Why did Kirk stay on the Constellation in the first place after finding Decker? He should have left a damage control team there, why did Kirk himself need to stay there. Also, when the PK first shows up Kirk should have immediatly beamed up instead of have a long talk with Spock then deciding to beam up? Seems way out of character for Kirk to not wanting to be on the Enterprise when there is a danger like the PK lurking around.
@YARN
I agree on the Enterprise laboring to stay ahead of the DM but only because the Enterprise was constrained to stay within transporter range.
On your point 1: The Enterprise may or may not have enough time to overtake and get ahead of the DM in a tail chase situation depending on how far away the Rigel colony is. The Enterprise is faster but by how much we don't know.
On your point 2: You are arguing that the Enterprise is doomed with or without Kirk onboard the ship and it has no way of escaping. The answer to how the Enterprise would escape was shown just moments earlier when Kirk saves the Enterprise. To escape, as the Enterprise gets close enough to the Constellation to beam Kirk's group off they would use the Constellation to fire a phaser at the DM and it would then become the target and leave the Enterprise to escape.
The thing to remember is that we know what Decker and Spock would do fighting the DM but we have no idea what Kirk would do. IMHO, Decker knew that Kirk probably wouldn't take the DM head-on and had to have it his way thus grabbing the Enterprise before Kirk could come onboard.
@YARN
I agree on the Enterprise laboring to stay ahead of the DM but only because the Enterprise was constrained to stay within transporter range.
Where is your evidence that they are in a turning race?
Spock's line is "we'll circle back to pick up the captain." If they had been flying in a circle around the Constellation, why would they circle back to where they already were?
On your point 1: The Enterprise may or may not have enough time to overtake and get ahead of the DM in a tail chase situation depending on how far away the Rigel colony is. The Enterprise is faster but by how much we don't know.
Well, this much is all I really need. One cannot dangle the prospect of picking up Kirk, warning Starfleet, and then zipping off to Rigel as if it is a certain alternative as a course for action.
On your point 2: You are arguing that the Enterprise is doomed with or without Kirk onboard the ship and it has no way of escaping. The answer to how the Enterprise would escape was shown just moments earlier when Kirk saves the Enterprise. To escape, as the Enterprise gets close enough to the Constellation to beam Kirk's group off they would use the Constellation to fire a phaser at the DM and it would then become the target and leave the Enterprise to escape.
(1)You are assuming that Spock is justified in believing that the Constellation has anything left in her phasers banks (for all Spock knows her last shot was her last gasp). (2) You are assuming that they would escape the machine's defensive perimeter before being reacquired as a target. The Constellation, the ship which Kirk refers to as a "dead hulk," the ship about which Scotty reports he is working hard just to keep it from exploding, this is the ship we are talking about. This isn't some class-M planet to spend awhile whittling at with an anti-proton beam, but a mere speck.
The thing to remember is that we know what Decker and Spock would do fighting the DM but we have no idea what Kirk would do. IMHO, Decker knew that Kirk probably wouldn't take the DM head-on and had to have it his way thus grabbing the Enterprise before Kirk could come onboard.
That's unfair. Decker only assumes command when Spock refuses to help Rigel on grounds that it would be a moot point. Moreover, Decker's report to Kirk suggests that he thought Kirk would agree with him: DECKER: "Since your first officer was reluctant to take aggressive action against the"
And I assume that they use their warp drive when traveling faster than light,In TOS, I tend to assume that they are always running with their warp engines unless specified otherwise.Once the Enterprise entered the star system where the episode takes place, there is not a single reference to the ship going back to warp speed.
one-sixteenth of a parsec in one minute is 107,000 times the speed of light.If you watch "Breads and Circuses", warp speed is never mentioned in the beginning but they obviously make the journey across 1/16th parsec in less than a minute.
I'm sorry, the edge of the system? Exiting warp in the innermost section of a star system would place the Enterprise in a much better position to scan the entire system, basically from the (not quite) center. The Enterprise itself had survey parts of that sector only a year before, they knew that the third planet was class M and where that world would be in it's orbit, a good a place as any to go sublight. Upon going sublight, the debris Sulu reported was likely that of the third planet.In "The Doomsday Machine" when the Enterprise arrives at the edge of the system
The Enterprise's transporter maximum range is 16,000 miles. So if she staying within that distance of the Constellation, that a sphere 32,000 miles across. Making a assumption that the DM has a weapons range of at least that distance, the DM wouldn't have to actual chase the Enterprise, just sit on one position and pivot back and forth.2. DM enters detection range of the Enterprise and forces her to leave the Constellation. The Enterprise circles around the Constellation maintaining transporter range.
When the DM veer away from it's pursuit of the Enterprise and then heads towards the Rigel colony, it must have also been heading basically right back towards the stationary Constellation. This is why Spock want to "maintain a discrete distance" and tells Sulu "lay in a evasive course." Both Spock's circling back and Decker's turn 180 degrees are going to put the Enterprise on the same course as the DM. It's only what Spock and Decker want to do with the same course that's different.4. DM turns away to next star system.
5. Enterprise turns back to attack instead of circling around and away from DM to pick up Kirk.
And I assume that they use their warp drive when traveling faster than light,In TOS, I tend to assume that they are always running with their warp engines unless specified otherwise.Once the Enterprise entered the star system where the episode takes place, there is not a single reference to the ship going back to warp speed.
and use their impulse engines while traveling slower than light.
Elaan of Troyius said:Captain's Log: Stardate 4372.5. On a top-secret diplomatic mission, the Enterprise has entered the Tellun star system.
Maintaining communications blackout, we have taken aboard Petri, Ambassador from Troyius, the outer planet, and are now approaching the inner planet Elas.
...
KIRK: Mister Chekov, lay in a course for Troyius. Mister Sulu, impulse drive, speed factor point zero three seven.
SULU: Impulse drive, Captain?
KIRK: Yes, that's correct, Mister Sulu. Sublight factor point zero three seven.
SULU: Aye, aye, sir.
SCOTT: Captain? You'll not be using the warp drive? All the way on impulse? That'll take a great deal of time.
I'm sorry, the edge of the system?
SULU: Entering limits of System L-374, sir. Scanners show the same evidence of destruction.
KIRK: Every solar system in this sector blasted to rubble and still no sign of the Constellation. Matt Decker's in command. What could have happened to him?
SPOCK: Captain, the two inner most planets of this system appear to be intact.
PALMER: Sir, I'm picking up a ship's disaster beacon.
The Enterprise's transporter maximum range is 16,000 miles. So if she staying within that distance of the Constellation, that a sphere 32,000 miles across. Making a assumption that the DM has a weapons range of at least that distance, the DM wouldn't have to actual chase the Enterprise, just sit on one position and pivot back and forth.2. DM enters detection range of the Enterprise and forces her to leave the Constellation. The Enterprise circles around the Constellation maintaining transporter range.
In fact, at one point in the episode the DM fire it's beam "upward" at about a 45 degree angle. That mean that the DM could cover the entirety of the 32,000 mile sphere from a stationary point just 20,000 miles away from the Constellation's own stationary position without even having to pivot. That assumes a 36,000 mile weapons range.
They return to the Constellation to retrieve Kirk and party.
When the DM veer away from it's pursuit of the Enterprise and then heads towards the Rigel colony, it must have also been heading basically right back towards the stationary Constellation. This is why Spock want to "maintain a discrete distance" and tells Sulu "lay in a evasive course." Both Spock's circling back and Decker's turn 180 degrees are going to put the Enterprise on the same course as the DM. It's only what Spock and Decker want to do with the same course that's different.4. DM turns away to next star system.
5. Enterprise turns back to attack instead of circling around and away from DM to pick up Kirk.
The DM and the Enterprise certainly end up back in the immediate vicinity of the Constellation.
On the issue of what speed was used in the initial escape from the DDM, there are a couple of indications that it wasn't maximum warp.
1) Communications between Kirk and the ship are maintained for a long time despite the heavy jamming
2) Even after Spock has started running away from the beast, Kirk still hopes to be beamed aboard
Both of these would tend to indicate that the active starship stayed fairly close to the derelict one. Moreover, even when Sulu worriedly announces that the DDM is catching up, Spock apparently isn't worried and asking for maximum speed, but wants to linger and help Kirk. When this fails, there seems to be no difficulty in outrunning the beast, as Spock laconically reports on success in doing so when we next see him.
If the DDM was barely gaining on the Enterprise when Spock was doing his best to stay in transporter range, we have two interpretations:
1) the DDM can barely catch up on an impulse-driven starship even at its beastly best
2) the DDM isn't interested in using full speed in chasing the Enterprise at that time
Nothing in the episode directly indicates that the Enterprise couldn't outrun the DDM by a vast margin.
Nothing in the episode directly indicates that the Enterprise couldn't outrun the DDM by a vast margin.
Actually, there is evidence to the contrary. See my last post.
But more importantly, those who maintain that the Enterprise surely can outrun the DM by a vast margin are the ones who have the burden of proof. Here you are reasoning like old Joe McCarthy "Well, I have no reason to suppose that he isn't a Communist."
Nothing in the episode directly indicates that the Enterprise couldn't outrun the DDM by a vast margin.
Actually, there is evidence to the contrary. See my last post.
But more importantly, those who maintain that the Enterprise surely can outrun the DM by a vast margin are the ones who have the burden of proof. Here you are reasoning like old Joe McCarthy "Well, I have no reason to suppose that he isn't a Communist."
The Enterprise with working warp drive is faster than the DM because:
1. The Enterprise outran the DM to put distance between it and the DM.
2. The Enterprise passed and intercepted the DM after giving it a 4 minute head start. (McCoy arguing with Decker and Spock on the bridge prevented Sulu from altering course or speed until Decker prevailed.)
As to the turning engagement - the Enterprise would have to use her warp drive to maintain any semblance of maneuverability against the Total Conversion DM. It just happened to be that the DM was closing the gap whether by higher speed thru the turn or better acceleration or braking. It just couldn't turn as sharp as the Enterprise, IMHO.
I have a question because I've never seen the TOS-R version of "The Doomsday Machine" in its entirety.
Does the insertion of new f/x somehow alter the flow of the story? Is there something inserted where there wasn't an f/x shot before?
I ask because if so then this could alter the interpretation of the unfolding events and the characters' behaviours. And if so then I would defer to the original version of the episode because there seems to be little confusion there. The episode was structured to clearly convey what the writers intended.
Speaking of speed, if you watch the episode (original FX) the DM turns left and moves away perpendicular to the chase path going to the next system. McCoy argues with Decker and Spock for 4 minutes before Decker secures his position and orders the Enterprise to attack the DM. All this time the Enterprise is still at it's "outrunning speed" heading away from the Constellation. The Enterprise makes a left turn, chases and intercepts the DM from the DM's right side. This would indicate the Enterprise was fast enough to head off the DM despite 4 minutes head start by the DM.
Speaking of speed, if you watch the episode (original FX) the DM turns left and moves away perpendicular to the chase path going to the next system. McCoy argues with Decker and Spock for 4 minutes before Decker secures his position and orders the Enterprise to attack the DM. All this time the Enterprise is still at it's "outrunning speed" heading away from the Constellation. The Enterprise makes a left turn, chases and intercepts the DM from the DM's right side. This would indicate the Enterprise was fast enough to head off the DM despite 4 minutes head start by the DM.
OK, I just checked the video on CBS.com, and the 4 minute thing is, unfortunately, rather meaningless. You make it sound like they argue for 4 minutes and then pounce right on top of the Doomsday Machine, but we really have no idea how much time it takes for the Enterprise to catch up with the DM.
At 22:54 there is a cut-scene of the Enterprise moving from left-to-right with the "chapter/scene change" music fanfare playing in the background. At 22:54 we leave the bridge, compressing time and setting up the next shot. We don't know how long it takes for the Enterprise to catch up to the thing. What we do know is that the fanfare music signals an undefined passage of time away from the bridge, usually into the future to where the next narrative plot point picks up.
As for the angle of attack, this was a 60's TV show, so I would not get to hyper-literal with regard to how they depict the models. Just as you can't sit there with a stop watch and think you are watching a true linear progression of time as the we cut from scene to scene, we have to view the models as offering a sort of approximation or rough depiction of the action.
If, for example, we wanted to nit pick, we might ask why the Enterprise has glowing revolving nacelle caps the non-like spikey nacelle caps depicted in the same episode. If you get hyper-literal, you would have to suppose that the nacelle caps are like Transformers robot toys.
But fails to catch up. Always. Which IMHO justifies more than the definer "barely", so I was being charitable there.We aren't told that the DM is "barely gaining," only that it is "gaining."
It would be the very first time they attempted transporting at warp. And the very first time transporter range wouldn't be an issue when long distances (such as those always covered at warp) wer einvolved.We can't really say whether the Enterprise was using the warp dirve the first time around. It would not be the first time that the TOS Enterprise would be using her warp engines in combat maneuvers.
If they aren't trying, then it's always possible the DDM isn't trying, either. Spock's "seem" would be the more justified, the fewer players in the game were running at their hard limits. So no problem there.Under your reading of the situation, Spock's comments here make little sense. How could it only "seem" that they are able to maintain their distance if they weren't really trying to?
But there is no proof of the warp drive being used. And the situation is absolutely neutral in that respect: there's no known "default" mode of travel for our starship. Since indications are that the maneuvers were done in order to keep within transporter range, that already is sufficient proof that they were sublight maneuvers, there being no reason to argue to the contrary.But if the warp drive is engaged and the DD is still gaining on them, it does not appear to be very slow after all.
That much is quite true. But there's no instance in the episode where the DDM would be traveling at warp, either. There's the implication that it does so between star systems - but no indication that it does so when "setting course for the next system".That the DM chases the Enterrprise in a turning fight on impulse power, does not mean it is not capable of warp speed.
Or, alternately, that Decker is a monomaniacal dimwit. Which is more or less explicitly established anyway; the only question there is whether his judgement on the Rigel issue comes during one of his just as explicit moments of clarity, or during a moment of irrationality. At that point, Spock would in any case be resigned from trying to reason with a madman.Even if we are generous and suppose that Rigel is twice as close to this burned out star system, we are still talking about TWO YEARS for the crew of the Enterprise and Constellation to work things out! When viewed from this angle, the suggestion that the DM is not warp-capable is in a word, ridiculous.
The DM is more advanced than the Enterprise in key ways.So was the Romulan ship in "BoT". Doesn't mean she would have been superior in every respect, or featuring all the technologies that exist in the Trek realm.
Also,
In practice, though, it's solidly established that the Enterprise can outrun the DDM. It doesn't matter what the top speeds of the two players are - it only matters that the DDM demonstrably never catches the Enterprise, either because of consistent technological shortcomings or because it's consistently unwilling to. The heroes should have high confidence that they can outrun the monster in all combat circumstances, because that's what always happens.Realistically there's no way to know whether the Enterprise can outrun the DDM because there's no way to know whether the DDM ever attained its top speed during the episode.
This doesn't mean they should immediately deduce that they can outrun the DDM in interstellar space; they are privy to information that we lack, namely the distances spanned by the DDM during its rampage through the L-3XX systems. If that data indicated that the DDM cruised at warp 9, then this need not be discussed in aired dialogue - our heroes would already know that at interstellar cruise, they automatically lose.
However, the script apparently attempts to plug this hole in another way, by arguing that the DDM can outrun our heroes to Rigel because of fuel issues. This is an epic fumble, because Star Trek cannot accommodate the idea that a starship would only have a few hours of fuel remaining, and furthermore because the DDM is also suffering from fuel issues: its lunch was rudely interrupted. We must ignore the fuel issue, that is, declare it "special circumstances", and think of other reasons why the DDM could outrun our heroes to Rigel when it demonstrably can't or won't outrun them in insystem combat.
Timo Saloniemi
When the Enterprise accelerates towards the sun in "Tomorrow Is Yesterday" or in "Operation: Annihilate" it's speed is impacted heavily to the point that Warp 9 is like 5c.
Well then you've answered my question. The creators of TOS-R changed the story in detail. This goes a little beyond the purview of the new f/x in my opinion. And so if you want to know how the story was meant to be told and exactly what it's supposed to convey then one should defer to the original version of the episode.I have a question because I've never seen the TOS-R version of "The Doomsday Machine" in its entirety.
Does the insertion of new f/x somehow alter the flow of the story? Is there something inserted where there wasn't an f/x shot before?
I ask because if so then this could alter the interpretation of the unfolding events and the characters' behaviours. And if so then I would defer to the original version of the episode because there seems to be little confusion there. The episode was structured to clearly convey what the writers intended.
The overall story doesn't change but the details are altered.
The main differences IMO are:
1. The New FX puts the battle in the sublight domain due to the external shots of the rocks flying past the Enterprise.
2. The second difference is that in the New FX for the first encounter with the DM the Enterprise appears to take the Constellation in tow while running away from the DM despite Kirk never giving the order to do so and not having any time to get the ship ready as indicated by dialogue.
3. The DM appears to be right on top of the Enterprise in the New FX due to the insertion of the warp nacelles into the Bridge Viewer shot looking aft.
4. The Enterprise "outran" the DM in the New FX at sublight (again due to the external shots with the space rocks.)
Since the New FX puts the space battle between the Enterprise and the DM in the sublight arena, I think it takes alot out of Decker's urgency to defend the Rigel Colonies, hurting the story.
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