I think as the saucer develops my mind will be blown wide open once again by the detail be presented as it was in the engineering section.
Hey, quick question here... since you're on a more powerful tool now, with more powerful hardware... and since your modeling seems to be, in large part, reuse of "symbols" (corridor segments, etc)... have you considered trying to match colors a bit more closely at this stage (before it becomes too tedious)? I can tell you've done a bit of color now, but some stuff seems to be "default grey" tone. Is that the long-term plan or do you plan to make it a closer match eventually?
Maybe I'll build a Locknar and an Excelsior before returning and doing this project over.
Maybe I'll build a Locknar and an Excelsior before returning and doing this project over.
Either of those would be supremely cool, but what source material would you be using for those? I've only ever seen a mid-line cutaway of an Excelsior - no deck plans - and absolutely nothing on a Loknar.
I am still learning AutoCAD 2000, so I don't entirely know how to do some of those things. Most of what I'm doing is exactly what I would have done with R13. I could go through and assign detailed colors, but that gets into more artistic stuff that I just don't know how to do well. Obviously, some things have been done in color (lifepods, cargo hold etc.), and I will likely add more color at key locations - I had long seen this more as a "build it" project than a "paint it" project.
Saquist - what will really scare you is that I'm starting to see this as a "rough draft" build, with a more detailed, better designed build to come in a later attempt. There are many things I would do differently, now that I am that much more familiar with the problem space. Maybe I'll build a Locknar and an Excelsior before returning and doing this project over.
My only AutoCAD 2000 question at the moment is: Can I do the complex curves (like I need to do on the neck) with anything other than Edgesurf? I am not happy about the neck, but going back and doing an edgesurf and then cutting a block to make it work is just so very time-consuming and draining (and I know I'll have more issues with that sort of thing when I get up to B and C decks).
My only AutoCAD 2000 question at the moment is: Can I do the complex curves (like I need to do on the neck) with anything other than Edgesurf? I am not happy about the neck, but going back and doing an edgesurf and then cutting a block to make it work is just so very time-consuming and draining (and I know I'll have more issues with that sort of thing when I get up to B and C decks).
My only AutoCAD 2000 question at the moment is: Can I do the complex curves (like I need to do on the neck) with anything other than Edgesurf? I am not happy about the neck, but going back and doing an edgesurf and then cutting a block to make it work is just so very time-consuming and draining (and I know I'll have more issues with that sort of thing when I get up to B and C decks).
Birdog is right, Right now edge surf and the other surf commands are you best bet and then cutting from a solid.
In 2007 you can use convert to solid and the LOFT Command which makes most of my work alot easier despite the pains of fighting CAD fincky definitions of closed and regioned spaces and which ones are right for what operation....Boy....
I'd take Birdog up on his offer. All he has to do is create sections of the solid (which you essentially already have in the form of decks) and then string a couple of guide lines and VIOLA....the perfect neck.
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There is a caveat: the profiles must be closed polylines or a series of overlapping closed polylines. I'm working on a TOS exterior in AutoCAD and for the neck I had to do a lofted ellipse at the front and back and then a lofted rectangle in the middle to get the proper profile. When unioned it looks like a smooth shape.
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There is a caveat: the profiles must be closed polylines or a series of overlapping closed polylines. I'm working on a TOS exterior in AutoCAD and for the neck I had to do a lofted ellipse at the front and back and then a lofted rectangle in the middle to get the proper profile. When unioned it looks like a smooth shape.
Yeah the discovery on the closed polylines was not...expident...I use region most often.
You maybe able to help me: I need to create sections for loft that use spline like curves but Loft despise splines. Suggestions?
Arcs seem to be my only option with out buying one of these add-ons that convert splines into polylines.
(Perhaps we can make a thread for project questions or something)
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