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What is up with all the flamethrowers?

SPOCK: I have successfully penetrated the next chamber of the alien's Interior, and I am witnessing some sort of dimensional image which I believe to be a representation of V'Ger's home planet. I am passing through a connecting tunnel. Apparently a kind of plasma-energy conduit. Possibly a field coil for gigantic imaging systems. Or I might be inside of USS Discovery's infrastructure. It could be either one.
Starfleet Command: Spock just violated his own rule banning all mention of the USS Discovery. We need to start making plans for his "accidental" death right now. I suggest blowing up Ceti Alpha 6, then sending Khan after Spock.

Section 31: Being the super secretive all knowing agency that we are, we already know Spock will survive whatever we throw at him. Quantum dimensional timeline agents have confirmed that Spock already died, of old age, in the year 2263, in another timeline, and the quantum signature confirms this is our Spock. In a bizarre inverse on what we know about the USS Defiant, Spock's not going to die now no matter what we throw at him.

Starfleet Command: .... Ok, just make him suffer. We'd like to kill him anyway just to see how he resurrects.
 
Starfleet Command: Spock just violated his own rule banning all mention of the USS Discovery. We need to start making plans for his "accidental" death right now. I suggest blowing up Ceti Alpha 6, then sending Khan after Spock.

Section 31: Being the super secretive all knowing agency that we are, we already know Spock will survive whatever we throw at him. Quantum dimensional timeline agents have confirmed that Spock already died, of old age, in the year 2263, in another timeline, and the quantum signature confirms this is our Spock. In a bizarre inverse on what we know about the USS Defiant, Spock's not going to die now no matter what we throw at him.

Starfleet Command: .... Ok, just make him suffer. We'd like to kill him anyway just to see how he resurrects.
:lol:
 
I'm fine with the 32nd Century Discovery having a much larger interior than exterior, and I'm fine with the turbolift being the big complicated thing we saw in "That Hope Is You, Part II" even if that's just a backup system to their short-range beaming all the time. The 32nd Century's gotta have some crazy futurist fun like we couldn't have seen in the older shows!
 
The 32nd Century's gotta have some crazy futurist fun like we couldn't have seen in the older shows!

I find plausible futurism a lot more fun than "crazy" futurism. So far, season 4's science talk about the anomaly is so grounded and plausible, all rooted in real physics rather than gibberish technobabble, and I'm loving it! It feels good to have my intelligence not insulted by mass-media sci-fi every now and then.
 
I find plausible futurism a lot more fun than "crazy" futurism. So far, season 4's science talk about the anomaly is so grounded and plausible, all rooted in real physics rather than gibberish technobabble, and I'm loving it! It feels good to have my intelligence not insulted by mass-media sci-fi every now and then.

*shrugs* I think there's room for both. I prefer the plausible but don't mind a dash of crazy for flavor, which is what I consider the turbolift roller coaster ride to be.
 
*shrugs* I think there's room for both. I prefer the plausible but don't mind a dash of crazy for flavor, which is what I consider the turbolift roller coaster ride to be.

I wish it were only a dash. The problem is that crazy has always been the tiresomely predictable default for TV/film sci-fi, while plausible is achingly rare.
 
Yeah, I'm not a fan of the RollerCoaster TurboLifts in rooms that are larger on the inside then the outter volume of the vessel.

They didn't even bother to use the "Bigger on the Inside" tech that was available to the 31st Century Time Pod that the Enterprise NX-01 dealt with.

That could've easily hand-waived it and made it acceptable to have sets larger on the inside then the volume of the hull of Discovery.

Literally one line would've solved it.
 
Yeah, I'm not a fan of the RollerCoaster TurboLifts in rooms that are larger on the inside then the outter volume of the vessel.

They didn't even bother to use the "Bigger on the Inside" tech that was available to the 31st Century Time Pod that the Enterprise NX-01 dealt with.

That could've easily hand-waived it and made it acceptable to have sets larger on the inside then the volume of the hull of Discovery.

Literally one line would've solved it.
That would be the least helpful handwave. Oh, don't worry about. Except, we already saw the turbolift on the Enterprise is similar. Getting rid of the turbolift would be the best idea. Have the fun be had by the crew not with visuals.
 
That would be the least helpful handwave. Oh, don't worry about. Except, we already saw the turbolift on the Enterprise is similar. Getting rid of the turbolift would be the best idea. Have the fun be had by the crew not with visuals.
Or use the traditional TurboLift that TNG era has been using.
Don't bother showing the insides of the TurboLift shaft since it serves no real purpose for doing so.
 
Not really, because they all get around the ship using their transporter combadges now. Turbolifts should be nothing more than a backup system, the equivalent of the stairs you take when the elevators are out, and thus there's no reason whatsoever to turn them into some elaborate transdimensional fun ride.
That's why they all use the scenic route.
 
In fairness, the possibility that the interior of the Discovery is larger than the exterior is entirely consistent with what prior canon established about the fourth millennium.
Looks like the future time pod had the same flaming computer panels as Discovery does. ;)

In the final draft script of "Future Tense", the time-travel pod was initially referred to as "a sleek, futuristic vessel", with a subsequent sentence stating, "The one-man craft is heavily damaged and scorched, the victim of a disastrous accident." The vessel was scripted to be so "charred" that it had a "blackened hull." The exterior was also described as having "a couple of access panels" which could be opened to reveal
"exotic circuitry that's been partially melted."
 
Could it be for drama / cool appearance? Like, how flames are painted on but more realistic?

Yes, but it looks ridiculous, and they are not painted; they are real balls of flames flaring out from the same places again and again, like in theme park rides. They one upped flying bridge rocks, (but they still have those to.)

Welcome.
 
Damn, as if those flamethrowers weren't trouble enough! Now, episode 6 reveals it is possible for Disco's bridge to be engulfed in flames, even when there is no oxygen.

Maybe next, we'll learn the new uniforms completely explode into columns of fire if a single spark falls on them.

I do get a chuckle that the 32nd century upgrades seem to have primarily been about increasing the ships flammability, and adding other ways for it to fail (detached nacelles knocking them out of warp last season).
 
Damn, as if those flamethrowers weren't trouble enough! Now, episode 6 reveals it is possible for Disco's bridge to be engulfed in flames, even when there is no oxygen.

To be fair, shutting down life support doesn't mean the oxygen already in the air magically disappears, it just means it isn't being replenished. But since the crew wasn't there to breathe it, it wouldn't be getting depleted either (until the fires start using it up, anyway). Burnham's spacesuit was for protection against the heat.


I do get a chuckle that the 32nd century upgrades seem to have primarily been about increasing the ships flammability, and adding other ways for it to fail (detached nacelles knocking them out of warp last season).

They really aren't thinking through the ramifications of the tech advances.
The guy who got sucked out into space has a transporter badge on his shirt. He could've beamed himself to safety the moment the force field went up, or the computer could've beamed him out. Heck, that should be an automatic feature -- as soon as the transporter badge detects you're in immediate life-threatening peril, it beams you somewhere safe.
 
They really aren't thinking through the ramifications of the tech advances. The guy who got sucked out into space has a transporter badge on his shirt. He could've beamed himself to safety the moment the force field went up, or the computer could've beamed him out. Heck, that should be an automatic feature -- as soon as the transporter badge detects you're in immediate life-threatening peril, it beams you somewhere safe
.
I concur, that poor extra should've never died.
That means OSHA screwed up on safety features.

The moment the Commbadge detected that they're being sucked into the vacuum of space, the extra should've got beamed into sick bay or some equivalent safe area determined by the computer.

Humans don't die immedeiately when you hit vacuum. Michael Burnham is living proof of that.

But if you sit there and do nothing to get them back; then yeah, they're screwed because nobody put effort to save them or put in the safety features to save them.

He's another pointless death of a Red/Yellow shirt or extra for cheap drama points.

Even in ST:Picard, when those Romulan Special Forces Assassin Goons were about to fall to their demise and have spinal crunching falls, their transporters "AUTOMATICALLY" beamed them out to prevent death & serious injury.

Seriously, the Romulan Tal Shiar has better OSHA programming for their officers then StarFleet.
 
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