YACGE (Yet Another CG Enterprise)

Discussion in 'Fan Art' started by Kirkunit, Mar 21, 2008.

  1. aridas sofia

    aridas sofia Rear Admiral Rear Admiral

    Joined:
    May 3, 2002
    ^Absolutely. I still miss the precision with which Freehand handled snapping to a line or guide. I gave up Freehand slowly, and at a time when Illustrator was much more stable than its current bloated incarnation. It seems that the more stuff gets put in Illustrator, the slower and more uneven it runs.

    I am none short of amazed that you used no meshes on that image, Kirkunit. You could teach me a thing or two, for sure. :techman:
     
  2. Kirkunit

    Kirkunit Fleet Captain Fleet Captain

    Joined:
    Jul 7, 2001
    Location:
    Columbus, Ohio USA
    ^I used Freehand years ago, but switched to Illustrator and never looked back. I haven't noticed Illustrator to be unstable at all. What sort of problems are you having? The only issue I have with newer versions of Illustrator (from 10.3 on) is that I can't import .dxf files from Alias anymore. I have to keep an older version installed for that reason only.

    FYI, I started playing with meshes again & I might have to give them a second chance. I think the way I've been proceeding probably gives me more control, but meshes might work in some instances.
     
  3. Kirkunit

    Kirkunit Fleet Captain Fleet Captain

    Joined:
    Jul 7, 2001
    Location:
    Columbus, Ohio USA
    Update time!

    Added windows, running lights and markings to the saucer.

    [​IMG]
     
  4. Kirkunit

    Kirkunit Fleet Captain Fleet Captain

    Joined:
    Jul 7, 2001
    Location:
    Columbus, Ohio USA
    I haven't forgotten about this. Really. Here's an update with a bunch of little details.

    [​IMG]

    Here's a couple of close-ups to show off some of the fussier details...

    [​IMG]

    [​IMG]

    I also thought it might be fun to show the reference I'm using for this image. This is a rendering I did in Alias. I built this years ago & dug it up to get a good, dynamic view. I didn't care too much about lighting, other than I wanted to make sure the shapes were reasonably well defined.

    [​IMG]