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What games are you playing currently?

Two years after finishing the main storyline in Cyberpunk 2077, I started Phantom Liberty. Turns out the PL ending I got was the "secret" ending, with the mission "Things Done Changed" and the achievement "The Tower." From what I've read it's the only ending that really ends the game; there's no catching up on side missions after that. It's a downer of an ending, but it's a real ending, both final and emotional. I don't imagine the other endings will have anywhere near that impact.

When I first started playing the main game, my main hope was that it wouldn't suck. It didn't.
 
A Vampyre Story, a point-n-click i have had in my steam library for over a decade that i couldn't get to display properly which i find too disorienting to play. and it was made so by unchecking a box in nvidia settings. which granted the laptop and desktop i had when i got it wasn't an option...
 
Watching this video for nostalgia. Played the heck out of this when it was new and it took years but I did beat it.

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Wish someone would do this for modern computers with the same map
 
I beat 007: First Light yesterday, so now I'm playing the From the Ashes DLC for Avatar: Frontiers of Pandora.
 
Replaying Fallout 3. My favourite Fallout game is still the original by far, but I find Fo3 a lot easier to revisit than New Vegas these days; NV's writing has aged pretty badly IMO.

For a while I was on the "Bethesda ruined Fallout" bandwagon but honestly Fo3 does a lot more right than wrong, some of the side missions are genius.
 
^ Yeah, admittedly I could never get into the first two fallouts for whatever reason. I was possibly put off by their clunkiness, and not that I'm obtuse, but it felt very hard to get into if you didn't already know what you were doing. But by the time Fallout 3 came along, they offered something that was quite immersive and very much unlike anything else on the market. And by switching things up into a fully 3D environment, in doing so they made things more accessible to people like me who had trouble with the first two. I think it was incredible what they managed to accomplish. I think it's fun to be able to be a tourist by proxy via these games. They are a testament to how well modelled the environments are, to feel like you've really visited these locations . Funny story, but I ended up visiting the DC area after playing the game, and kept having this sense of deja-vu simply because I had visited these locations in-game and it gave me a strong enough feeling of having been there.

A similar thing happened but in reverse when I was playing New Vegas after having visited California and having had a tour of the Hoover Dam and seeing it so well modelled in game was kind of eerie. And speaking of eerie, Primm Valley Nevada is set to close this year, making what's in game a time capsule of sorts.
 
Only fallout game I have is Fallout 4 and I played it for a few hours then dropped it. I just can't get myself into it, only reason I even had it was that at the time it was dirt cheap on GOG.
 
I beat 007: First Light yesterday, so now I'm playing the From the Ashes DLC for Avatar: Frontiers of Pandora.
What did you think of Frontiers of Pandora? I'm a huge fan of the movies, and I've been thinking about checking it out.
And friggin' Sony is starting to annoy me, I keep swearing I'm not going to get any more games until I get 100%, or at least as close to it as I can get, on the stuff I bought for my PS5, but then they keep putting stuff I want to play on sale and just can't pass them up. This time it was LEGO Star Wars: The Skywalker Saga.
I'm up to the point in A New Hope where Luke, Obi-Wan and the droids are heading to Mos Eisley, playing through the movies in chronological order. I knew going in that they changed the game play, but I did not really they so completely changed everything about it. But I don't mind, because still loving it.
 
^ Well I first played it back when it was actually released and I really enjoyed it. That's why I've purchased all the DLC for it and I've regularly played it since release (whenever there's a new DLC). It's a gorgeous game and the gameplay is fun. The story is kinda meh though. :)
 
I just came across a discussion on Twitter about the use of AI tools in video games, and I wanted to gouge my eyes out. Seriously, no, the AI tools being used aren't generative AI. What are you even arguing about?
 
I just came across a discussion on Twitter about the use of AI tools in video games, and I wanted to gouge my eyes out. Seriously, no, the AI tools being used aren't generative AI. What are you even arguing about?
Wrong...
Multiple games released in the past year have used AI generated art assets...



Even in big games like Assassins Creed Shadows and Clair Obscur...
 
Wrong...
Multiple games released in the past year have used AI generated art assets...



Even in big games like Assassins Creed Shadows and Clair Obscur...


Visuals are one thing, and that point is fair, but what about coding? As far as I know, generative AI is not being used much for that. Why would anyone spend 15–16 hours writing code instead of using AI?
 
Visuals are one thing, and that point is fair, but what about coding? As far as I know, generative AI is not being used much for that. Why would anyone spend 15–16 hours writing code instead of using AI?
It's called "vibe coding" and is being widely used.

Of course, the same issues apply in that it's training data is sourced without permission and that around 100 words of AI-generated text/code uses the equivalent of a bottle of water, hastening the demise of our doomed world.
 
Visuals are one thing, and that point is fair, but what about coding? As far as I know, generative AI is not being used much for that. Why would anyone spend 15–16 hours writing code instead of using AI?
It's still not quite up to scratch for serious projects. The two best right now IMO are Claude and Gemini (you can try it out free on Google's AI Studio if you have an age-verified Google account). It can make fairly straightforward stuff in React but even there it starts to come out with a lot of errors and messy code. If someone tried to deploy it on a videogame they'd probably spend as much time going back over the LLM's output and trying to debug it that they might as well have just written it themselves.

Claude Fable 5 got released to Pro users the other day and it's a big step forward, but still not really useful for anything too complex.
 
Only fallout game I have is Fallout 4 and I played it for a few hours then dropped it. I just can't get myself into it, only reason I even had it was that at the time it was dirt cheap on GOG.

I'm perhaps not all that surprised. I think the Fallout series is one of those series where the person will derive more enjoyment the more one is familiar with the history of its setting since it spans so many games now. The series is so full of references to itself.
 
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