drive:
The ship uses an engine that creates some kind of field that enables the ship to go FTL. Examples of this would be Star Trek's warp drive and the mass effect fields in Mass Effect.
Instantaneous drive:
The ship can instantly travel from point A to B. Examples of this would be the FTL jumps in the new Battlestar Galactica, and space folding in Dune. Also, the Alderson drive in The Mote in God's Eye.
Another Dimension:
The ship enters another dimension where the distance between A and B is shorter than in normal space. Hyperspace from Babylon 5 and Star Wars falls into this category.
Fixed Points:
Spacecraft can not travel FTL by their own means, and must use some kind of gateway. Examples of this are Wormholes, Jumpgates (Babylon 5), and the mass relays from Mass Effect. The previously mentioned Alderson drive would also fit into this category, because it can only be used at specific points in space. Edit: B5 Jumpgates and mass relays should probably be in their own subcategory, since ships in those universes can go FTL without them.
Also, I am sure there are some who prefer hard science fiction novels with no FTL at all. In this case, ships have to use the relativistic effects of time dilation and length contraction to shorten the trip, or else slowly crawl through space using cryosleep or generation ships. This can make for very interesting story telling.
I think that any of the above methods work as long as they have some kind of limitations and rules to make them a good plot device. For example, I didn't like that ships in BSG could jump into the atmosphere of a planet, or right next to a planet for that matter. I think this created a plot hole, because how are you supposed to defend a planet when the enemy can bypass every defense and drop nukes right on top of you? I think there should have been a rule that jump drives don't work inside gravity wells. For military science fiction, I like the idea of using fixed points such as wormholes, because it creates choke points and strategically important areas.
Field drive:
The ship uses an engine that creates some kind of field that enables the ship to go FTL. Examples of this would be Star Trek's warp drive and the mass effect fields in Mass Effect.
Instantaneous drive:
The ship can instantly travel from point A to B. Examples of this would be the FTL jumps in the new Battlestar Galactica, and space folding in Dune. Also, the Alderson drive in The Mote in God's Eye.
Another Dimension:
The ship enters another dimension where the distance between A and B is shorter than in normal space. Hyperspace from Babylon 5 and Star Wars falls into this category.
Fixed Points:
Spacecraft can not travel FTL by their own means, and must use some kind of gateway. Examples of this are Wormholes, Jumpgates (Babylon 5), and the mass relays from Mass Effect. The previously mentioned Alderson drive would also fit into this category, because it can only be used at specific points in space. Edit: B5 Jumpgates and mass relays should probably be in their own subcategory, since ships in those universes can go FTL without them.
Also, I am sure there are some who prefer hard science fiction novels with no FTL at all. In this case, ships have to use the relativistic effects of time dilation and length contraction to shorten the trip, or else slowly crawl through space using cryosleep or generation ships. This can make for very interesting story telling.
I think that any of the above methods work as long as they have some kind of limitations and rules to make them a good plot device. For example, I didn't like that ships in BSG could jump into the atmosphere of a planet, or right next to a planet for that matter. I think this created a plot hole, because how are you supposed to defend a planet when the enemy can bypass every defense and drop nukes right on top of you? I think there should have been a rule that jump drives don't work inside gravity wells. For military science fiction, I like the idea of using fixed points such as wormholes, because it creates choke points and strategically important areas.
Last edited: