I haven't played CoD 3,
Unless World At War is *really* shitty, it's the worst of the series - there's some really fucking annoying invisible walls to prevent you from outflanking MG nests and so on.
I haven't played CoD 3,
OK so I checked wikipedia and Finest Hour and Big Red One are the console versions of the PC COD 1 and 2.
Are they really that different that they need to be
separated from their PC versions?
I can't change the poll options now but I guess Finest Hour and Big Red One can be included under COD 1 and COD 2, respectively.
Those two console only games sucked the big red one though... I can't fathom why anyone would have Finest Hour as their favorite. I can only imagine that you're a console gamer through and through and started on it or something because it's not even in the same universe of the standard of quality set by 'infinity ward shit'
Good grief, that does sound terrible.I haven't played CoD 3,
Unless World At War is *really* shitty, it's the worst of the series - there's some really fucking annoying invisible walls to prevent you from outflanking MG nests and so on.
It's like saying Voyager is the best Star Trek series,
or that the Star Wars prequels are better than the original
The graphics were terrible compared to MW
I'm afraid that this is what's going to happen with Black Ops as Treyarch is making it.
The Treyarch bashing would be funny if it hadn't gotten so old. WaW was a solid game, both campaign-wise and online. The only thing that let it down was the OTT grenade spam on Veteran. The only reason people bitch about it is cause they have a corn-cob up their arse about WW2 games, they kept getting owned by MP40's but weren't smart enough to figure out a decent counter, and finally because it wasn't Modern Warfare. Boohoo.
Well like I said I got WAW as soon as it came out and to me, having literally been playing MW the day before I bought it, the graphics seemed slightly worse in comparison.
I found the multiplayer to be so-so. The perks were all carried over from MW and the new ones weren't really worth anything, IMO.
I found the larger maps (like Seelow Heights) to be annoying when playing team deathmatch
If they'd have changed the perks, they'd have been accused of fixing something that wasn't broken. As it is, they kept some of them and got accused of a lack of originality.
The Treyarch bashing would be funny if it hadn't gotten so old. WaW was a solid game, both campaign-wise and online. The only thing that let it down was the OTT grenade spam on Veteran. The only reason people bitch about it is cause they have a corn-cob up their arse about WW2 games, they kept getting owned by MP40's but weren't smart enough to figure out a decent counter, and finally because it wasn't Modern Warfare. Boohoo.
Never thought of it like that. I guess it is a catch-22, isn't it? Maybe I judged the multiplayer a bit too harshly. I'll admit the only perks I ever used (for either COD 4 or 5) were Stopping Power and Deep Impact, so new perks wouldn't really matter to me. Actually it would probably be best if there were no perks at all cause everyone bitches about them, especially juggernaught, martyrdom, and last stand.
The dogs are a little annoying but one can live with that![]()
Hardcore mode is much better than in WAW than in MW 2 as well, that mode seemed so off in MW2, I could never figure out why
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