STO looks better then that in the lighting department.STO by the looks of it.
STO looks better then that in the lighting department.STO by the looks of it.
STO looks better then that in the lighting department.
What software are they using for VFX?
Um...same showrunners = Don't hold your breath...Maybe season two will fix the modeling and rendering problems?
STO by the looks of it.
Um...same showrunners = Don't hold your breath...![]()
Discovery texturing & shadows: Now only 340,000 Zen.STO looks better then that in the lighting department.
Maya 3D software for modeling/texturing/shading/animation and Vray for rendering. Nuke for compositing.
I am unfamiliar with Vray and Nuke. Nuke is for inserting VFX into video frames?Maya 3D software for modeling/texturing/shading/animation and Vray for rendering. Nuke for compositing.
Fun fact - the STO Dev Team confirmed they got the actual Discovery Ortho files (used by the VFX houses for the show) to create the Walker Class and Crossfield Class ship models for the game.
I am unfamiliar with Vray and Nuke. Nuke is for inserting VFX into video frames?
You might find it a safer bet if you prepare for season 2 by smearing grape jelly on your TV screen whenever you watch any of the older Trek series. Then the purple murk of DISCO won't seem unusual.Maybe season two will fix the modeling and rendering problems?
Now...I got hold of "Will You Take My Hand" and watched it last evening, and I'll say that most of the effects work, such as what are apparently set extensions and certainly landscapes - is a good deal more persuasive and well done than the outer space scenes. Yeah, darkened cityscapes hide a multitude of sins, but even so the scope of some of the shots was impressive.
Here we see Starman in his midnight cherry Tesla Roadster on the night side of earth. There is minor illumination i believe from a side light, as well as some illumination from the stereo, but certainly not enough to illuminate the car. You can see lightening strikes on earth for light comparison. That's what space looks like without a nearby sun to illuminate things.
I did this Shenzhou animation a few months ago. I tried to keep with the general look of Discovery's shots, hence the nebula, but also make it more realistic and believeable. I dunno, I like this look better.
STO looks better then that in the lighting department.
Yes, I'm sure in such a situation lights are a noticeable drain on your energy supply...Two,totally unrealistic depictions of damage. Powers low and forcefields are holding the ship together; but ya got power for every light on the ship? If you’re in enough trouble that power supply is a concern, I’d expect a darkened ship.
Voyager never had that problem...Yes, I'm sure in such a situation lights are a noticeable drain on your energy supply...
Disagree. It was exactly what I expect Paris to look like in few hundred years.Paris was utterly uninspired. Let's just cram a buttload of futuristic buildings around the Eiffel Tower. Big whoop. No aesthetics whatsoever.
Somebody up the chain of command wants it to look like that. That's the only explanation I can think of.
STO by the looks of it.
It's not at all what I expect Paris to look like in a few hundred years. TOS managed to do better with its old school matte paintings (cf, the two looks at Starbase 11).Disagree. It was exactly what I expect Paris to look like in few hundred years.
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