Yeah, I believe it was Unreal that introduced WASD, though I could be wrong. It was such a brilliant yet simple change that made sense and PC gaming had never been the same since![]()
I just plug in a controller
Yeah, I believe it was Unreal that introduced WASD, though I could be wrong. It was such a brilliant yet simple change that made sense and PC gaming had never been the same since![]()
For me, it was probably either Unreal 1, Quake 1 or Duke 3d that got me using WASD.
For Doom 1 & 2, I managed to scrape through using Q & A for backwards and forwards, O & P for left and right, Shift for space, M for fire. That (like Reverend) is probably a legacy from the spectrum days. It was only with those when I found I really needed to use the mouse.
Oh, I never played much Quake, so it might have had that setup too, though I thought I remembered it still used the arrow keys and shift setup.
I still remember Unreal and thought that was one of the things it did really well.
I definitely wouldn't credit Unreal with coming up with WASD. They were one of the earlier games to have it as the default control scheme. WASD was common in the Quakeworld days but it wasn't the default. If you recall for Quake you even had to manually enable 'mouselook'.
I just plug in a controller
I don't know how anyone can prefer a control stick to a mouse for aiming. It's so imprecise.
I just plug in a controller
I don't know how anyone can prefer a control stick to a mouse for aiming. It's so imprecise.
takes a little practice but when you get it, the dual sticks are just as accurate as a mouse.
I definitely wouldn't credit Unreal with coming up with WASD. They were one of the earlier games to have it as the default control scheme. WASD was common in the Quakeworld days but it wasn't the default. If you recall for Quake you even had to manually enable 'mouselook'.
Yeah, I remember being at a friend's when he set it up for Quake II and it was like a light suddenly shone down on me. It was just so *right* it was like playing for the first time. I remember getting hit by some grunt who I could not locate to save my life when it occurred to me to look toward the ceiling. I felt like Khan learning about the third dimension.![]()
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