Warp 10 = Infinity

Discussion in 'General Trek Discussion' started by Tribble Threat, Jan 8, 2021.

  1. Sad Kelpian Child

    Sad Kelpian Child Admiral Admiral

    Joined:
    Nov 20, 2012
    Location:
    JirinPanthosa
    Who are you who is so wise in the ways of science?
     
    dupersuper likes this.
  2. 1001001

    1001001 Pull Up a Groove and Get Fabulous! Moderator

    Joined:
    Nov 3, 2001
    Location:
    Danny Street
    2A450080-3032-482A-AAFB-4FF736BAB201.jpeg
     
  3. The Wormhole

    The Wormhole Fleet Admiral Admiral

    Joined:
    Jul 23, 2001
    Location:
    The Wormhole
    I know all about science. Travelling at warp 10 will in fact trigger a mutation into a rock entity. Star Trek insulted the scientific community with this salamander nonsense.

    Seriously, rock entities. That's a proven fact.

    ;)
     
  4. Qonundrum

    Qonundrum Rear Admiral Rear Admiral

    Joined:
    May 18, 2017
    Location:
    The clinic located by the Q Continuum
    No no no! What's infinity is "Warp 8675309" because that's timeless. :devil:
     
    kkt and Tribble Threat like this.
  5. Angry Fanboy

    Angry Fanboy Captain Captain

    Joined:
    Feb 15, 2012
    Location:
    United Kingdom
    Warp 10 is a just confusing term for infinite speed. It's like assigning infinity an actual number when counting - you're just begging for it to be misinterpreted as something you can reach or surpass.
     
    Tribble Threat likes this.
  6. Discofan

    Discofan Admiral Admiral

    Joined:
    Feb 23, 2018
    Location:
    Discofan
    In All Good Things... They get to warp 13...
     
    F. King Daniel and Qonundrum like this.
  7. Silvercrest

    Silvercrest Rear Admiral Rear Admiral

    Joined:
    Oct 4, 2003
    Don't be ridiculous. Did you get that number on a wall or something?
     
    Qonundrum likes this.
  8. Hades Temperature Checker

    Hades Temperature Checker Fleet Admiral Admiral

    Joined:
    Apr 11, 2014
    Location:
    fireproof78
  9. Tribble Threat

    Tribble Threat Commander Red Shirt

    Joined:
    Mar 11, 2020
    I had as good a laugh as the next fan watching Paris turn into a salamander. But it had many logical fallacies, the biggest is that they went infinite speed, and it had the ethical problem of just abandoning the ridiculous salamander babies. I'm thinking of it the same way I think of the Lego Star Wars Holiday Special. It's more fun than most episodes, but screws up the broader story. So I don't count it.

    And while nature abhors simplicity, I happen to enjoy it. So I choose to count infinity as Warp Infinity on the warp scale. And it's way faster than warp 10, and even faster than ludicrous speed.
     
    Qonundrum likes this.
  10. Discofan

    Discofan Admiral Admiral

    Joined:
    Feb 23, 2018
    Location:
    Discofan
    I think I understand the science of warp ten plus now:

    Warp 10 turns you into a salamander

    Warp 11 into a turtle. I mean the weird part is when you start growing a shell...

    Warp 12 into a (giant) clam, oddly enough also a state of permanent happiness... It's not well explained though

    Warp 13 into an octopus: By the time they got to the "all good things" third period they had invented a new device called the

    Cousteau compensator (named after Jacques-Yves Cousteau who incidentally had a pet octopus that he called Marcel after Marcel Marceau, because of "The Silent World" that was his nickname for the ocean.... So you see, "silent" "mime", the connection is obvious)

    that allowed you to reach warp 13 WITHOUT turning into an octopus...

    And that is why they could travel safely at warp 13 in All Good Things...
     
    Orphalesion, amp, Qonundrum and 2 others like this.
  11. Smirky-Spock

    Smirky-Spock Rear Admiral Premium Member

    Joined:
    Dec 27, 2018
    Location:
    Henoch Off The Shelf
    By this logic, this must apply to ships in different eras, like the TOS warp scale, too. :devil:
     
  12. Discofan

    Discofan Admiral Admiral

    Joined:
    Feb 23, 2018
    Location:
    Discofan
    Whoever created the warp scale had a warped sense of humor.
     
  13. Tribble Threat

    Tribble Threat Commander Red Shirt

    Joined:
    Mar 11, 2020
    Haha! Turning into a clam, and a Cousteau Compensator! Great!

    As for the sense of humor of the person who invented the warp scale, I imagine the first person who invented it in the Kirk era knew the general concept of logarithmic scales but not how they usually work. Then 20 years later, somebody else thought "Oh boy. They're going so fast, they must be near infinity. Why don't I just round warp 10 up to infinity. That should do nicely."
     
    Discofan likes this.
  14. Discofan

    Discofan Admiral Admiral

    Joined:
    Feb 23, 2018
    Location:
    Discofan
    Yes, do not forget that in the same show Janeway thought you could just punch a hole through the event horizon of a black hole.:guffaw:
     
  15. Tribble Threat

    Tribble Threat Commander Red Shirt

    Joined:
    Mar 11, 2020
    The writers of Voyager aren't guilty of inventing that idea though. It was the writers of the Technical Manual. The writers of Voyager are only guilty of putting the idea into a show. Every show has done lots of ridiculous stuff, and lots of dull stuff, but more good stuff than anything else.
    By the way, I don't remember Janeway ever punching a hole in a black hole. I'll take your word for it.
     
  16. Sad Kelpian Child

    Sad Kelpian Child Admiral Admiral

    Joined:
    Nov 20, 2012
    Location:
    JirinPanthosa
    When was there ever a black hole in Voyager?

    You mean Parallax? I think one of the writers didn't understand that a quantum singularity was another name for a black hole and he thought he just made up science words.
     
    dupersuper likes this.
  17. RichT

    RichT Guest

    Fun story!

    There's an equation floating round which gives fairly accurate numbers for the warp factors on the TNG scale in terms of c (the original curve for this was drawn freehand on graph paper by the production team so there's some minor differences). I modified the equation to set 20 at infinite speed rather than 10, but keeping warps 1 to 9 more-or-less the same.

    Doing this makes warp 13 approximately the same as warp 9.975 on the TNG scale. This "AGT" scale makes sense to avoid the silliness of warp 9.9xx factors becoming increasingly common, especially as on the TNG scale tiny numerical differences in incremental speeds above warp 9.9 result in significant speed differences (for example, warp 9.985 is about 65% faster than warp 9.975).

    The TNG scale introduces more problems than it solves in my opinion, especially as ships for some reason got faster between 2360 and 2370 than they did between 2260 and 2360...
     
    Last edited by a moderator: Jan 10, 2021
    Smirky-Spock likes this.
  18. Tribble Threat

    Tribble Threat Commander Red Shirt

    Joined:
    Mar 11, 2020
    Can you show us your version of the equation? If I understand it correctly, the original Warp scale was speed = warp^3. And then the TNG era warp scape was speed = warp^3.3 until some undisclosed point around 9.9, where they jump the shark and head to infinity.
     
  19. at Quark's

    at Quark's Commodore Commodore

    Joined:
    Dec 15, 2012
    I think warp 10 is 'infinite speed' and you can get 'past' warp 10. Let me draw a comparison with light speed.

    In Einsteinian physics, lightspeed is an insurmountable barrier(requires infinite energy), and it is 'infinite speed' too, in the sense that those traveling at lightspeed would experience no passage of time getting from A to B. Yet with warp, it's possible to go 'past' lightspeed..

    Similarly, proper transwarp engines might have a way a way of 'circumventing' the infinite warp 10 barrier, going in a subspace domain that allows for a higher speed/energy expenditure efficiency. Transwarp could be to warp as warp is to impulse.

    Of course, it is required to dismiss Threshold in this line of thought since there infinite speed is actually attainable, so apparently doesn't cost infinite energy, and why would you want to mess with transwarp if you could just as easily get infinite speed? (I'm sure those mutation side effects could be solved with a little more research, and they are reversible in any case).
     
    Dr. Kravaal likes this.
  20. Discofan

    Discofan Admiral Admiral

    Joined:
    Feb 23, 2018
    Location:
    Discofan
    I could show you the octopus warp 13 equation and you'd see, it's right there in the formula. I just need to find it, it's in some of my old stuff still in moving boxes from the last time. I'll get back to you as soon as I find it, promise. I mean it's well known in Starfleet, it's called the cephalopod effect... You need to count your limbs every morning, as soon as you find more than four, you have to call your doctor right away. He'll know what to do. Believe me. Don't worry if people with a big net come to your house. It's part of the healing process.
     
    Qonundrum likes this.